Player Matchup

Chernobog
Chernobog
AceeBoogie
Chernobog
Level 51
God Stats
3W - 1L
1,863 SR
Queue Stats
19W - 21L
1,463 Elo+
Party 2
Thanatos
Thanatos
DonkeyMan4565
Thanatos
Level 110
God Stats
2W - 1L
1,703 SR
Queue Stats
135W - 127L
1,627 Elo+
Party 3
Janus
Janus
LookWhosCollin
Janus
Level 82
God Stats
13W - 14L
1,388 SR
Queue Stats
29W - 32L
1,444 Elo+
Party 2
Bellona
Bellona
YursiWasTaken
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 3
Charon
Charon
yorkinit
Charon
Level 99
God Stats
10W - 8L
1,648 SR
Queue Stats
41W - 42L
1,480 Elo+
Party 2
Team Averages
Level 81
1,620 SR
1,542 Elo+

VS

Team Averages
Level 114
1,448 SR
1,557 Elo+
Jormungandr
Jormungandr
Kidseeghost7959
Jormungandr
Level 64
God Stats
1W - 2L
1,362 SR
Queue Stats
16W - 14L
1,526 Elo+
Party 1
Chernobog
Chernobog
LowHigh24
Chernobog
Level 59
God Stats
2W - 4L
1,501 SR
Queue Stats
177W - 138L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
callme_clouds
Gilgamesh
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
chenlezhi
Zhong Kui
Level 244
God Stats
0W - 2L
1,500 SR
Queue Stats
1,034W - 1,009L
1,500 Elo+
Solo
Loki
Loki
suks2suk
Loki
Level 136
God Stats
4W - 9L
1,375 SR
Queue Stats
345W - 300L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AceeBoogie
Chernobog
16
1 / 2 / 9
9,817
545
6,400
8,213
3,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
DonkeyMan4565
Thanatos
17
14 / 4 / 4
11,162
620
19,639
17,911
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 4 / 3
11,323
629
12,742
11,834
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
14
0 / 2 / 7
9,230
513
9,188
15,726
19,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
yorkinit
Charon
13
0 / 3 / 11
8,891
494
9,219
13,617
12,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kidseeghost7959
Jormungandr
11
0 / 5 / 4
7,646
425
5,477
17,613
13,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
LowHigh24
Chernobog
16
4 / 3 / 4
9,756
542
6,616
11,508
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
callme_clouds
Gilgamesh
12
0 / 2 / 5
7,724
429
9,217
19,057
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
chenlezhi
Zhong Kui
11
1 / 10 / 1
7,498
417
6,972
15,337
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
8 / 5 / 0
10,661
592
15,398
19,966
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
13
15
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AceeBoogie
Chernobog
1
2
9
2.75
W
Thanatos
DonkeyMan4565
Thanatos
14
4
4
4
L
Jormungandr
Kidseeghost7959
Jormungandr
0
5
4
0.4
W
10
4
3
2.88
L
Chernobog
LowHigh24
Chernobog
4
3
4
2
W
Bellona
0
2
7
1.75
L
Gilgamesh
callme_clouds
Gilgamesh
0
2
5
1.25
L
Zhong Kui
chenlezhi
Zhong Kui
1
10
1
0.15
L
Loki
8
5
0
1.6
W
Charon
yorkinit
Charon
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,188
Damage
43,680
67,301
Taken
83,481
48,672
Mitigated
49,032
26,433
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AceeBoogie
Chernobog
6,400
3,479
0
428
8,213
3,664
389
2,634
5,579
0
69,134
W
Thanatos
DonkeyMan4565
Thanatos
19,639
6,033
0
17,147
17,911
8,124
0
1,437
16,474
0
88,445
L
Jormungandr
Kidseeghost7959
Jormungandr
5,477
1,571
0
1,013
17,613
13,821
140
4,322
13,158
26,288
0
W
12,742
1,176
0
1,284
11,834
5,206
995
4,049
7,785
84,109
551
L
Chernobog
LowHigh24
Chernobog
6,616
4,050
0
3,520
11,508
3,630
368
2,137
9,341
0
58,681
W
Bellona
9,188
2,065
0
4,247
15,726
19,474
47
1,628
14,098
0
50,746
L
Gilgamesh
callme_clouds
Gilgamesh
9,217
1,681
0
3,700
19,057
15,005
0
4,002
14,955
0
44,111
L
Zhong Kui
chenlezhi
Zhong Kui
6,972
485
0
1,729
15,337
8,297
0
6,231
8,828
45,845
0
L
Loki
15,398
5,682
0
7,429
19,966
8,279
0
4,030
15,857
0
110,678
W
Charon
yorkinit
Charon
9,219
2,130
280
3,047
13,617
12,204
0
3,072
10,545
25,154
5,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
43,285
494
Minions Killed
404
0
Camps Cleared
0
1,786,221
Distance Traveled
1,731,505
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,817
545
124
7
0
343,044
0
W
Thanatos
11,162
620
119
7
0
393,207
0
L
Jormungandr
7,646
425
36
2
0
356,237
0
W
Janus
11,323
629
139
8
0
369,285
0
L
Chernobog
9,756
542
104
6
0
336,328
0
W
Bellona
9,230
513
90
5
0
341,806
0
L
Gilgamesh
7,724
429
61
3
0
317,701
0
L
Zhong Kui
7,498
417
59
3
0
313,907
0
L
Loki
10,661
592
144
8
0
407,332
0
W
Charon
8,891
494
22
1
0
338,879
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role