Player Matchup

Ymir
Ymir
GilbertMontgomry
Ymir
Level 48
God Stats
16W - 11L
1,649 SR
Queue Stats
311W - 345L
1,419 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Hairymilkies23
Maman Brigitte
Level 35
God Stats
7W - 5L
1,532 SR
Queue Stats
96W - 82L
1,423 Elo+
Party 3
Charybdis
Charybdis
Marmadilla
Charybdis
Level 62
God Stats
8W - 10L
1,350 SR
Queue Stats
130W - 112L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
emg0816
Nu Wa
Level 27
God Stats
76W - 48L
1,474 SR
Queue Stats
85W - 61L
1,398 Elo+
Party 2
Khepri
Khepri
thirtyonebees
Khepri
Level 49
God Stats
2W - 2L
1,534 SR
Queue Stats
131W - 126L
1,302 Elo+
Solo
Team Averages
Level 44
1,508 SR
1,394 Elo+

VS

Team Averages
Level 45
1,696 SR
1,475 Elo+
Heimdallr
Heimdallr
CommandantAce
Heimdallr
Level 39
God Stats
10W - 8L
1,934 SR
Queue Stats
221W - 208L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
MURDA_WORTHTX817
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,353 Elo+
Solo
Arachne
Arachne
Solyr04
Arachne
Level 29
God Stats
4W - 2L
1,910 SR
Queue Stats
183W - 168L
1,528 Elo+
Party 1
Athena
Athena
killshot_country
Athena
Level 47
God Stats
5W - 6L
1,635 SR
Queue Stats
201W - 186L
1,510 Elo+
Party 1
Anubis
Anubis
pacsterman729
Anubis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,093
650
6,499
6,987
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
Hairymilkies23
Maman Brigitte
14
4 / 2 / 5
7,829
559
8,223
10,417
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Marmadilla
Charybdis
15
7 / 0 / 2
8,363
597
11,760
8,374
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
emg0816
Nu Wa
11
2 / 4 / 4
6,880
491
4,700
7,095
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 7
6,907
493
4,505
10,502
9,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CommandantAce
Heimdallr
12
2 / 3 / 2
6,964
497
9,085
8,967
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MURDA_WORTHTX817
Sun Wukong
11
0 / 1 / 0
5,997
428
2,040
6,625
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Solyr04
Arachne
10
5 / 6 / 1
6,364
455
7,615
12,156
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
6,483
463
4,883
13,799
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 2
6,709
479
4,651
9,219
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
10
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CommandantAce
Heimdallr
2
3
2
1
W
4
0
0
4
W
Maman Brigitte
Hairymilkies23
Maman Brigitte
4
2
5
3.25
L
Sun Wukong
MURDA_WORTHTX817
Sun Wukong
0
1
0
0
W
Charybdis
Marmadilla
Charybdis
7
0
2
8
L
Arachne
Solyr04
Arachne
5
6
1
0.92
W
Nu Wa
emg0816
Nu Wa
2
4
4
1
L
1
4
2
0.5
L
1
3
2
0.67
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
28,274
43,375
Taken
50,766
25,001
Mitigated
27,319
12,059
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CommandantAce
Heimdallr
9,085
4,311
0
1,958
8,967
3,616
20
1,732
7,235
0
67,974
W
6,499
1,162
0
750
6,987
5,812
273
573
6,038
66,525
3,904
W
Maman Brigitte
Hairymilkies23
Maman Brigitte
8,223
418
0
4,212
10,417
3,712
0
2,867
7,550
53,799
2,288
L
Sun Wukong
MURDA_WORTHTX817
Sun Wukong
2,040
275
0
901
6,625
4,442
0
3,194
3,193
0
36,217
W
Charybdis
Marmadilla
Charybdis
11,760
7,292
0
2,843
8,374
3,752
672
2,129
6,245
0
74,527
L
Arachne
Solyr04
Arachne
7,615
6,125
0
1,982
12,156
4,543
0
7,612
4,518
0
29,344
W
Nu Wa
emg0816
Nu Wa
4,700
1,754
0
750
7,095
2,034
241
1,597
5,498
39,463
2,181
L
4,883
1,180
0
2,984
13,799
10,077
0
3,851
9,948
15,288
1,562
L
4,651
299
0
2,186
9,219
4,641
114
6,369
2,802
51,721
0
W
4,505
462
1,423
2,081
10,502
9,691
168
2,118
8,384
20,442
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
32,517
430
Minions Killed
303
0
Camps Cleared
0
1,326,826
Distance Traveled
1,229,274
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,964
497
113
8
0
218,887
0
W
Ymir
9,093
650
132
9
0
248,105
2
W
Maman Brigitte
7,829
559
76
5
0
297,648
0
L
Sun Wukong
5,997
428
47
3
0
278,970
0
W
Charybdis
8,363
597
115
8
0
267,180
4
L
Arachne
6,364
455
50
4
0
271,700
0
W
Nu Wa
6,880
491
81
6
0
219,528
4
L
Athena
6,483
463
13
1
0
253,038
0
L
Anubis
6,709
479
80
6
0
206,679
1
W
Khepri
6,907
493
26
2
0
294,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role