Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Boovalicious
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,265 Elo+
Solo
Ishtar
Ishtar
Player-1360
Ishtar
Level 86
God Stats
4W - 6L
1,180 SR
Queue Stats
182W - 173L
1,470 Elo+
Solo
Janus
Janus
Raul_Da_Vinci
Janus
Level 128
God Stats
4W - 7L
1,303 SR
Queue Stats
255W - 249L
1,517 Elo+
Solo
Set
Set
krreto
Set
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 187L
1,567 Elo+
Solo
Team Averages
Level 104
1,397 SR
1,464 Elo+

VS

Team Averages
Level 104
1,557 SR
1,547 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SkilletHead77
Bakasura
Level 78
God Stats
2W - 3L
1,275 SR
Queue Stats
236W - 212L
1,491 Elo+
Solo
Ganesha
Ganesha
SkintySIut
Ganesha
Level 115
God Stats
6W - 4L
2,011 SR
Queue Stats
84W - 72L
1,585 Elo+
Party 1
Ao Kuang
Ao Kuang
VoidsKingdomYt
Ao Kuang
Level 96
God Stats
14W - 8L
1,500 SR
Queue Stats
55W - 43L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 0
4,978
453
6,326
9,890
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Boovalicious
King Arthur
10
1 / 2 / 0
6,034
549
7,047
11,183
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
9
0 / 5 / 1
5,066
461
3,478
9,157
3,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,709
519
2,311
6,155
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
krreto
Set
11
1 / 0 / 0
5,753
523
1,885
7,415
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
5 / 0 / 1
6,401
582
8,036
5,652
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
11
2 / 1 / 0
6,373
579
6,182
5,861
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SkilletHead77
Bakasura
11
1 / 0 / 2
5,724
520
3,454
10,024
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
SkintySIut
Ganesha
10
0 / 1 / 6
5,258
478
3,458
6,607
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
2 / 1 / 0
6,427
584
7,503
11,412
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
W
Skadi
 
Skadi
5
0
1
5.5
W
Baron Samedi
 
Baron Samedi
2
1
0
2
L
King Arthur
Boovalicious
King Arthur
1
2
0
0.5
L
Ishtar
0
5
1
0.1
L
0
2
0
0
W
Bakasura
SkilletHead77
Bakasura
1
0
2
2
W
Ganesha
SkintySIut
Ganesha
0
1
6
3
W
Ao Kuang
2
1
0
2
L
Set
krreto
Set
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
28,633
43,800
Taken
39,556
22,523
Mitigated
20,779
11,406
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,326
1,512
0
2,357
9,890
6,947
0
2,045
7,521
0
27,670
W
Skadi
 
Skadi
8,036
3,382
246
1,479
5,652
1,937
716
0
5,393
0
44,794
W
Baron Samedi
 
Baron Samedi
6,182
458
0
1,950
5,861
2,976
0
2,018
3,563
37,060
0
L
King Arthur
Boovalicious
King Arthur
7,047
1,273
0
1,581
11,183
6,554
0
7,371
3,802
0
33,789
L
Ishtar
3,478
2,121
129
2,227
9,157
3,285
0
1,559
7,389
0
33,619
L
2,311
108
0
1,470
6,155
2,385
240
4,485
1,451
34,067
703
W
Bakasura
SkilletHead77
Bakasura
3,454
2,771
0
4,715
10,024
4,928
0
0
9,897
0
39,198
W
Ganesha
SkintySIut
Ganesha
3,458
254
0
1,680
6,607
2,857
261
0
6,227
18,475
0
W
Ao Kuang
7,503
1,987
0
5,791
11,412
8,081
120
0
11,412
42,542
790
L
Set
krreto
Set
1,885
573
0
3,642
7,415
3,352
0
772
6,395
0
41,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
30,183
302
Minions Killed
296
0
Camps Cleared
0
1,145,921
Distance Traveled
1,105,618
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,978
453
38
3
0
247,651
4
W
Skadi
6,401
582
90
8
0
218,732
4
W
Baron Samedi
6,373
579
67
6
0
196,426
2
L
King Arthur
6,034
549
51
5
0
233,986
1
L
Ishtar
5,066
461
50
5
0
196,267
0
L
Janus
5,709
519
83
8
0
222,421
0
W
Bakasura
5,724
520
78
7
0
284,727
1
W
Ganesha
5,258
478
8
1
0
196,613
0
W
Ao Kuang
6,427
584
53
5
0
209,120
0
L
Set
5,753
523
80
7
0
245,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role