Player Matchup

Sol
Sol
Silver III
Atageh
Sol
Silver III
Level 65
God Stats
1W - 3L
1,361 SR
Queue Stats
10W - 12L
1,363 MMR
Party 3
Ares
Ares
Bronze III
Mrbrent10
Ares
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver III
WitchOfWrath
Ne Zha
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,363 MMR
Party 3
Heimdallr
Heimdallr
Silver II
death_riot_
Heimdallr
Silver II
Level 156
God Stats
2W - 0L
1,748 SR
Queue Stats
126W - 137L
1,093 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
ncbsmoke
Cu Chulainn
Silver I
Level 156
God Stats
4W - 3L
1,856 SR
Queue Stats
132W - 141L
1,304 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,593 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,523 SR
1,324 MMR
Bellona
Bellona
Silver IV
Airzol
Bellona
Silver IV
Level 158
God Stats
1W - 1L
1,197 SR
Queue Stats
28W - 29L
1,246 MMR
Party 2
Bakasura
Bakasura
Bronze III
Cee Melly
Bakasura
Bronze III
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 8L
1,450 MMR
Party 4
Hel
Hel
Silver I
DamnedPoet
Hel
Silver I
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 168L
1,364 MMR
Solo
Ix Chel
Ix Chel
Silver I
HungAoKuang
Ix Chel
Silver I
Level 68
God Stats
2W - 1L
1,967 SR
Queue Stats
53W - 56L
1,266 MMR
Party 2
Skadi
Skadi
Silver IV
SLICKVICK43
Skadi
Silver IV
Level 142
God Stats
3W - 6L
1,665 SR
Queue Stats
75W - 102L
1,296 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atageh
Sol
15
4 / 4 / 2
9,393
587
7,891
10,116
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
13
4 / 2 / 5
9,136
571
6,358
11,257
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
15
3 / 2 / 5
8,814
551
8,302
15,104
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
death_riot_
Heimdallr
15
3 / 1 / 3
8,575
536
9,388
11,673
5,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
ncbsmoke
Cu Chulainn
15
0 / 2 / 3
8,714
545
7,739
13,946
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AwilixChernobogAchillesRama

VS

Bans
ThanatosBake KujiraJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airzol
Bellona
13
1 / 1 / 2
8,115
507
9,824
12,472
17,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Cee Melly
Bakasura
14
4 / 5 / 1
8,030
502
6,670
16,207
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
6,152
385
5,232
10,437
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
HungAoKuang
Ix Chel
12
3 / 2 / 0
7,309
457
5,051
7,582
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
8,196
512
10,248
13,551
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
11
11
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Airzol
Bellona
1
1
2
2
W
Sol
Atageh
Sol
4
4
2
1.25
L
Bakasura
Cee Melly
Bakasura
4
5
1
0.9
L
0
3
1
0.17
L
Ix Chel
HungAoKuang
Ix Chel
3
2
0
1.5
W
Ares
4
2
5
3.25
L
3
3
2
1.33
W
Ne Zha
3
2
5
2.75
W
Heimdallr
death_riot_
Heimdallr
3
1
3
4.5
W
Cu Chulainn
ncbsmoke
Cu Chulainn
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
37,025
62,096
Taken
60,249
35,253
Mitigated
36,140
17,243
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Airzol
Bellona
9,824
3,638
0
2,096
12,472
17,610
0
1,730
10,742
0
60,785
W
Sol
Atageh
Sol
7,891
3,559
0
3,478
10,116
3,520
3,179
3,508
6,187
67,815
1,439
L
Bakasura
Cee Melly
Bakasura
6,670
3,783
0
1,762
16,207
7,206
0
4,578
11,629
0
35,764
L
5,232
299
2,808
4,729
10,437
3,278
0
2,075
8,360
34,060
0
L
Ix Chel
HungAoKuang
Ix Chel
5,051
873
246
1,555
7,582
3,099
0
3,798
3,784
48,000
949
W
Ares
6,358
523
0
1,448
11,257
9,417
199
3,430
7,722
22,352
1,383
L
10,248
3,901
0
1,350
13,551
4,947
868
3,246
10,305
0
51,141
W
Ne Zha
8,302
4,315
0
5,119
15,104
7,598
0
1,026
13,629
0
79,606
W
Heimdallr
death_riot_
Heimdallr
9,388
2,418
0
3,856
11,673
5,382
2,203
2,533
8,986
0
78,062
W
Cu Chulainn
ncbsmoke
Cu Chulainn
7,739
1,227
0
3,342
13,946
9,336
295
781
12,215
10,300
59,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
37,802
458
Minions Killed
377
0
Camps Cleared
0
1,509,447
Distance Traveled
1,408,057
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,115
507
114
7
0
265,102
4
W
Sol
9,393
587
109
7
0
273,048
0
L
Bakasura
8,030
502
65
4
0
352,324
0
L
Hel
6,152
385
41
3
0
296,894
0
L
Ix Chel
7,309
457
85
5
0
209,538
2
W
Ares
9,136
571
22
1
0
313,974
7
L
Skadi
8,196
512
72
5
0
284,199
0
W
Ne Zha
8,814
551
114
7
0
347,365
0
W
Heimdallr
8,575
536
98
6
0
269,133
0
W
Cu Chulainn
8,714
545
115
7
0
305,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role