Player Matchup

Raijin
Raijin
 
Raijin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AngelP11Rs
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,546 Elo+
Solo
Bellona
Bellona
Beltract
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,365 Elo+
Solo
Chiron
Chiron
纵横一刀
Chiron
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 264L
1,469 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,476 Elo+

VS

Team Averages
Level 125
1,584 SR
1,504 Elo+
Thor
Thor
DipMyNuggies
Thor
Level 159
God Stats
9W - 11L
1,908 SR
Queue Stats
257W - 236L
1,592 Elo+
Party 2
Maui
Maui
McYeet6011
Maui
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,533 Elo+
Party 2
Ishtar
Ishtar
Mestre-duu
Ishtar
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 30L
1,318 Elo+
Solo
Tyr
Tyr
gallarda86
Tyr
Level 147
God Stats
1W - 2L
1,715 SR
Queue Stats
308W - 312L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
gallordo
Cernunnos
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
211W - 202L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 2 / 21
8,950
895
18,129
9,557
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
13
1 / 2 / 19
8,201
820
8,975
11,018
16,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
AngelP11Rs
Yu Huang
15
2 / 1 / 19
8,446
845
6,760
6,786
3,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Beltract
Bellona
14
5 / 4 / 18
8,337
834
10,485
13,064
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
17 / 1 / 9
10,765
1,077
19,104
10,231
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
7,505
751
8,654
14,948
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 6 / 4
6,993
699
2,501
15,022
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Mestre-duu
Ishtar
14
3 / 7 / 3
7,369
737
6,333
11,985
5,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
6,765
677
4,654
17,630
11,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
gallordo
Cernunnos
15
2 / 4 / 6
7,398
740
9,301
8,319
3,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
28
Kills
9
10
Deaths
29
86
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
21
6.75
W
Ares
 
Ares
1
2
19
5.25
W
Yu Huang
AngelP11Rs
Yu Huang
2
1
19
11.5
W
Bellona
Beltract
Bellona
5
4
18
3.5
L
4
7
3
0.79
L
0
6
4
0.33
L
Ishtar
Mestre-duu
Ishtar
3
7
3
0.64
L
0
5
4
0.4
L
Cernunnos
gallordo
Cernunnos
2
4
6
1.25
W
Chiron
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,453
Damage
31,443
50,656
Taken
67,904
44,037
Mitigated
40,260
15,009
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,129
2,313
0
1,442
9,557
5,512
448
497
8,631
32,182
0
W
Ares
 
Ares
8,975
166
562
1,853
11,018
16,146
268
920
9,777
10,996
893
W
Yu Huang
AngelP11Rs
Yu Huang
6,760
893
264
929
6,786
3,957
740
373
6,327
17,708
0
W
Bellona
Beltract
Bellona
10,485
2,010
627
2,736
13,064
12,723
95
762
11,828
0
12,788
L
8,654
620
666
2,371
14,948
7,376
0
7,434
7,330
563
11,077
L
2,501
419
751
1,756
15,022
12,194
0
5,853
8,761
7,613
0
L
Ishtar
Mestre-duu
Ishtar
6,333
2,482
195
1,175
11,985
5,332
0
6,533
5,270
0
14,923
L
4,654
214
646
5,079
17,630
11,649
0
8,864
8,631
0
7,759
L
Cernunnos
gallordo
Cernunnos
9,301
2,969
314
327
8,319
3,709
0
4,627
3,647
0
23,767
W
Chiron
19,104
5,145
2,669
3,927
10,231
5,699
925
512
9,497
0
32,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
36,030
111
Minions Killed
68
0
Camps Cleared
0
971,936
Distance Traveled
888,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,950
895
33
3
0
197,394
0
W
Ares
8,201
820
7
1
0
153,658
0
W
Yu Huang
8,446
845
23
2
0
182,390
0
W
Bellona
8,337
834
4
0
0
220,927
0
L
Thor
7,505
751
9
1
0
167,215
0
L
Maui
6,993
699
9
1
0
174,623
0
L
Ishtar
7,369
737
9
1
0
165,742
0
L
Tyr
6,765
677
5
1
0
200,423
0
L
Cernunnos
7,398
740
36
4
0
180,344
0
W
Chiron
10,765
1,077
44
4
0
217,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role