Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Platinum IV
BARTSlMPSON
Hachiman
Platinum IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 97L
1,819 MMR
Party 1
Thoth
Thoth
Platinum IV
Jadö
Thoth
Platinum IV
Level 149
God Stats
20W - 16L
1,819 SR
Queue Stats
121W - 107L
1,748 MMR
Party 1
Awilix
Awilix
Platinum III
JaggerIsHere
Awilix
Platinum III
Level 156
God Stats
2W - 2L
1,546 SR
Queue Stats
316W - 304L
1,787 MMR
Solo
Athena
Athena
Platinum II
βelce
Athena
Platinum II
Level 150
God Stats
21W - 26L
1,603 SR
Queue Stats
85W - 78L
2,010 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,593 SR
1,773 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,634 SR
1,793 MMR
Sun Wukong
Sun Wukong
Gold IV
AXRMX15
Sun Wukong
Gold IV
Level 69
God Stats
3W - 2L
1,735 SR
Queue Stats
35W - 28L
1,677 MMR
Party 2
Charon
Charon
Gold V
D3arAmb3lina258
Charon
Gold V
Level 157
God Stats
4W - 1L
1,746 SR
Queue Stats
21W - 19L
1,783 MMR
Solo
Sobek
Sobek
Gold IV
IAMHUNGRYYYYY
Sobek
Gold IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,779 MMR
Party 4
Anhur
Anhur
Platinum I
Niramxo
Anhur
Platinum I
Level 139
God Stats
21W - 20L
1,688 SR
Queue Stats
234W - 204L
1,945 MMR
Party 2
Lancelot
Lancelot
Gold IV
ThaddeusStevens
Lancelot
Gold IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,779 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,598
720
2,047
4,548
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
BARTSlMPSON
Hachiman
6
0 / 3 / 1
3,258
652
1,446
3,542
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Jadö
Thoth
7
1 / 1 / 1
3,793
759
584
1,627
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
1
0 / 0 / 0
969
194
0
0
0
Athena
βelce
Athena
6
1 / 2 / 1
3,565
713
1,467
3,951
2,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraSusanoAresMercury

VS

Bans
VamanaKukulkanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AXRMX15
Sun Wukong
7
0 / 0 / 0
3,902
780
2,121
3,983
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
3,970
794
909
1,342
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 4
3,940
788
1,935
4,345
3,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Niramxo
Anhur
7
3 / 1 / 1
3,946
789
3,178
3,768
1,112
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Lancelot
6
2 / 1 / 2
3,717
743
1,373
4,522
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Sun Wukong
AXRMX15
Sun Wukong
0
0
0
0
L
Hachiman
BARTSlMPSON
Hachiman
0
3
1
0.17
W
1
0
0
1
W
0
1
4
2
L
Thoth
Jadö
Thoth
1
1
1
1.5
L
Awilix
0
0
0
0
W
Anhur
Niramxo
Anhur
3
1
1
3.5
W
Lancelot
2
1
2
3
L
Athena
βelce
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,544
Damage
9,516
13,668
Taken
17,960
7,204
Mitigated
8,261
3,554
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,047
475
0
1,830
4,548
3,775
0
0
4,548
0
21,786
W
Sun Wukong
AXRMX15
Sun Wukong
2,121
190
0
1,169
3,983
2,152
0
0
3,519
0
25,259
L
Hachiman
BARTSlMPSON
Hachiman
1,446
1,038
0
402
3,542
601
0
844
2,698
0
15,077
W
909
239
0
500
1,342
507
0
256
1,046
16,650
3,108
W
1,935
668
0
2,381
4,345
3,074
0
719
3,626
11,282
0
L
Thoth
Jadö
Thoth
584
0
0
230
1,627
518
0
757
786
17,080
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Niramxo
Anhur
3,178
2,602
0
1,617
3,768
1,112
0
724
3,044
0
22,876
W
Lancelot
1,373
417
0
2,038
4,522
1,416
0
280
4,210
0
16,146
L
Athena
βelce
Athena
1,467
849
0
1,092
3,951
2,310
0
1,091
2,860
5,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,183
Gold Earned
19,475
124
Minions Killed
176
0
Camps Cleared
0
447,883
Distance Traveled
537,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,598
720
42
8
0
117,126
0
W
Sun Wukong
3,902
780
43
9
0
105,865
0
L
Hachiman
3,258
652
28
6
0
95,331
1
W
Charon
3,970
794
43
9
0
98,547
0
W
Sobek
3,940
788
10
2
0
105,711
0
L
Thoth
3,793
759
47
9
0
113,104
0
L
Awilix
969
194
0
0
0
0
0
W
Anhur
3,946
789
43
9
0
96,741
0
W
Lancelot
3,717
743
37
7
0
130,961
0
L
Athena
3,565
713
7
1
0
122,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role