Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
A13Xf023
Cerberus
Level 136
God Stats
5W - 4L
1,901 SR
Queue Stats
33W - 17L
1,695 Elo+
Party 2
Pele
Pele
MSerranoWolf
Pele
Level 135
God Stats
9W - 4L
1,596 SR
Queue Stats
33W - 14L
1,745 Elo+
Party 2
Ratatoskr
Ratatoskr
Taiki017
Ratatoskr
Level 122
God Stats
5W - 7L
1,507 SR
Queue Stats
24W - 11L
1,745 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ValkyrieFenixFr
Morgan Le Fay
Level 124
God Stats
55W - 58L
1,594 SR
Queue Stats
106W - 116L
1,566 Elo+
Solo
Team Averages
Level 124
1,620 SR
1,650 Elo+

VS

Team Averages
Level 93
1,400 SR
1,496 Elo+
Mulan
Mulan
OliverAtomLP
Mulan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 111L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
ShamAmanth
Ah Puch
Level 64
God Stats
1W - 5L
1,244 SR
Queue Stats
40W - 50L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Rad Rex1297
Ah Muzen Cab
Level 106
God Stats
1W - 5L
1,396 SR
Queue Stats
47W - 46L
1,506 Elo+
Solo
He Bo
He Bo
WaxD3c3pt10n
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
anarko69
Medusa
Level 128
God Stats
26W - 29L
1,360 SR
Queue Stats
196W - 209L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 5
7,992
999
4,732
1,356
474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
A13Xf023
Cerberus
14
3 / 0 / 9
9,789
1,224
10,154
8,228
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 6
9,228
1,154
5,912
5,615
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Taiki017
Ratatoskr
14
2 / 0 / 6
8,147
1,018
5,674
6,398
2,753
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ValkyrieFenixFr
Morgan Le Fay
14
3 / 0 / 5
8,344
1,043
11,097
8,498
3,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,342
918
4,706
8,460
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
ShamAmanth
Ah Puch
13
0 / 2 / 0
7,455
932
5,509
6,222
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
The Rad Rex1297
Ah Muzen Cab
13
0 / 1 / 0
7,558
945
8,376
8,883
2,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 0
7,383
923
7,251
12,244
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
anarko69
Medusa
12
0 / 3 / 0
7,092
887
1,616
4,992
1,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
13
Kills
0
0
Deaths
13
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Cerberus
A13Xf023
Cerberus
3
0
9
7.5
W
4
0
6
7
L
0
1
0
0
L
Ah Puch
ShamAmanth
Ah Puch
0
2
0
0
W
Ratatoskr
Taiki017
Ratatoskr
2
0
6
5
L
Ah Muzen Cab
The Rad Rex1297
Ah Muzen Cab
0
1
0
0
W
Morgan Le Fay
ValkyrieFenixFr
Morgan Le Fay
3
0
5
5.5
L
0
6
0
0
L
Medusa
anarko69
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
27,458
30,095
Taken
40,801
18,144
Mitigated
15,831
2,871
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,732
2,318
80
92
1,356
474
0
355
962
19,823
0
W
Cerberus
A13Xf023
Cerberus
10,154
444
0
1,539
8,228
8,683
0
3,662
4,432
15,881
1,106
W
5,912
1,129
0
585
5,615
2,511
0
2,011
3,557
0
31,486
L
4,706
420
0
550
8,460
6,414
0
4,566
3,894
0
17,156
L
Ah Puch
ShamAmanth
Ah Puch
5,509
160
0
161
6,222
1,879
0
4,180
2,042
14,711
0
W
Ratatoskr
Taiki017
Ratatoskr
5,674
2,134
0
342
6,398
2,753
0
2,960
3,397
0
13,783
L
Ah Muzen Cab
The Rad Rex1297
Ah Muzen Cab
8,376
3,436
0
413
8,883
2,499
0
6,442
2,441
0
37,143
W
Morgan Le Fay
ValkyrieFenixFr
Morgan Le Fay
11,097
985
0
233
8,498
3,723
0
3,772
4,561
18,594
0
L
7,251
1,158
0
460
12,244
3,653
0
6,233
6,011
21,778
0
L
Medusa
anarko69
Medusa
1,616
461
0
108
4,992
1,386
0
3,456
1,536
0
7,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
36,830
183
Minions Killed
172
7
Camps Cleared
3
730,932
Distance Traveled
610,538
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,992
999
43
5
1
119,258
4
W
Cerberus
9,789
1,224
23
3
0
146,166
0
W
Pele
9,228
1,154
68
9
3
142,967
0
L
Mulan
7,342
918
34
4
0
150,066
0
L
Ah Puch
7,455
932
18
2
0
119,526
0
W
Ratatoskr
8,147
1,018
22
3
2
152,284
0
L
Ah Muzen Cab
7,558
945
60
8
0
138,770
0
W
Morgan Le Fay
8,344
1,043
27
3
1
170,257
0
L
He Bo
7,383
923
44
6
2
128,468
0
L
Medusa
7,092
887
16
2
1
73,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role