Player Matchup

Izanami
Izanami
CallMeMommyZzx
Izanami
Level 154
God Stats
9W - 4L
1,805 SR
Queue Stats
142W - 156L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
DarkAntonio014
Ao Kuang
Level 109
God Stats
0W - 3L
1,160 SR
Queue Stats
164W - 152L
1,468 Elo+
Solo
Bacchus
Bacchus
WuBlankZ
Bacchus
Level 15
God Stats
3W - 10L
1,192 SR
Queue Stats
5W - 12L
1,316 Elo+
Party 2
Chaac
Chaac
XJojoysX
Chaac
Level 67
God Stats
7W - 6L
1,727 SR
Queue Stats
75W - 75L
1,592 Elo+
Party 2
Poseidon
Poseidon
epidemic94
Poseidon
Level 38
God Stats
13W - 16L
1,510 SR
Queue Stats
117W - 115L
1,432 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,464 Elo+

VS

Team Averages
Level 94
1,584 SR
1,548 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GhostSoy
Danzaburou
Level 27
God Stats
14W - 18L
1,500 SR
Queue Stats
79W - 69L
1,607 Elo+
Party 1
Mulan
Mulan
Kevin_Styles136
Mulan
Level 140
God Stats
6W - 1L
1,840 SR
Queue Stats
105W - 101L
1,552 Elo+
Party 1
Vamana
Vamana
Natsu2_Dragneel
Vamana
Level 138
God Stats
4W - 1L
1,558 SR
Queue Stats
42W - 36L
1,591 Elo+
Party 1
Arachne
Arachne
Wolfpack548995
Arachne
Level 69
God Stats
46W - 38L
1,521 SR
Queue Stats
118W - 118L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,245
589
10,252
9,943
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
11
2 / 5 / 3
6,239
446
5,814
13,286
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
WuBlankZ
Bacchus
10
3 / 2 / 4
6,653
475
4,398
8,483
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
XJojoysX
Chaac
10
0 / 7 / 0
5,955
425
6,691
14,599
9,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
epidemic94
Poseidon
11
1 / 4 / 1
6,636
474
3,275
7,607
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 2 / 5
8,820
630
10,040
6,803
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GhostSoy
Danzaburou
12
2 / 4 / 0
7,070
505
4,169
9,024
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 5
6,841
489
7,988
12,097
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 2
8,884
635
12,596
11,913
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 4
7,193
514
4,185
11,563
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
20
21
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
5
4.75
L
5
3
4
2.33
L
Ao Kuang
2
5
3
0.7
W
Danzaburou
GhostSoy
Danzaburou
2
4
0
0.5
W
3
3
5
1.83
W
5
0
2
6
W
3
2
4
2.5
L
Bacchus
WuBlankZ
Bacchus
3
2
4
2.5
L
Chaac
XJojoysX
Chaac
0
7
0
0
L
Poseidon
epidemic94
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,430
Damage
38,978
53,918
Taken
51,400
30,760
Mitigated
34,819
8,151
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,040
299
0
440
6,803
2,931
0
2,763
4,040
71,601
842
L
10,252
7,064
0
2,263
9,943
4,524
0
674
8,930
0
74,789
L
Ao Kuang
5,814
1,738
0
1,395
13,286
5,573
0
3,449
9,405
36,844
5,534
W
Danzaburou
GhostSoy
Danzaburou
4,169
2,105
0
885
9,024
3,273
606
1,510
7,514
0
33,595
W
7,988
1,402
0
1,712
12,097
9,560
0
2,560
9,537
5,346
30,109
W
12,596
7,536
0
3,183
11,913
14,577
188
2,708
9,205
0
69,996
W
4,185
2,815
0
2,984
11,563
4,478
445
5,046
6,517
0
49,271
L
Bacchus
WuBlankZ
Bacchus
4,398
599
0
1,475
8,483
8,809
0
1,451
6,710
17,099
1,220
L
Chaac
XJojoysX
Chaac
6,691
1,762
0
3,018
14,599
9,008
0
1,478
12,440
0
44,333
L
Poseidon
epidemic94
Poseidon
3,275
389
0
0
7,607
2,846
162
3,688
3,530
39,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
38,808
370
Minions Killed
415
0
Camps Cleared
0
1,273,290
Distance Traveled
1,441,969
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,820
630
121
9
0
310,889
0
L
Izanami
8,245
589
121
9
0
232,746
0
L
Ao Kuang
6,239
446
73
5
0
254,974
0
W
Danzaburou
7,070
505
59
4
0
247,429
0
W
Mulan
6,841
489
49
4
0
291,782
0
W
Vamana
8,884
635
116
8
0
268,419
0
W
Arachne
7,193
514
70
5
0
323,450
0
L
Bacchus
6,653
475
18
1
0
270,233
0
L
Chaac
5,955
425
74
5
0
238,711
6
L
Poseidon
6,636
474
84
6
0
276,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role