Player Matchup

Gilgamesh
Gilgamesh
Legucci23
Gilgamesh
Level 48
God Stats
4W - 6L
1,500 SR
Queue Stats
202W - 187L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MoKoJoJo23
Morgan Le Fay
Level 107
God Stats
3W - 3L
1,910 SR
Queue Stats
53W - 46L
1,550 Elo+
Party 2
Anhur
Anhur
Seraph_619
Anhur
Level 128
God Stats
5W - 4L
1,611 SR
Queue Stats
52W - 42L
1,548 Elo+
Party 2
Merlin
Merlin
ShadyRusso
Merlin
Level 39
God Stats
7W - 6L
1,412 SR
Queue Stats
37W - 43L
1,336 Elo+
Party 1
Ares
Ares
Thor-_-Raiko
Ares
Level 58
God Stats
15W - 10L
1,469 SR
Queue Stats
142W - 139L
1,345 Elo+
Party 2
Team Averages
Level 76
1,580 SR
1,443 Elo+

VS

Team Averages
Level 111
1,565 SR
1,512 Elo+
Ra
Ra
DEATHROW30
Ra
Level 79
God Stats
9W - 3L
1,707 SR
Queue Stats
146W - 133L
1,503 Elo+
Solo
Bake Kujira
Bake Kujira
Delta519
Bake Kujira
Level 105
God Stats
11W - 5L
1,904 SR
Queue Stats
300W - 285L
1,529 Elo+
Solo
Artemis
Artemis
JAJASALUDOS30
Artemis
Level 147
God Stats
9W - 8L
1,609 SR
Queue Stats
206W - 194L
1,461 Elo+
Solo
Maui
Maui
LIL_OLE_GLOCKIE
Maui
Level 75
God Stats
3W - 1L
1,274 SR
Queue Stats
91W - 70L
1,532 Elo+
Solo
Thor
Thor
WingNuutzz
Thor
Level 148
God Stats
13W - 13L
1,330 SR
Queue Stats
644W - 657L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Legucci23
Gilgamesh
12
1 / 3 / 4
6,809
486
5,641
13,140
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
MoKoJoJo23
Morgan Le Fay
11
1 / 4 / 0
6,673
477
5,106
8,806
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
3 / 2 / 0
8,262
590
5,255
9,940
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ShadyRusso
Merlin
12
0 / 4 / 0
6,556
468
3,723
8,815
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 2 / 2
6,672
477
5,081
11,631
7,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,346
596
7,179
7,673
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Delta519
Bake Kujira
14
2 / 0 / 4
9,072
648
5,299
8,360
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
14
2 / 1 / 2
8,510
608
9,262
9,033
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 5
7,426
530
4,831
12,150
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
8 / 2 / 3
9,316
665
6,234
9,524
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
15
15
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Bake Kujira
Delta519
Bake Kujira
2
0
4
4
W
Artemis
2
1
2
3
W
3
2
5
2.75
L
Gilgamesh
Legucci23
Gilgamesh
1
3
4
1
L
Morgan Le Fay
MoKoJoJo23
Morgan Le Fay
1
4
0
0.25
L
Anhur
3
2
0
1.5
L
Merlin
ShadyRusso
Merlin
0
4
0
0
L
1
2
2
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
32,805
52,332
Taken
46,740
24,792
Mitigated
29,611
10,059
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,179
435
1,590
2,774
7,673
3,451
271
2,990
4,683
70,532
2,164
W
Bake Kujira
Delta519
Bake Kujira
5,299
2,271
0
1,834
8,360
8,474
329
3,293
5,067
60,946
2,532
W
Artemis
9,262
4,280
0
2,911
9,033
3,103
940
1,922
7,111
0
63,089
W
4,831
492
0
1,317
12,150
10,386
0
4,907
7,243
25,401
0
L
Gilgamesh
Legucci23
Gilgamesh
5,641
2,051
0
4,014
13,140
6,589
0
3,358
9,457
0
52,632
L
Morgan Le Fay
MoKoJoJo23
Morgan Le Fay
5,106
395
0
1,268
8,806
3,410
0
4,337
3,898
47,775
0
L
Anhur
5,255
2,530
0
2,740
9,940
3,530
761
325
9,582
0
57,052
L
Merlin
ShadyRusso
Merlin
3,723
608
0
250
8,815
3,298
0
3,240
5,114
46,493
0
L
5,081
263
0
1,787
11,631
7,965
0
3,185
7,668
20,511
2,120
W
6,234
1,582
0
795
9,524
4,197
0
1,274
8,250
0
72,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
42,670
368
Minions Killed
485
0
Camps Cleared
0
1,405,042
Distance Traveled
1,412,051
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,346
596
124
9
0
278,609
0
W
Bake Kujira
9,072
648
112
8
0
281,568
5
W
Artemis
8,510
608
105
8
0
253,838
4
W
Maui
7,426
530
39
3
0
285,096
0
L
Gilgamesh
6,809
486
82
6
0
310,575
0
L
Morgan Le Fay
6,673
477
80
6
0
261,936
1
L
Anhur
8,262
590
100
7
0
276,189
0
L
Merlin
6,556
468
79
6
0
272,217
0
L
Ares
6,672
477
27
2
0
284,125
2
W
Thor
9,316
665
105
8
0
312,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role