Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IAmGodsPlan
Ra
Level 89
God Stats
6W - 1L
1,655 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 2
Osiris
Osiris
NaqBot
Osiris
Level 123
God Stats
7W - 3L
1,543 SR
Queue Stats
192W - 173L
1,489 Elo+
Solo
Cerberus
Cerberus
WeHateSquirt
Cerberus
Level 140
God Stats
1W - 1L
1,310 SR
Queue Stats
34W - 34L
1,529 Elo+
Party 2
Team Averages
Level 127
1,502 SR
1,483 Elo+

VS

Team Averages
Level 130
1,465 SR
1,521 Elo+
Cupid
Cupid
JotaMishima1
Cupid
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 62L
1,472 Elo+
Party 1
Olorun
Olorun
Phaedus
Olorun
Level 156
God Stats
1W - 1L
1,338 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 3
Geb
Geb
UnWantedPie
Geb
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 89L
1,539 Elo+
Party 3
Loki
Loki
khorp
Loki
Level 159
God Stats
18W - 14L
1,489 SR
Queue Stats
548W - 514L
1,557 Elo+
Party 1
Horus
Horus
oLuaaan
Horus
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 36L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 5
8,452
650
11,196
9,063
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
 
Sun Wukong
12
5 / 2 / 5
7,506
577
6,315
11,566
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 1 / 3
7,273
559
6,083
5,732
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
NaqBot
Osiris
13
4 / 0 / 2
8,396
646
7,768
12,713
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
WeHateSquirt
Cerberus
11
4 / 2 / 7
7,697
592
6,017
11,588
9,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,432
495
7,109
9,926
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Phaedus
Olorun
11
1 / 3 / 0
6,484
499
4,960
8,143
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 4 / 0
5,885
453
3,918
10,923
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
khorp
Loki
12
1 / 3 / 3
6,596
507
6,792
12,468
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
oLuaaan
Horus
9
2 / 3 / 4
6,317
486
3,710
12,611
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
7
7
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
W
Sun Wukong
 
Sun Wukong
5
2
5
3.75
W
2
1
3
3.5
L
3
5
1
0.7
W
Osiris
NaqBot
Osiris
4
0
2
5
L
Olorun
Phaedus
Olorun
1
3
0
0.33
L
0
4
0
0
W
Cerberus
WeHateSquirt
Cerberus
4
2
7
3.75
L
Loki
khorp
Loki
1
3
3
0.83
L
Horus
oLuaaan
Horus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
26,489
50,662
Taken
54,071
32,618
Mitigated
29,086
17,014
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,196
6,350
0
5,170
9,063
3,454
744
0
9,063
0
70,195
W
Sun Wukong
 
Sun Wukong
6,315
2,049
0
819
11,566
7,048
226
664
10,867
0
57,041
W
6,083
588
1,980
1,930
5,732
2,238
182
1,499
4,233
50,359
0
L
7,109
5,459
268
1,323
9,926
3,354
0
2,452
7,406
0
27,866
W
Osiris
NaqBot
Osiris
7,768
2,278
0
5,221
12,713
10,322
55
3,936
8,243
0
62,051
L
Olorun
Phaedus
Olorun
4,960
1,485
224
2,087
8,143
2,554
0
5,233
2,910
40,775
5,101
L
3,918
344
0
1,088
10,923
9,332
0
0
10,923
35,509
0
W
Cerberus
WeHateSquirt
Cerberus
6,017
575
0
1,894
11,588
9,556
100
2,490
9,098
18,867
1,711
L
Loki
khorp
Loki
6,792
2,452
0
810
12,468
4,153
0
1,548
10,920
0
58,143
L
Horus
oLuaaan
Horus
3,710
1,572
566
2,618
12,611
9,693
0
2,553
10,058
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
31,714
395
Minions Killed
276
0
Camps Cleared
0
1,297,603
Distance Traveled
1,287,079
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,452
650
101
8
0
240,288
0
W
Sun Wukong
7,506
577
79
6
0
288,545
0
W
Ra
7,273
559
88
7
0
256,688
4
L
Cupid
6,432
495
45
3
0
233,471
0
W
Osiris
8,396
646
88
7
0
259,706
0
L
Olorun
6,484
499
75
6
0
207,823
0
L
Geb
5,885
453
44
3
0
248,646
0
W
Cerberus
7,697
592
39
3
0
252,376
0
L
Loki
6,596
507
92
7
0
314,059
0
L
Horus
6,317
486
20
2
0
283,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role