Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Addicted069
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,977 Elo+
Party 1
Nemesis
Nemesis
GR4NL33
Nemesis
Level 106
God Stats
0W - 2L
1,683 SR
Queue Stats
5W - 7L
1,725 Elo+
Party 1
Team Averages
Level 136
1,561 SR
1,734 Elo+

VS

Team Averages
Level 131
1,522 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
CPTMONARCH
Tsukuyomi
Level 127
God Stats
1W - 3L
1,317 SR
Queue Stats
52W - 52L
1,601 Elo+
Party 2
Raijin
Raijin
Yompuh
Raijin
Level 122
God Stats
4W - 4L
1,434 SR
Queue Stats
29W - 33L
1,521 Elo+
Party 2
Surtr
Surtr
zoltroy
Surtr
Level 143
God Stats
2W - 1L
1,815 SR
Queue Stats
21W - 35L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 3 / 3
8,729
794
11,905
13,956
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 4
7,391
672
6,678
10,332
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GR4NL33
Nemesis
12
2 / 3 / 4
7,873
716
6,361
11,880
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CPTMONARCH
Tsukuyomi
16
6 / 2 / 4
9,972
907
13,015
11,861
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Yompuh
Raijin
13
3 / 5 / 7
9,066
824
7,825
9,116
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
zoltroy
Surtr
14
3 / 1 / 8
8,828
803
10,360
14,999
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
12
12
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
3
2.17
L
1
6
4
0.5
W
Tsukuyomi
CPTMONARCH
Tsukuyomi
6
2
4
4
L
Nemesis
GR4NL33
Nemesis
2
3
4
1.33
W
Raijin
Yompuh
Raijin
3
5
7
1.3
W
Surtr
zoltroy
Surtr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
31,200
36,168
Taken
35,976
28,130
Mitigated
25,459
4,130
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,905
3,723
0
2,463
13,956
14,840
97
4,047
9,152
0
23,085
L
6,678
1,761
0
813
10,332
3,637
0
1,296
8,758
26,915
0
W
Tsukuyomi
CPTMONARCH
Tsukuyomi
13,015
2,584
0
1,206
11,861
5,308
84
2,132
9,326
0
55,169
L
Nemesis
GR4NL33
Nemesis
6,361
1,470
0
854
11,880
9,653
0
2,389
9,115
0
27,966
W
Raijin
Yompuh
Raijin
7,825
946
0
245
9,116
3,844
328
1,077
7,772
29,209
747
W
Surtr
zoltroy
Surtr
10,360
2,905
0
3,169
14,999
16,307
279
3,043
11,282
1,028
22,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
27,866
153
Minions Killed
164
0
Camps Cleared
0
583,269
Distance Traveled
685,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,729
794
33
3
0
204,168
0
L
Hera
7,391
672
59
5
0
164,673
0
W
Tsukuyomi
9,972
907
89
8
0
254,701
0
L
Nemesis
7,873
716
61
6
0
214,428
0
W
Raijin
9,066
824
53
5
0
191,228
0
W
Surtr
8,828
803
22
2
0
239,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role