Player Matchup

Cerberus
Cerberus
AlycatPurrs
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
Bankshotstaken1
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JudgementNutt
Tsukuyomi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Nox
Nox
Meme Studies
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 2
Baba Yaga
Baba Yaga
pump le moose
Baba Yaga
Level 183
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 118L
1,234 Elo+
Party 2
Team Averages
Level 155
1,500 SR
1,406 Elo+

VS

Team Averages
Level 174
1,500 SR
1,560 Elo+
Danzaburou
Danzaburou
FCKitsJulian
Danzaburou
Level 156
God Stats
7W - 4L
1,688 SR
Queue Stats
229W - 263L
1,472 Elo+
Solo
Horus
Horus
Milan0r
Horus
Level 239
God Stats
3W - 1L
1,502 SR
Queue Stats
224W - 202L
1,719 Elo+
Party 3
Sol
Sol
SpaceEcho
Sol
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 173L
1,693 Elo+
Party 3
Zeus
Zeus
Xplodium90
Zeus
Level 171
God Stats
4W - 2L
1,185 SR
Queue Stats
46W - 69L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
real_monstar93
Gilgamesh
Level 161
God Stats
9W - 6L
1,625 SR
Queue Stats
403W - 449L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlycatPurrs
Cerberus
11
0 / 4 / 5
6,718
672
1,926
12,420
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 0 / 7
7,232
723
3,013
4,561
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JudgementNutt
Tsukuyomi
12
2 / 5 / 6
7,044
704
9,705
10,233
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 5
7,562
756
3,834
6,385
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baba Yaga
pump le moose
Baba Yaga
16
3 / 1 / 4
7,914
791
8,077
8,082
4,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FCKitsJulian
Danzaburou
15
3 / 1 / 5
8,839
884
7,879
7,930
3,863
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Milan0r
Horus
15
6 / 3 / 4
8,739
874
4,318
13,635
13,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
0 / 2 / 11
8,249
825
9,588
9,445
4,157
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 6
8,408
841
10,965
5,709
2,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
real_monstar93
Gilgamesh
13
0 / 2 / 9
8,064
806
6,561
8,889
8,495
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
7
Kills
11
11
Deaths
9
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlycatPurrs
Cerberus
0
4
5
0.63
L
1
0
7
4.5
W
Danzaburou
FCKitsJulian
Danzaburou
3
1
5
5.5
L
Tsukuyomi
JudgementNutt
Tsukuyomi
2
5
6
1
L
1
1
5
3.5
W
Horus
Milan0r
Horus
6
3
4
2.67
W
0
2
11
2.75
W
2
1
6
5
L
Baba Yaga
pump le moose
Baba Yaga
3
1
4
5
W
Gilgamesh
real_monstar93
Gilgamesh
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
39,311
41,681
Taken
45,608
24,219
Mitigated
33,145
16,768
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlycatPurrs
Cerberus
1,926
58
302
2,894
12,420
10,136
0
6,986
5,434
4,203
0
L
3,013
686
5,909
2,262
4,561
2,067
0
2,325
2,236
7,132
0
W
Danzaburou
FCKitsJulian
Danzaburou
7,879
1,456
1,169
3,477
7,930
3,863
1,291
3,260
4,670
0
26,570
L
Tsukuyomi
JudgementNutt
Tsukuyomi
9,705
1,585
420
1,328
10,233
5,007
0
4,970
5,263
0
13,369
L
3,834
142
287
807
6,385
2,999
0
3,463
2,922
18,166
0
W
Horus
Milan0r
Horus
4,318
986
2,646
4,961
13,635
13,997
397
2,335
11,300
1,297
4,739
W
9,588
1,752
1,210
3,424
9,445
4,157
2,182
3,794
5,651
20,727
1,745
W
10,965
1,039
0
721
5,709
2,633
572
3,123
2,586
22,211
405
L
Baba Yaga
pump le moose
Baba Yaga
8,077
312
0
2,559
8,082
4,010
0
3,596
4,486
26,355
0
W
Gilgamesh
real_monstar93
Gilgamesh
6,561
575
1,403
1,727
8,889
8,495
55
4,338
4,551
574
8,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
42,299
107
Minions Killed
122
0
Camps Cleared
0
865,577
Distance Traveled
943,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,718
672
8
1
0
134,702
0
L
Ix Chel
7,232
723
21
2
0
192,343
0
W
Danzaburou
8,839
884
49
5
0
180,195
0
L
Tsukuyomi
7,044
704
5
1
0
147,183
0
L
Nox
7,562
756
47
5
0
175,256
0
W
Horus
8,739
874
3
0
0
194,265
0
W
Sol
8,249
825
43
4
0
191,120
0
W
Zeus
8,408
841
22
2
0
175,303
0
L
Baba Yaga
7,914
791
26
3
0
216,093
0
W
Gilgamesh
8,064
806
5
1
0
202,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role