Player Matchup

Lancelot
Lancelot
OhSnappItsMatt
Lancelot
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 2L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fiberzs
Tsukuyomi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,495 Elo+
Party 1
Bacchus
Bacchus
hollismonkey97
Bacchus
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
8W - 2L
1,604 Elo+
Party 1
Team Averages
Level 31
1,510 SR
1,568 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Loki
Loki
CrazyTrain_Logan
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
IsaacSuperGod
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Molson_Canadian1
Kukulkan
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
6 / 1 / 10
10,426
802
10,294
11,556
11,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
fiberzs
Tsukuyomi
15
8 / 4 / 7
10,871
836
12,079
14,046
6,658
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 14
10,318
794
8,036
9,675
14,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,837
680
3,935
12,209
5,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
IsaacSuperGod
Hachiman
11
0 / 6 / 4
7,869
605
2,222
11,937
4,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
9,513
732
12,521
9,524
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Hachiman
IsaacSuperGod
Hachiman
0
6
4
0.33
L
3
3
1
1.17
W
Lancelot
6
1
10
11
W
Tsukuyomi
fiberzs
Tsukuyomi
8
4
7
2.88
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
18,678
35,277
Taken
33,670
32,351
Mitigated
14,146
8,037
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,935
1,431
24
540
12,209
5,222
0
3,227
8,947
0
9,997
L
Hachiman
IsaacSuperGod
Hachiman
2,222
1,641
0
460
11,937
4,501
0
2,482
9,409
0
3,619
L
12,521
879
0
1,447
9,524
4,423
0
2,156
7,345
42,693
0
W
Lancelot
10,294
2,620
0
2,539
11,556
11,562
682
4,005
7,409
0
41,824
W
Tsukuyomi
fiberzs
Tsukuyomi
12,079
3,029
0
3,332
14,046
6,658
969
5,344
8,702
0
48,254
W
8,036
884
0
2,166
9,675
14,131
667
3,431
6,244
20,235
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
26,219
141
Minions Killed
88
0
Camps Cleared
0
780,155
Distance Traveled
603,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,837
680
6
0
0
184,575
1
L
Hachiman
7,869
605
3
0
0
201,987
0
L
Kukulkan
9,513
732
79
6
0
216,971
0
W
Lancelot
10,426
802
46
4
0
271,453
0
W
Tsukuyomi
10,871
836
61
5
0
249,036
0
W
Bacchus
10,318
794
34
3
0
259,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role