Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Bluetoad141
Ix Chel
Level 136
God Stats
1W - 0L
1,764 SR
Queue Stats
7W - 0L
1,816 Elo+
Party 3
Xing Tian
Xing Tian
KinkyProfessor
Xing Tian
Level 146
God Stats
5W - 0L
1,944 SR
Queue Stats
6W - 0L
1,816 Elo+
Party 3
Thor
Thor
naquone
Thor
Level 200
God Stats
9W - 2L
1,763 SR
Queue Stats
72W - 53L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
vintaliate
Sun Wukong
Level 100
God Stats
20W - 6L
1,641 SR
Queue Stats
40W - 15L
1,817 Elo+
Solo
Team Averages
Level 121
1,723 SR
1,717 Elo+

VS

Team Averages
Level 137
1,548 SR
1,603 Elo+
Morgan Le Fay
Morgan Le Fay
A_Fat_Brick1998
Morgan Le Fay
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 75L
1,582 Elo+
Solo
Surtr
Surtr
Letmetry1Time
Surtr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,598 Elo+
Party 1
Mercury
Mercury
Mario9886
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,554 Elo+
Party 1
Charybdis
Charybdis
SlyHawke3
Charybdis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 28L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wenetnio
Kumbhakarna
Level 172
God Stats
9W - 8L
1,741 SR
Queue Stats
410W - 364L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 1 / 8
9,140
831
5,008
9,123
4,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Bluetoad141
Ix Chel
16
1 / 3 / 15
9,479
862
16,086
10,072
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
KinkyProfessor
Xing Tian
15
2 / 3 / 11
9,678
880
8,330
16,881
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
naquone
Thor
17
8 / 2 / 10
10,048
913
17,977
10,935
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
vintaliate
Sun Wukong
17
8 / 1 / 9
10,623
966
12,285
13,462
12,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A_Fat_Brick1998
Morgan Le Fay
16
4 / 3 / 2
9,523
866
10,526
12,654
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 3
8,374
761
7,406
14,005
11,309
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Mario9886
Mercury
15
1 / 5 / 7
8,653
787
11,261
14,335
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
SlyHawke3
Charybdis
14
3 / 6 / 2
8,602
782
8,879
12,100
5,052
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Wenetnio
Kumbhakarna
14
0 / 3 / 5
8,487
772
4,389
16,168
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
20
Kills
10
10
Deaths
20
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
8
5
L
Morgan Le Fay
A_Fat_Brick1998
Morgan Le Fay
4
3
2
1.67
W
Ix Chel
Bluetoad141
Ix Chel
1
3
15
2.83
W
Xing Tian
KinkyProfessor
Xing Tian
2
3
11
2.5
L
2
3
3
1.17
L
Mercury
Mario9886
Mercury
1
5
7
0.9
L
Charybdis
SlyHawke3
Charybdis
3
6
2
0.67
L
Kumbhakarna
Wenetnio
Kumbhakarna
0
3
5
0.83
W
Thor
naquone
Thor
8
2
10
6.5
W
Sun Wukong
vintaliate
Sun Wukong
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,686
Damage
42,461
60,473
Taken
69,262
44,521
Mitigated
42,301
12,361
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,008
2,459
0
1,857
9,123
4,005
2,831
3,460
5,663
0
26,193
L
Morgan Le Fay
A_Fat_Brick1998
Morgan Le Fay
10,526
583
0
950
12,654
5,811
0
3,026
9,628
39,991
1,646
W
Ix Chel
Bluetoad141
Ix Chel
16,086
1,925
2,440
2,727
10,072
4,597
1,000
3,281
6,791
39,855
531
W
Xing Tian
KinkyProfessor
Xing Tian
8,330
464
0
2,382
16,881
18,357
0
3,515
13,366
20,231
0
L
7,406
1,499
0
2,824
14,005
11,309
0
7,438
6,567
676
12,709
L
Mercury
Mario9886
Mercury
11,261
5,286
0
1,012
14,335
5,720
0
3,713
10,622
0
25,046
L
Charybdis
SlyHawke3
Charybdis
8,879
4,348
0
358
12,100
5,052
0
3,194
8,906
0
23,216
L
Kumbhakarna
Wenetnio
Kumbhakarna
4,389
439
0
1,661
16,168
14,409
0
6,777
9,391
11,926
0
W
Thor
naquone
Thor
17,977
3,161
0
455
10,935
5,125
0
2,826
8,109
0
31,386
W
Sun Wukong
vintaliate
Sun Wukong
12,285
1,715
0
2,500
13,462
12,437
427
1,828
11,634
0
33,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
43,639
229
Minions Killed
157
0
Camps Cleared
0
1,168,106
Distance Traveled
1,172,997
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,140
831
57
5
0
200,913
0
L
Morgan Le Fay
9,523
866
59
5
0
234,189
2
W
Ix Chel
9,479
862
65
6
0
228,514
2
W
Xing Tian
9,678
880
25
2
0
222,343
3
L
Surtr
8,374
761
7
1
0
215,206
0
L
Mercury
8,653
787
30
3
0
290,103
0
L
Charybdis
8,602
782
35
3
0
211,184
0
L
Kumbhakarna
8,487
772
26
2
0
222,315
6
W
Thor
10,048
913
28
3
0
254,468
0
W
Sun Wukong
10,623
966
54
5
0
261,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role