Player Matchup

Hachiman
Hachiman
Adekat
Hachiman
Level 8
God Stats
1W - 4L
1,049 SR
Queue Stats
2W - 14L
965 Elo+
Party 2
Chernobog
Chernobog
Blue7303
Chernobog
Level 60
God Stats
1W - 1L
1,758 SR
Queue Stats
18W - 27L
1,301 Elo+
Party 2
Jormungandr
Jormungandr
FatherDoug21
Jormungandr
Level 17
God Stats
12W - 12L
1,542 SR
Queue Stats
13W - 25L
1,308 Elo+
Party 2
Team Averages
Level 28
1,450 SR
1,191 Elo+

VS

Team Averages
Level 37
1,784 SR
1,612 Elo+
King Arthur
King Arthur
SirCarnifex
King Arthur
Level 16
God Stats
5W - 5L
1,693 SR
Queue Stats
49W - 36L
1,614 Elo+
Party 1
Neith
Neith
ZzumeChan
Neith
Level 79
God Stats
11W - 6L
1,744 SR
Queue Stats
60W - 48L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
xXiSNIPERXx
Nu Wa
Level 17
God Stats
8W - 3L
1,915 SR
Queue Stats
53W - 48L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adekat
Hachiman
12
0 / 5 / 0
7,820
559
4,344
13,741
4,246
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
Blue7303
Chernobog
16
0 / 2 / 0
8,697
621
9,802
15,170
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
FatherDoug21
Jormungandr
11
0 / 6 / 0
7,490
535
2,687
18,395
14,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SirCarnifex
King Arthur
16
4 / 0 / 8
10,636
760
10,266
11,511
12,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ZzumeChan
Neith
17
7 / 0 / 5
11,325
809
17,341
9,342
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 9
10,570
755
13,502
5,870
2,392
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adekat
Hachiman
0
5
0
0
L
Chernobog
Blue7303
Chernobog
0
2
0
0
L
Jormungandr
FatherDoug21
Jormungandr
0
6
0
0
W
King Arthur
SirCarnifex
King Arthur
4
0
8
8
W
Neith
ZzumeChan
Neith
7
0
5
9.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
41,109
47,306
Taken
26,723
24,925
Mitigated
19,776
2,997
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adekat
Hachiman
4,344
3,130
0
1,037
13,741
4,246
0
4,267
9,403
0
19,152
L
Chernobog
Blue7303
Chernobog
9,802
5,257
0
1,960
15,170
6,226
0
3,574
11,463
0
55,891
L
Jormungandr
FatherDoug21
Jormungandr
2,687
970
0
0
18,395
14,453
0
5,344
12,973
13,797
0
W
King Arthur
SirCarnifex
King Arthur
10,266
1,605
0
1,470
11,511
12,639
162
1,208
10,303
0
35,708
W
Neith
ZzumeChan
Neith
17,341
7,107
0
4,482
9,342
4,745
1,519
491
8,851
0
78,179
W
13,502
4,766
0
873
5,870
2,392
648
1,056
4,814
52,554
2,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
32,531
130
Minions Killed
234
0
Camps Cleared
0
633,233
Distance Traveled
762,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,820
559
29
2
0
205,811
0
L
Chernobog
8,697
621
83
6
0
237,917
0
L
Jormungandr
7,490
535
18
1
0
189,505
0
W
King Arthur
10,636
760
43
3
0
261,909
3
W
Neith
11,325
809
100
7
0
253,086
0
W
Nu Wa
10,570
755
91
7
0
247,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role