Player Matchup

Baron Samedi
Baron Samedi
ForsakenClams
Baron Samedi
Level 18
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
Lavenderr
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
babyjay
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Party 1
Team Averages
Level 52
1,408 SR
1,446 Elo+

VS

Team Averages
Level 59
1,582 SR
1,479 Elo+
Kukulkan
Kukulkan
ManBearPig1105
Kukulkan
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 49L
1,501 Elo+
Solo
Ares
Ares
NinJ420k
Ares
Level 56
God Stats
4W - 7L
1,334 SR
Queue Stats
235W - 232L
1,393 Elo+
Solo
Xbalanque
Xbalanque
ShadowCrescent36
Xbalanque
Level 47
God Stats
2W - 1L
1,912 SR
Queue Stats
10W - 8L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForsakenClams
Baron Samedi
12
2 / 1 / 6
7,013
701
5,109
4,722
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 1 / 5
7,346
735
7,146
10,412
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
babyjay
Fenrir
13
5 / 2 / 5
7,591
759
8,205
9,954
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 2
7,019
702
6,345
5,795
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
3 / 4 / 1
7,209
721
5,069
10,442
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
10
0 / 4 / 2
6,422
642
5,539
8,160
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ForsakenClams
Baron Samedi
2
1
6
5
W
Ares
4
1
5
6.5
L
Kukulkan
1
3
2
0.67
L
Ares
3
4
1
0.88
L
Xbalanque
0
4
2
0.25
W
Fenrir
babyjay
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
16,953
25,088
Taken
24,397
15,075
Mitigated
16,986
4,568
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ForsakenClams
Baron Samedi
5,109
585
879
571
4,722
1,923
0
2,286
2,253
16,686
0
W
Ares
7,146
722
0
0
10,412
6,811
0
3,462
6,385
11,665
0
L
Kukulkan
6,345
497
0
622
5,795
2,790
0
3,547
2,095
28,082
0
L
Ares
5,069
773
0
448
10,442
10,747
113
4,416
5,594
8,103
0
L
Xbalanque
5,539
3,341
58
2,081
8,160
3,449
935
4,164
3,819
0
15,195
W
Fenrir
babyjay
Fenrir
8,205
3,721
0
3,118
9,954
6,341
0
4,539
4,921
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
20,650
57
Minions Killed
91
0
Camps Cleared
0
543,935
Distance Traveled
452,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,013
701
26
3
0
174,989
0
W
Ares
7,346
735
7
1
0
165,887
0
L
Kukulkan
7,019
702
61
6
0
157,490
0
L
Ares
7,209
721
4
0
0
169,871
0
L
Xbalanque
6,422
642
26
3
0
125,341
2
W
Fenrir
7,591
759
24
2
0
203,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role