Player Matchup

Zeus
Zeus
Bcrich07
Zeus
Level 128
God Stats
6W - 8L
1,531 SR
Queue Stats
298W - 304L
1,507 Elo+
Party 3
Ix Chel
Ix Chel
FiveGlizzy
Ix Chel
Level 48
God Stats
0W - 1L
1,117 SR
Queue Stats
9W - 13L
1,424 Elo+
Party 2
Chaac
Chaac
Flukeytomcat13
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 2
Bake Kujira
Bake Kujira
Lazark14
Bake Kujira
Level 144
God Stats
1W - 2L
1,458 SR
Queue Stats
160W - 153L
1,540 Elo+
Party 3
Skadi
Skadi
NoSKey
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,520 Elo+
Party 2
Team Averages
Level 107
1,421 SR
1,472 Elo+

VS

Team Averages
Level 84
1,457 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaddyNando05
Sobek
Level 59
God Stats
1W - 1L
1,311 SR
Queue Stats
51W - 38L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
PhatSuckBang
Sun Wukong
Level 59
God Stats
6W - 2L
1,647 SR
Queue Stats
378W - 377L
1,464 Elo+
Party 1
Ra
Ra
The_Gold_Bullet1
Ra
Level 146
God Stats
3W - 2L
1,328 SR
Queue Stats
93W - 96L
1,467 Elo+
Party 1
Camazotz
Camazotz
Warmakuu
Camazotz
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 155L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 2 / 7
8,113
811
7,585
5,749
2,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
FiveGlizzy
Ix Chel
12
0 / 4 / 4
6,678
668
6,050
8,400
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 7
8,624
862
11,952
12,101
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Lazark14
Bake Kujira
12
2 / 4 / 4
7,128
713
5,798
11,386
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
NoSKey
Skadi
14
2 / 3 / 5
7,607
761
8,541
8,734
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 6
8,311
831
12,795
9,830
4,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
8,213
821
7,890
12,690
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
PhatSuckBang
Sun Wukong
15
3 / 2 / 8
8,490
849
8,778
10,404
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 6
8,737
874
8,384
8,147
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Warmakuu
Camazotz
13
3 / 3 / 8
8,071
807
6,138
11,223
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
12
Kills
15
15
Deaths
12
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
6
2
L
Zeus
4
2
7
3.75
W
2
2
7
2.75
L
Ix Chel
FiveGlizzy
Ix Chel
0
4
4
0.5
L
4
2
7
3.75
L
Bake Kujira
Lazark14
Bake Kujira
2
4
4
1
L
Skadi
NoSKey
Skadi
2
3
5
1.5
W
Sun Wukong
PhatSuckBang
Sun Wukong
3
2
8
3.5
W
4
2
6
3.5
W
Camazotz
Warmakuu
Camazotz
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
43,985
46,370
Taken
52,294
36,480
Mitigated
40,036
14,786
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,795
1,353
1,269
1,533
9,830
4,698
564
2,933
6,674
23,041
208
L
Zeus
7,585
1,100
850
1,157
5,749
2,408
0
4,192
1,485
17,419
0
W
7,890
332
1,067
4,095
12,690
14,548
159
5,863
6,378
12,300
398
L
Ix Chel
FiveGlizzy
Ix Chel
6,050
990
2,348
1,895
8,400
3,966
0
4,906
3,454
16,187
367
L
11,952
1,808
189
4,966
12,101
14,841
0
7,008
5,093
574
22,976
L
Bake Kujira
Lazark14
Bake Kujira
5,798
1,973
0
1,143
11,386
11,529
0
6,499
4,887
9,158
74
L
Skadi
NoSKey
Skadi
8,541
3,117
1,029
1,209
8,734
3,736
0
5,737
2,856
0
16,649
W
Sun Wukong
PhatSuckBang
Sun Wukong
8,778
1,030
560
664
10,404
11,130
121
3,490
6,557
0
19,222
W
8,384
188
4,091
2,615
8,147
4,190
526
2,880
4,766
24,944
454
W
Camazotz
Warmakuu
Camazotz
6,138
1,342
751
2,748
11,223
5,470
51
3,947
6,992
0
9,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
41,822
103
Minions Killed
117
0
Camps Cleared
0
890,890
Distance Traveled
953,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,311
831
40
4
0
161,356
0
L
Zeus
8,113
811
19
2
0
155,437
0
W
Sobek
8,213
821
8
1
0
215,924
0
L
Ix Chel
6,678
668
28
3
0
165,386
0
L
Chaac
8,624
862
25
3
0
198,370
0
L
Bake Kujira
7,128
713
10
1
0
172,247
0
L
Skadi
7,607
761
21
2
0
199,450
0
W
Sun Wukong
8,490
849
21
2
0
208,713
0
W
Ra
8,737
874
40
4
0
202,186
0
W
Camazotz
8,071
807
8
1
0
165,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role