Player Matchup

Persephone
Persephone
 
Persephone
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
I Sushi Shark I
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
SupportLoki
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
He Bo
He Bo
evocableshot
He Bo
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
65W - 58L
1,483 Elo+
Solo
Izanami
Izanami
kingdrangon
Izanami
Level 139
God Stats
3W - 5L
1,422 SR
Queue Stats
126W - 139L
1,478 Elo+
Party 1
Team Averages
Level 122
1,441 SR
1,492 Elo+

VS

Team Averages
Level 132
1,444 SR
1,459 Elo+
Hercules
Hercules
Blaztaz
Hercules
Level 185
God Stats
3W - 6L
1,291 SR
Queue Stats
309W - 340L
1,462 Elo+
Solo
Chaac
Chaac
HashtagDance
Chaac
Level 87
God Stats
1W - 1L
1,400 SR
Queue Stats
35W - 40L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
britneyhigh
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,460 Elo+
Solo
Tiamat
Tiamat
cloudywolfx13
Tiamat
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Cthulhu
Cthulhu
ogMASTER B
Cthulhu
Level 182
God Stats
16W - 17L
1,528 SR
Queue Stats
588W - 618L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
5 / 2 / 2
7,785
973
5,240
7,428
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 8
7,359
920
6,707
14,420
14,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
1 / 4 / 7
6,525
816
6,869
8,151
4,075
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 6
6,719
840
7,180
6,400
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
kingdrangon
Izanami
12
3 / 5 / 3
7,009
876
9,250
10,352
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blaztaz
Hercules
13
4 / 1 / 8
7,534
942
8,833
11,410
8,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 9
8,195
1,024
12,571
15,101
13,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
britneyhigh
Ao Kuang
14
4 / 3 / 7
7,841
980
5,828
8,534
4,062
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 8
6,930
866
5,736
5,259
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ogMASTER B
Cthulhu
14
2 / 3 / 12
8,247
1,031
8,774
9,145
9,662
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
12
Kills
16
15
Deaths
12
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
2
2
3
W
Hercules
Blaztaz
Hercules
4
1
8
8
W
5
2
9
4.75
L
1
2
8
2.5
L
Fenrir
1
4
7
1.13
W
Ao Kuang
britneyhigh
Ao Kuang
4
3
7
2.5
W
1
3
8
1.67
L
2
2
6
2.5
L
Izanami
kingdrangon
Izanami
3
5
3
0.9
W
Cthulhu
ogMASTER B
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
41,742
46,751
Taken
49,449
29,115
Mitigated
39,212
17,022
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,240
1,031
1,066
2,129
7,428
3,400
0
3,239
4,181
14,789
0
W
Hercules
Blaztaz
Hercules
8,833
1,538
646
5,020
11,410
8,737
600
4,048
7,362
0
13,582
W
12,571
1,956
269
5,751
15,101
13,172
348
6,528
8,573
122
19,368
L
6,707
3,057
480
5,861
14,420
14,372
0
7,167
7,253
12,612
0
L
Fenrir
6,869
2,085
966
2,028
8,151
4,075
0
3,540
4,611
0
9,528
W
Ao Kuang
britneyhigh
Ao Kuang
5,828
2,328
623
2,550
8,534
4,062
622
3,127
5,407
9,751
0
W
5,736
683
212
550
5,259
3,579
0
1,532
3,727
11,125
0
L
7,180
383
396
905
6,400
2,677
0
2,408
3,992
13,618
0
L
Izanami
kingdrangon
Izanami
9,250
6,378
1,307
1,884
10,352
4,591
0
3,557
6,795
0
16,391
W
Cthulhu
ogMASTER B
Cthulhu
8,774
301
833
1,912
9,145
9,662
0
3,892
5,253
19,365
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
38,747
76
Minions Killed
74
0
Camps Cleared
0
752,574
Distance Traveled
776,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,785
973
23
3
0
145,402
0
W
Hercules
7,534
942
10
1
0
159,957
0
W
Chaac
8,195
1,024
18
2
0
164,279
0
L
Kuzenbo
7,359
920
11
1
0
170,449
0
L
Fenrir
6,525
816
8
1
0
163,172
0
W
Ao Kuang
7,841
980
7
1
0
134,412
0
W
Tiamat
6,930
866
14
2
0
151,706
0
L
He Bo
6,719
840
17
2
0
143,764
0
L
Izanami
7,009
876
17
2
0
129,787
0
W
Cthulhu
8,247
1,031
25
3
0
166,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role