Player Matchup

Scylla
Scylla
Gold V
Inatimate
Scylla
Gold V
Level 117
God Stats
7W - 6L
1,468 SR
Queue Stats
190W - 196L
1,501 MMR
Solo
Hachiman
Hachiman
Silver II
SSBMUnit
Hachiman
Silver II
Level 158
God Stats
1W - 1L
1,309 SR
Queue Stats
25W - 18L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
UrAdoptedLoI
Tsukuyomi
Platinum V
Level 157
God Stats
5W - 2L
1,535 SR
Queue Stats
79W - 77L
1,500 MMR
Solo
Odin
Odin
Bronze III
goyagod
Odin
Bronze III
Level 139
God Stats
2W - 0L
1,541 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
smereJ
Atlas
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,471 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,619 SR
1,501 MMR
Ishtar
Ishtar
Gold IV
CelestialSolstic
Ishtar
Gold IV
Level 162
God Stats
3W - 1L
1,931 SR
Queue Stats
97W - 76L
1,601 MMR
Party 1
Sol
Sol
Bronze III
Naz_NYC
Sol
Bronze III
Level 128
God Stats
94W - 86L
1,500 SR
Queue Stats
260W - 276L
1,500 MMR
Solo
Athena
Athena
Gold V
Trvp_Messiah
Athena
Gold V
Level 159
God Stats
8W - 4L
1,663 SR
Queue Stats
29W - 25L
1,406 MMR
Party 1
Thanatos
Thanatos
Bronze III
nonpoIar
Thanatos
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Nike
Nike
Bronze III
ŁEXICO
Nike
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Inatimate
Scylla
13
4 / 2 / 8
7,435
572
5,352
5,068
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SSBMUnit
Hachiman
12
2 / 4 / 2
6,986
537
6,038
9,355
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
UrAdoptedLoI
Tsukuyomi
15
6 / 0 / 8
8,318
640
10,772
11,008
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
goyagod
Odin
14
4 / 1 / 1
8,342
642
4,773
8,658
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
smereJ
Atlas
13
5 / 1 / 8
7,868
605
9,736
11,284
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangThorVamanaBake Kujira

VS

Bans
AwilixHorusKukulkanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
8,281
637
9,287
9,820
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
12
1 / 5 / 1
7,145
550
6,130
9,394
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
0 / 5 / 3
6,333
487
2,577
13,542
9,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
nonpoIar
Thanatos
12
1 / 4 / 1
6,506
500
4,050
12,524
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
ŁEXICO
Nike
12
1 / 4 / 0
7,355
566
6,667
12,293
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
8
8
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Scylla
Inatimate
Scylla
4
2
8
4
L
Sol
1
5
1
0.3
W
Hachiman
SSBMUnit
Hachiman
2
4
2
0.75
L
Athena
0
5
3
0.3
W
Tsukuyomi
UrAdoptedLoI
Tsukuyomi
6
0
8
10
W
Odin
goyagod
Odin
4
1
1
4.5
L
Thanatos
nonpoIar
Thanatos
1
4
1
0.38
W
Atlas
smereJ
Atlas
5
1
8
9
L
Nike
ŁEXICO
Nike
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
28,711
45,373
Taken
57,573
24,290
Mitigated
30,741
12,518
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,287
5,623
0
3,261
9,820
3,875
472
2,789
7,031
0
66,838
W
Scylla
Inatimate
Scylla
5,352
656
0
500
5,068
1,816
250
3,087
1,981
48,673
0
L
Sol
6,130
2,125
0
2,866
9,394
2,974
1,108
3,126
6,268
52,227
0
W
Hachiman
SSBMUnit
Hachiman
6,038
4,038
0
2,034
9,355
3,532
0
578
8,777
0
45,420
L
Athena
2,577
1,014
0
2,029
13,542
9,869
0
4,256
9,237
13,357
0
W
Tsukuyomi
UrAdoptedLoI
Tsukuyomi
10,772
2,902
0
3,899
11,008
4,272
0
3,253
7,659
0
72,417
W
Odin
goyagod
Odin
4,773
485
0
2,842
8,658
7,623
118
1,170
6,823
0
67,293
L
Thanatos
nonpoIar
Thanatos
4,050
207
0
9,400
12,524
4,811
0
2,545
9,979
0
39,835
W
Atlas
smereJ
Atlas
9,736
3,806
0
3,243
11,284
7,047
217
2,242
8,951
37,094
0
L
Nike
ŁEXICO
Nike
6,667
958
0
2,324
12,293
9,212
0
2,372
9,178
8,001
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
35,620
427
Minions Killed
382
0
Camps Cleared
0
1,369,220
Distance Traveled
1,167,306
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,281
637
122
9
0
231,790
2
W
Scylla
7,435
572
81
6
0
279,301
0
L
Sol
7,145
550
88
7
0
219,210
4
W
Hachiman
6,986
537
76
6
0
226,376
0
L
Athena
6,333
487
13
1
0
225,223
0
W
Tsukuyomi
8,318
640
107
8
0
340,154
4
W
Odin
8,342
642
122
9
0
249,559
0
L
Thanatos
6,506
500
65
5
0
270,312
1
W
Atlas
7,868
605
41
3
0
273,830
5
L
Nike
7,355
566
94
7
0
220,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role