Player Matchup

Mercury
Mercury
Izzheim
Mercury
Level 93
God Stats
1W - 9L
1,326 SR
Queue Stats
123W - 114L
1,438 Elo+
Party 2
Ares
Ares
MadDogGerty
Ares
Level 77
God Stats
2W - 1L
1,715 SR
Queue Stats
292W - 247L
1,581 Elo+
Party 3
Achilles
Achilles
MoonDrop7
Achilles
Level 84
God Stats
4W - 12L
1,498 SR
Queue Stats
145W - 139L
1,463 Elo+
Party 2
Izanami
Izanami
TAAurea
Izanami
Level 18
God Stats
12W - 17L
1,814 SR
Queue Stats
164W - 163L
1,568 Elo+
Party 3
Zhong Kui
Zhong Kui
joakok188
Zhong Kui
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 2
Team Averages
Level 61
1,571 SR
1,463 Elo+

VS

Team Averages
Level 55
1,654 SR
1,550 Elo+
Izanami
Izanami
Crb8816
Izanami
Level 47
God Stats
6W - 3L
1,497 SR
Queue Stats
99W - 108L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Cruncked
Cabrakan
Level 28
God Stats
4W - 0L
1,850 SR
Queue Stats
60W - 47L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
CyberNinja41
Jormungandr
Level 121
God Stats
5W - 2L
1,921 SR
Queue Stats
138W - 142L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Soulsfan1999
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 90L
1,610 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cadencole0900
Kumbhakarna
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Izzheim
Mercury
18
6 / 8 / 3
11,402
496
22,180
27,649
12,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 5
9,440
410
10,117
25,124
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MoonDrop7
Achilles
15
6 / 5 / 3
10,182
443
15,289
27,028
33,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
TAAurea
Izanami
17
1 / 2 / 3
10,150
441
6,854
14,269
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
joakok188
Zhong Kui
15
3 / 9 / 7
9,877
429
21,017
20,796
16,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crb8816
Izanami
19
3 / 1 / 7
12,187
530
18,295
10,353
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Cruncked
Cabrakan
18
9 / 3 / 6
11,972
521
14,239
22,430
21,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CyberNinja41
Jormungandr
19
4 / 2 / 12
12,699
552
16,818
27,223
44,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Soulsfan1999
Sylvanus
17
7 / 5 / 9
11,507
500
19,585
22,160
14,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
cadencole0900
Kumbhakarna
18
7 / 5 / 8
12,363
538
16,727
27,653
16,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
16
Kills
30
30
Deaths
16
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crb8816
Izanami
3
1
7
6.5
W
Cabrakan
Cruncked
Cabrakan
9
3
6
4
W
Jormungandr
CyberNinja41
Jormungandr
4
2
12
5
L
Mercury
Izzheim
Mercury
6
8
3
0.94
L
0
6
5
0.42
L
Achilles
MoonDrop7
Achilles
6
5
3
1.5
W
Sylvanus
Soulsfan1999
Sylvanus
7
5
9
2.3
L
Izanami
TAAurea
Izanami
1
2
3
1.25
W
Kumbhakarna
cadencole0900
Kumbhakarna
7
5
8
2.2
L
Zhong Kui
joakok188
Zhong Kui
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,457
Damage
85,664
114,866
Taken
109,819
95,400
Mitigated
101,199
18,642
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crb8816
Izanami
18,295
11,505
0
3,074
10,353
5,858
7,653
2,426
7,927
0
113,743
W
Cabrakan
Cruncked
Cabrakan
14,239
1,150
0
6,807
22,430
21,006
915
4,946
17,230
78,014
758
W
Jormungandr
CyberNinja41
Jormungandr
16,818
3,826
0
1,601
27,223
44,208
863
8,633
18,250
91,039
1,398
L
Mercury
Izzheim
Mercury
22,180
14,096
0
3,959
27,649
12,011
0
16,630
10,511
0
88,975
L
10,117
120
347
3,626
25,124
27,337
0
13,036
11,882
26,321
0
L
Achilles
MoonDrop7
Achilles
15,289
2,603
0
6,055
27,028
33,440
0
14,679
11,416
0
52,336
W
Sylvanus
Soulsfan1999
Sylvanus
19,585
4,369
1,312
5,558
22,160
14,024
726
10,241
11,723
65,311
4,519
L
Izanami
TAAurea
Izanami
6,854
4,204
0
2,659
14,269
6,058
1,040
5,288
8,913
0
95,084
W
Kumbhakarna
cadencole0900
Kumbhakarna
16,727
2,458
0
4,197
27,653
16,103
517
4,596
22,061
55,196
3,707
L
Zhong Kui
joakok188
Zhong Kui
21,017
3,498
0
1,996
20,796
16,554
0
13,895
6,205
54,105
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,051
Gold Earned
60,728
439
Minions Killed
563
0
Camps Cleared
0
2,137,861
Distance Traveled
2,150,113
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,187
530
185
8
0
398,993
5
W
Cabrakan
11,972
521
107
5
0
441,900
0
W
Jormungandr
12,699
552
112
5
0
504,484
0
L
Mercury
11,402
496
113
5
0
497,285
5
L
Ares
9,440
410
16
1
0
438,106
0
L
Achilles
10,182
443
66
3
0
426,844
1
W
Sylvanus
11,507
500
77
3
0
382,828
0
L
Izanami
10,150
441
171
7
0
372,019
0
W
Kumbhakarna
12,363
538
82
4
0
421,908
0
L
Zhong Kui
9,877
429
73
3
0
403,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role