Player Matchup

Fenrir
Fenrir
MrAW0LF
Fenrir
Level 66
God Stats
10W - 9L
1,464 SR
Queue Stats
70W - 80L
1,422 Elo+
Party 1
Poseidon
Poseidon
Optic Chost
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,450 Elo+
Solo
Geb
Geb
RAZOR_oIo_
Geb
Level 113
God Stats
17W - 9L
1,700 SR
Queue Stats
26W - 21L
1,508 Elo+
Solo
Hachiman
Hachiman
WACubacaWIS
Hachiman
Level 141
God Stats
3W - 3L
1,309 SR
Queue Stats
155W - 150L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
YaBabyMomFav
Sun Wukong
Level 73
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 4L
1,367 Elo+
Party 1
Team Averages
Level 96
1,493 SR
1,465 Elo+

VS

Team Averages
Level 89
1,422 SR
1,454 Elo+
Raijin
Raijin
I Mr 170 I
Raijin
Level 88
God Stats
4W - 4L
1,123 SR
Queue Stats
458W - 447L
1,515 Elo+
Solo
Neith
Neith
N64N1C0L3
Neith
Level 127
God Stats
126W - 109L
1,275 SR
Queue Stats
283W - 266L
1,324 Elo+
Solo
Pele
Pele
RobinFlix
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,477 Elo+
Solo
Nike
Nike
anüra
Nike
Level 67
God Stats
25W - 20L
1,354 SR
Queue Stats
200W - 169L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
marcsantx2
Baron Samedi
Level 85
God Stats
19W - 8L
1,857 SR
Queue Stats
155W - 134L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrAW0LF
Fenrir
18
5 / 2 / 1
9,973
499
9,641
21,652
10,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Optic Chost
Poseidon
12
1 / 5 / 5
8,349
417
13,389
12,464
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 4
8,224
411
7,465
17,762
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
WACubacaWIS
Hachiman
15
3 / 2 / 1
9,276
464
7,171
11,660
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
YaBabyMomFav
Sun Wukong
15
2 / 2 / 1
9,403
470
7,869
23,967
14,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
I Mr 170 I
Raijin
17
4 / 3 / 4
10,656
533
11,333
11,455
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
N64N1C0L3
Neith
17
2 / 3 / 3
10,415
521
10,274
12,560
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
5 / 2 / 6
10,272
514
12,726
21,790
10,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
anüra
Nike
16
2 / 2 / 4
10,293
515
15,666
17,156
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
marcsantx2
Baron Samedi
12
0 / 1 / 10
8,620
431
6,196
13,302
12,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
13
14
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
I Mr 170 I
Raijin
4
3
4
2
L
Fenrir
MrAW0LF
Fenrir
5
2
1
2.75
W
Neith
N64N1C0L3
Neith
2
3
3
1.17
L
Poseidon
Optic Chost
Poseidon
1
5
5
0.7
L
0
3
4
0.67
W
Pele
5
2
6
4
L
Hachiman
WACubacaWIS
Hachiman
3
2
1
1.75
L
Sun Wukong
YaBabyMomFav
Sun Wukong
2
2
1
1.25
W
Nike
anüra
Nike
2
2
4
2
W
Baron Samedi
marcsantx2
Baron Samedi
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
56,195
87,505
Taken
76,263
50,230
Mitigated
48,496
28,387
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
I Mr 170 I
Raijin
11,333
635
0
1,054
11,455
4,844
232
5,239
6,216
74,420
1,658
L
Fenrir
MrAW0LF
Fenrir
9,641
3,665
0
12,469
21,652
10,648
0
2,587
18,864
0
93,484
W
Neith
N64N1C0L3
Neith
10,274
3,286
0
3,270
12,560
5,372
342
3,309
9,251
0
88,986
L
Poseidon
Optic Chost
Poseidon
13,389
1,111
0
2,164
12,464
4,466
0
5,421
6,992
55,992
1,846
L
7,465
331
0
1,407
17,762
15,946
0
5,211
12,343
37,634
1,394
W
Pele
12,726
2,664
0
6,813
21,790
10,234
145
4,998
16,792
0
110,510
L
Hachiman
WACubacaWIS
Hachiman
7,171
3,630
0
3,797
11,660
4,358
0
2,266
9,289
0
61,197
L
Sun Wukong
YaBabyMomFav
Sun Wukong
7,869
1,401
0
8,550
23,967
14,812
360
1,978
20,754
0
63,108
W
Nike
anüra
Nike
15,666
2,224
0
3,466
17,156
16,046
0
1,518
15,638
0
79,411
W
Baron Samedi
marcsantx2
Baron Samedi
6,196
700
3,263
4,739
13,302
12,000
43
5,633
7,669
18,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
50,256
434
Minions Killed
547
0
Camps Cleared
0
1,768,888
Distance Traveled
1,893,246
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,656
533
133
7
0
358,540
4
L
Fenrir
9,973
499
120
6
0
414,737
9
W
Neith
10,415
521
148
7
0
298,983
4
L
Poseidon
8,349
417
81
4
0
295,822
0
L
Geb
8,224
411
30
2
0
405,947
0
W
Pele
10,272
514
130
7
0
460,597
2
L
Hachiman
9,276
464
102
5
0
284,325
0
L
Sun Wukong
9,403
470
101
5
0
368,057
1
W
Nike
10,293
515
122
6
0
399,616
2
W
Baron Samedi
8,620
431
14
1
0
375,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role