Player Matchup

Aphrodite
Aphrodite
CharlesPoo
Aphrodite
Level 125
God Stats
2W - 1L
1,284 SR
Queue Stats
29W - 34L
1,539 Elo+
Solo
Khepri
Khepri
HpGyomei
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,521 Elo+
Party 2
Hercules
Hercules
JOSEJIMBU
Hercules
Level 127
God Stats
14W - 14L
1,494 SR
Queue Stats
176W - 176L
1,520 Elo+
Solo
Izanami
Izanami
Xerxki
Izanami
Level 18
God Stats
3W - 1L
1,884 SR
Queue Stats
6W - 9L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXJ_StarkXx
Tsukuyomi
Level 125
God Stats
6W - 14L
1,500 SR
Queue Stats
411W - 394L
1,492 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,519 Elo+

VS

Team Averages
Level 87
1,590 SR
1,488 Elo+
Anubis
Anubis
Italian sub9546
Anubis
Level 76
God Stats
3W - 1L
1,692 SR
Queue Stats
110W - 104L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
MAGNUS2100
Baron Samedi
Level 125
God Stats
3W - 1L
1,735 SR
Queue Stats
173W - 163L
1,528 Elo+
Party 1
Ravana
Ravana
Rybot04
Ravana
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 51L
1,452 Elo+
Party 1
Skadi
Skadi
dajango
Skadi
Level 125
God Stats
4W - 7L
1,417 SR
Queue Stats
99W - 100L
1,497 Elo+
Solo
Vamana
Vamana
sweetcorn8008
Vamana
Level 26
God Stats
8W - 2L
1,605 SR
Queue Stats
43W - 48L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharlesPoo
Aphrodite
16
3 / 4 / 3
9,720
512
9,710
13,846
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
HpGyomei
Khepri
13
1 / 6 / 3
8,701
458
7,116
17,875
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
JOSEJIMBU
Hercules
18
2 / 2 / 0
11,327
596
13,355
21,217
22,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Xerxki
Izanami
15
1 / 3 / 4
9,158
482
11,523
12,355
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
xXJ_StarkXx
Tsukuyomi
15
5 / 6 / 3
9,288
489
12,977
19,342
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,091
531
11,773
11,572
6,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
MAGNUS2100
Baron Samedi
14
5 / 1 / 7
9,932
523
11,396
18,640
21,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Rybot04
Ravana
17
10 / 3 / 4
10,343
544
13,936
14,592
8,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
dajango
Skadi
15
1 / 3 / 8
8,487
447
7,378
14,246
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 3
8,709
458
13,059
17,898
21,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CharlesPoo
Aphrodite
3
4
3
1.13
L
Khepri
HpGyomei
Khepri
1
6
3
0.42
W
5
4
4
1.75
L
Hercules
JOSEJIMBU
Hercules
2
2
0
1
W
Baron Samedi
MAGNUS2100
Baron Samedi
5
1
7
8.5
W
Ravana
Rybot04
Ravana
10
3
4
4
L
Izanami
Xerxki
Izanami
1
3
4
1
W
Skadi
dajango
Skadi
1
3
8
1.67
W
0
1
3
1.5
L
Tsukuyomi
xXJ_StarkXx
Tsukuyomi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
57,542
84,635
Taken
76,948
57,040
Mitigated
62,376
31,078
Healing
24,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CharlesPoo
Aphrodite
9,710
1,265
1,885
7,309
13,846
4,840
294
6,641
7,205
65,533
994
L
Khepri
HpGyomei
Khepri
7,116
735
329
2,078
17,875
16,800
0
6,123
11,752
16,053
2,551
W
11,773
564
330
4,084
11,572
6,041
236
5,352
6,220
58,070
2,218
L
Hercules
JOSEJIMBU
Hercules
13,355
4,819
0
12,452
21,217
22,922
0
654
18,978
0
97,494
W
Baron Samedi
MAGNUS2100
Baron Samedi
11,396
1,440
722
5,768
18,640
21,362
257
5,756
12,884
38,097
2,910
W
Ravana
Rybot04
Ravana
13,936
4,301
0
5,471
14,592
8,410
146
3,041
11,403
0
71,127
L
Izanami
Xerxki
Izanami
11,523
8,391
0
307
12,355
4,782
875
4,883
7,472
0
83,733
W
Skadi
dajango
Skadi
7,378
2,185
228
3,301
14,246
5,489
407
1,494
12,752
0
62,940
W
13,059
5,523
0
4,620
17,898
21,074
0
0
16,482
0
63,088
L
Tsukuyomi
xXJ_StarkXx
Tsukuyomi
12,977
4,724
0
6,718
19,342
7,696
476
4,563
14,731
0
72,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
47,562
537
Minions Killed
387
0
Camps Cleared
0
1,767,927
Distance Traveled
1,740,984
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,720
512
105
6
0
346,241
4
L
Khepri
8,701
458
15
1
0
356,998
0
W
Anubis
10,091
531
76
4
0
317,124
0
L
Hercules
11,327
596
178
9
0
354,985
4
W
Baron Samedi
9,932
523
38
2
0
339,292
0
W
Ravana
10,343
544
95
5
0
377,423
0
L
Izanami
9,158
482
138
7
0
336,593
0
W
Skadi
8,487
447
94
5
0
318,204
0
W
Vamana
8,709
458
84
4
0
388,941
0
L
Tsukuyomi
9,288
489
101
5
0
373,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role