Player Matchup

Nu Wa
Nu Wa
Platinum V
Chronosexual
Nu Wa
Platinum V
Level 83
God Stats
32W - 22L
1,760 SR
Queue Stats
149W - 143L
1,724 MMR
Solo
Khepri
Khepri
Gold V
LeViperrr
Khepri
Gold V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 117L
1,723 MMR
Party 1
Martichoras
Martichoras
Gold V
SaltyGarreBear
Martichoras
Gold V
Level 158
God Stats
12W - 2L
1,953 SR
Queue Stats
35W - 18L
1,730 MMR
Party 1
Serqet
Serqet
Platinum V
StalkerVI
Serqet
Platinum V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 59L
1,724 MMR
Solo
Hachiman
Hachiman
Gold III
Whitexican8
Hachiman
Gold III
Level 69
God Stats
4W - 7L
1,548 SR
Queue Stats
78W - 73L
1,724 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,652 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,674 SR
1,725 MMR
Horus
Horus
Gold I
EPOM158
Horus
Gold I
Level 129
God Stats
54W - 33L
1,634 SR
Queue Stats
119W - 94L
1,726 MMR
Solo
Janus
Janus
Gold II
Ikkrys
Janus
Gold II
Level 94
God Stats
5W - 1L
1,951 SR
Queue Stats
17W - 13L
1,728 MMR
Solo
Sol
Sol
Platinum V
Rhaye
Sol
Platinum V
Level 157
God Stats
12W - 8L
1,621 SR
Queue Stats
101W - 90L
1,727 MMR
Solo
Mercury
Mercury
Platinum II
THES3B4S
Mercury
Platinum II
Level 143
God Stats
46W - 36L
1,661 SR
Queue Stats
106W - 98L
1,715 MMR
Solo
Heimdallr
Heimdallr
Gold I
lukester73
Heimdallr
Gold I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 28L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,600
430
10,703
11,722
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
LeViperrr
Khepri
12
0 / 4 / 1
8,172
409
5,220
17,956
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
SaltyGarreBear
Martichoras
17
1 / 5 / 1
10,197
510
14,384
18,280
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Serqet
StalkerVI
Serqet
13
2 / 4 / 1
8,520
426
5,907
22,117
9,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Whitexican8
Hachiman
15
0 / 6 / 1
9,321
466
6,956
15,559
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneThanatosBake Kujira

VS

Bans
Da JiVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EPOM158
Horus
17
6 / 0 / 8
12,714
636
9,608
21,734
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Ikkrys
Janus
20
5 / 2 / 4
13,031
652
12,492
10,813
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Rhaye
Sol
20
4 / 1 / 6
14,511
726
14,591
20,925
7,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
THES3B4S
Mercury
17
3 / 1 / 7
11,418
571
8,166
19,464
9,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
lukester73
Heimdallr
20
7 / 0 / 6
14,093
705
21,340
16,451
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
25
25
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Horus
EPOM158
Horus
6
0
8
10
W
Janus
Ikkrys
Janus
5
2
4
3.5
L
Khepri
LeViperrr
Khepri
0
4
1
0.13
W
Sol
Rhaye
Sol
4
1
6
7
L
Martichoras
SaltyGarreBear
Martichoras
1
5
1
0.3
L
Serqet
StalkerVI
Serqet
2
4
1
0.63
W
Mercury
THES3B4S
Mercury
3
1
7
6.5
L
Hachiman
Whitexican8
Hachiman
0
6
1
0.08
W
Heimdallr
lukester73
Heimdallr
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
66,197
85,634
Taken
89,387
43,538
Mitigated
55,345
14,678
Healing
43,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,703
2,130
0
1,010
11,722
4,506
679
5,061
6,661
55,066
0
W
Horus
EPOM158
Horus
9,608
3,170
4,185
10,355
21,734
24,375
850
4,844
16,609
0
27,661
W
Janus
Ikkrys
Janus
12,492
392
0
2,034
10,813
4,287
433
1,375
9,168
114,942
777
L
Khepri
LeViperrr
Khepri
5,220
689
0
1,204
17,956
14,804
0
4,335
13,504
23,399
1,015
W
Sol
Rhaye
Sol
14,591
5,103
0
16,219
20,925
7,860
10,073
4,561
15,832
119,814
25,615
L
Martichoras
SaltyGarreBear
Martichoras
14,384
4,759
0
3,625
18,280
8,235
0
8,816
9,274
0
109,418
L
Serqet
StalkerVI
Serqet
5,907
1,416
0
5,197
22,117
9,461
0
7,104
14,833
0
52,708
W
Mercury
THES3B4S
Mercury
8,166
5,021
0
2,795
19,464
9,536
141
3,241
15,758
0
102,772
L
Hachiman
Whitexican8
Hachiman
6,956
5,632
0
3,642
15,559
6,532
900
657
14,901
0
76,764
W
Heimdallr
lukester73
Heimdallr
21,340
12,306
0
8,132
16,451
9,287
4,155
3,946
12,395
0
156,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
65,767
490
Minions Killed
800
0
Camps Cleared
0
1,916,161
Distance Traveled
2,187,869
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,600
430
75
4
0
339,760
3
W
Horus
12,714
636
23
1
0
451,014
4
W
Janus
13,031
652
198
10
0
448,673
0
L
Khepri
8,172
409
23
1
0
422,540
4
W
Sol
14,511
726
233
12
0
377,345
2
L
Martichoras
10,197
510
175
9
0
349,806
7
L
Serqet
8,520
426
88
4
0
442,744
1
W
Mercury
11,418
571
113
6
0
529,874
1
L
Hachiman
9,321
466
129
6
0
361,311
1
W
Heimdallr
14,093
705
233
12
0
380,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role