Player Matchup

Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
AccursedRoxas
Bacchus
Level 41
God Stats
4W - 11L
1,355 SR
Queue Stats
75W - 84L
1,514 Elo+
Party 3
Mercury
Mercury
BasicWorse
Mercury
Level 29
God Stats
6W - 12L
1,295 SR
Queue Stats
114W - 131L
1,438 Elo+
Party 2
Raijin
Raijin
BraveDrewBear
Raijin
Level 68
God Stats
9W - 12L
1,536 SR
Queue Stats
218W - 221L
1,510 Elo+
Party 3
Vamana
Vamana
cyanoticendd
Vamana
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
307W - 277L
1,557 Elo+
Party 2
Team Averages
Level 66
1,482 SR
1,504 Elo+

VS

Team Averages
Level 55
1,545 SR
1,453 Elo+
Neith
Neith
ACR919
Neith
Level 5
God Stats
1W - 3L
1,604 SR
Queue Stats
1W - 4L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Murasaki_Gojo
Amaterasu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 134L
1,542 Elo+
Party 4
Ares
Ares
Traap House
Ares
Level 70
God Stats
4W - 3L
1,480 SR
Queue Stats
15W - 23L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
ceecee26
Aphrodite
Level 34
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Nu Wa
Nu Wa
ganboa01
Nu Wa
Level 156
God Stats
5W - 1L
1,704 SR
Queue Stats
75W - 79L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 5
4,921
615
7,000
3,710
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
8
4 / 1 / 1
5,150
644
3,043
6,503
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
BasicWorse
Mercury
10
2 / 0 / 1
5,446
681
1,495
5,510
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 1
5,412
677
2,052
4,343
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
9
0 / 0 / 0
5,138
642
3,418
5,614
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACR919
Neith
7
0 / 2 / 0
3,704
463
1,809
5,242
1,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Murasaki_Gojo
Amaterasu
9
0 / 0 / 0
4,625
578
3,586
7,757
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
1 / 3 / 0
4,379
547
1,749
7,901
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ceecee26
Aphrodite
1
0 / 0 / 0
1,619
202
0
0
0
Nu Wa
ganboa01
Nu Wa
9
0 / 2 / 0
4,659
582
3,860
5,235
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
5
2.5
L
Neith
ACR919
Neith
0
2
0
0
W
Bacchus
4
1
1
4.5
W
Mercury
BasicWorse
Mercury
2
0
1
2.5
W
1
0
1
1.5
L
Amaterasu
Murasaki_Gojo
Amaterasu
0
0
0
0
L
1
3
0
0.33
L
Aphrodite
ceecee26
Aphrodite
0
0
0
0
W
Vamana
0
0
0
0
L
Nu Wa
ganboa01
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
11,004
25,680
Taken
26,135
14,329
Mitigated
13,372
6,140
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,000
1,614
0
468
3,710
1,201
510
892
2,818
0
36,565
L
Neith
ACR919
Neith
1,809
652
0
1,868
5,242
1,706
0
1,300
3,942
0
14,836
W
Bacchus
3,043
314
0
1,697
6,503
5,187
0
1,331
5,172
8,743
0
W
Mercury
BasicWorse
Mercury
1,495
464
0
773
5,510
2,203
0
283
5,227
0
38,355
W
2,052
54
0
1,654
4,343
1,188
0
2,814
1,529
37,450
0
L
Amaterasu
Murasaki_Gojo
Amaterasu
3,586
987
0
3,296
7,757
5,274
0
0
7,286
0
31,137
L
1,749
71
0
2,078
7,901
4,482
0
1,743
6,158
8,029
413
L
Aphrodite
ceecee26
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
3,418
1,982
0
1,548
5,614
4,550
0
261
5,353
0
35,663
L
Nu Wa
ganboa01
Nu Wa
3,860
1,637
0
1,870
5,235
1,910
0
2,052
3,183
32,045
2,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
18,986
274
Minions Killed
147
0
Camps Cleared
0
787,995
Distance Traveled
595,888
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,921
615
58
7
0
151,328
0
L
Neith
3,704
463
13
2
0
148,585
0
W
Bacchus
5,150
644
7
1
0
152,203
1
W
Mercury
5,446
681
75
9
0
171,558
0
W
Raijin
5,412
677
71
9
0
161,904
0
L
Amaterasu
4,625
578
50
6
0
136,937
0
L
Ares
4,379
547
9
1
0
165,831
0
L
Aphrodite
1,619
202
0
0
0
0
0
W
Vamana
5,138
642
63
8
0
151,002
0
L
Nu Wa
4,659
582
75
9
0
144,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role