Player Matchup

Cerberus
Cerberus
ErDanipremo
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 1
Hercules
Hercules
HeChIsUs11
Hercules
Level 13
God Stats
7W - 6L
1,314 SR
Queue Stats
28W - 17L
1,411 Elo+
Party 1
Tiamat
Tiamat
KraZy_Dimii
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,411 Elo+
Party 1
Team Averages
Level 59
1,438 SR
1,411 Elo+

VS

Team Averages
Level 32
1,501 SR
1,338 Elo+
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Calimpr
Anubis
Level 42
God Stats
1W - 2L
1,503 SR
Queue Stats
15W - 25L
1,365 Elo+
Party 2
Ares
Ares
Dragonfyres
Ares
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErDanipremo
Cerberus
12
0 / 2 / 13
7,028
703
7,348
8,180
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HeChIsUs11
Hercules
14
10 / 0 / 6
8,992
899
10,001
5,837
6,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
15
7 / 0 / 9
8,644
864
8,679
5,322
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 6 / 1
6,007
601
4,789
9,992
3,748
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Calimpr
Anubis
10
0 / 6 / 2
6,145
615
3,825
9,914
5,922
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 5 / 0
6,364
636
2,680
9,779
6,550
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
2
2
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
L
Anubis
Calimpr
Anubis
0
6
2
0.17
L
2
5
0
0.4
W
Cerberus
ErDanipremo
Cerberus
0
2
13
3.25
W
Hercules
HeChIsUs11
Hercules
10
0
6
13
W
Tiamat
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
11,294
19,339
Taken
29,685
14,904
Mitigated
16,220
4,989
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,789
1,030
0
2,000
9,992
3,748
0
4,505
5,050
18,790
757
L
Anubis
Calimpr
Anubis
3,825
176
45
1,171
9,914
5,922
0
5,171
4,388
20,708
0
L
2,680
396
0
132
9,779
6,550
0
4,918
4,480
3,986
0
W
Cerberus
ErDanipremo
Cerberus
7,348
176
0
2,164
8,180
5,282
0
5,475
2,705
16,046
240
W
Hercules
HeChIsUs11
Hercules
10,001
2,935
0
1,531
5,837
6,328
33
2,923
2,914
0
31,238
W
Tiamat
8,679
1,090
0
1,294
5,322
3,294
0
2,730
2,592
29,970
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
18,516
149
Minions Killed
70
0
Camps Cleared
0
556,976
Distance Traveled
432,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,007
601
24
2
0
153,272
0
L
Anubis
6,145
615
41
4
0
136,727
1
L
Ares
6,364
636
5
1
0
142,553
0
W
Cerberus
7,028
703
37
4
0
172,621
0
W
Hercules
8,992
899
42
4
0
191,554
0
W
Tiamat
8,644
864
70
7
0
192,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role