Player Matchup

Cernunnos
Cernunnos
JUMBOFISHER
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,653 Elo+
Party 1
Mulan
Mulan
LordRustus
Mulan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,653 Elo+
Party 1
Ymir
Ymir
Uncle Palp
Ymir
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 19L
1,653 Elo+
Party 1
Team Averages
Level 128
1,428 SR
1,653 Elo+

VS

Team Averages
Level 146
1,466 SR
1,482 Elo+
Hera
Hera
Hiro_Blaze_Kense
Hera
Level 146
God Stats
4W - 6L
1,399 SR
Queue Stats
64W - 67L
1,443 Elo+
Party 2
King Arthur
King Arthur
TheOmegaWolf5459
King Arthur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,495 Elo+
Party 2
Nemesis
Nemesis
Xanthron
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JUMBOFISHER
Cernunnos
19
7 / 1 / 4
12,991
812
20,238
14,176
7,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mulan
17
2 / 2 / 9
11,089
693
15,239
22,744
27,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 0 / 8
11,549
722
9,768
18,036
11,214
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
10,589
662
16,020
13,101
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TheOmegaWolf5459
King Arthur
15
1 / 5 / 0
9,657
604
14,611
19,780
22,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Xanthron
Nemesis
16
1 / 2 / 1
10,688
668
15,033
20,133
24,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
3
3
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Cernunnos
JUMBOFISHER
Cernunnos
7
1
4
9
W
Mulan
2
2
9
3.25
L
King Arthur
TheOmegaWolf5459
King Arthur
1
5
0
0.2
W
2
0
8
6
L
Nemesis
Xanthron
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
45,664
54,956
Taken
53,014
45,966
Mitigated
53,687
7,519
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,020
3,266
335
151
13,101
6,595
185
1,697
11,383
52,815
549
W
Cernunnos
JUMBOFISHER
Cernunnos
20,238
9,827
0
1,870
14,176
7,015
2,183
5,384
8,188
0
92,146
W
Mulan
15,239
1,895
0
3,548
22,744
27,737
168
3,930
17,916
0
30,959
L
King Arthur
TheOmegaWolf5459
King Arthur
14,611
1,054
0
645
19,780
22,595
0
3,807
15,915
985
30,340
W
9,768
1,533
0
2,101
18,036
11,214
650
6,646
10,836
47,302
0
L
Nemesis
Xanthron
Nemesis
15,033
4,590
0
2,784
20,133
24,497
0
4,371
15,721
0
61,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
30,934
213
Minions Killed
222
0
Camps Cleared
0
895,482
Distance Traveled
845,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,589
662
108
7
0
265,268
0
W
Cernunnos
12,991
812
122
8
0
269,715
0
W
Mulan
11,089
693
15
1
0
303,426
0
L
King Arthur
9,657
604
35
2
0
295,722
0
W
Ymir
11,549
722
76
5
0
322,341
1
L
Nemesis
10,688
668
79
5
0
284,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role