Player Matchup

Scylla
Scylla
J_Senpai_29
Scylla
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,479 Elo+
Party 1
Neith
Neith
Opz_21
Neith
Level 66
God Stats
1W - 0L
1,721 SR
Queue Stats
33W - 35L
1,460 Elo+
Party 1
Ymir
Ymir
pd_lyrical
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Team Averages
Level 56
1,574 SR
1,543 Elo+

VS

Team Averages
Level 78
1,597 SR
1,426 Elo+
Sylvanus
Sylvanus
Duggystyyle
Sylvanus
Level 146
God Stats
7W - 14L
1,538 SR
Queue Stats
75W - 61L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Legucci23
Hou Yi
Level 48
God Stats
2W - 2L
1,752 SR
Queue Stats
73W - 57L
1,466 Elo+
Party 2
Merlin
Merlin
ShadyRusso
Merlin
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
9 / 3 / 0
12,800
800
12,621
8,946
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Opz_21
Neith
16
0 / 3 / 6
10,910
682
8,268
10,715
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 2 / 7
10,054
628
3,855
13,291
15,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duggystyyle
Sylvanus
5
0 / 0 / 0
7,847
490
555
2,328
973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Legucci23
Hou Yi
18
8 / 2 / 0
12,323
770
13,941
14,955
6,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ShadyRusso
Merlin
16
0 / 7 / 2
10,139
634
7,446
10,883
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
8
8
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Duggystyyle
Sylvanus
0
0
0
0
W
Scylla
9
3
0
3
L
Hou Yi
Legucci23
Hou Yi
8
2
0
4
W
Neith
Opz_21
Neith
0
3
6
1
L
Merlin
ShadyRusso
Merlin
0
7
2
0.14
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
21,942
32,952
Taken
28,166
24,025
Mitigated
11,683
6,154
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Duggystyyle
Sylvanus
555
182
276
314
2,328
973
0
1,853
475
2,402
0
W
Scylla
12,621
527
0
1,321
8,946
4,077
201
2,387
6,559
59,504
0
L
Hou Yi
Legucci23
Hou Yi
13,941
6,194
0
500
14,955
6,208
1,059
8,265
6,668
0
67,996
W
Neith
Opz_21
Neith
8,268
4,281
0
3,314
10,715
4,847
1,699
3,355
7,360
0
42,154
L
Merlin
ShadyRusso
Merlin
7,446
266
0
250
10,883
4,502
86
6,386
4,478
31,394
0
W
3,855
203
0
1,519
13,291
15,101
400
2,989
10,302
14,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
30,309
164
Minions Killed
153
0
Camps Cleared
0
842,086
Distance Traveled
590,494
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,847
490
3
0
0
44,294
0
W
Scylla
12,800
800
79
5
0
299,678
4
L
Hou Yi
12,323
770
91
6
0
280,842
1
W
Neith
10,910
682
70
4
0
256,137
10
L
Merlin
10,139
634
59
4
0
265,358
0
W
Ymir
10,054
628
15
1
0
286,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role