Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ambru
Bastet
Level 127
God Stats
4W - 4L
1,293 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 1
Medusa
Medusa
EXPERT3257
Medusa
Level 138
God Stats
14W - 12L
1,561 SR
Queue Stats
69W - 66L
1,543 Elo+
Party 3
Hel
Hel
EXTREME7
Hel
Level 154
God Stats
2W - 2L
1,733 SR
Queue Stats
89W - 91L
1,470 Elo+
Party 3
Mulan
Mulan
Quemsoeujr
Mulan
Level 165
God Stats
14W - 14L
1,443 SR
Queue Stats
129W - 128L
1,470 Elo+
Party 1
Team Averages
Level 140
1,506 SR
1,469 Elo+

VS

Team Averages
Level 94
1,416 SR
1,436 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GothicNote
Surtr
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
385W - 401L
1,532 Elo+
Party 2
Thor
Thor
MaxManolos2326
Thor
Level 68
God Stats
0W - 2L
1,277 SR
Queue Stats
103W - 111L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBoyola31
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 2
Charon
Charon
yGustavo
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 3
4,897
544
3,881
5,114
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Ambru
Bastet
9
3 / 0 / 2
5,323
591
2,227
6,978
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
EXPERT3257
Medusa
10
1 / 0 / 3
5,627
625
4,395
4,613
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 0 / 0
6,151
683
4,064
7,898
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
2 / 2 / 0
5,627
625
7,106
11,517
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 2 / 0
4,404
489
2,262
4,047
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
10
2 / 2 / 0
5,939
660
7,187
9,521
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,866
541
1,813
8,757
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TheBoyola31
Morgan Le Fay
8
0 / 2 / 0
4,526
503
3,610
4,215
1,373
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
yGustavo
Charon
9
0 / 2 / 0
5,097
566
3,410
8,231
4,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
L
Jing Wei
 
Jing Wei
0
2
0
0
W
Bastet
Ambru
Bastet
3
0
2
4
W
Medusa
EXPERT3257
Medusa
1
0
3
2.5
W
3
0
0
3
L
Surtr
2
2
0
1
L
0
2
0
0
W
Mulan
2
2
0
1
L
Morgan Le Fay
TheBoyola31
Morgan Le Fay
0
2
0
0
L
Charon
yGustavo
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
18,282
36,120
Taken
34,771
17,703
Mitigated
21,081
14,095
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,881
882
0
1,183
5,114
3,286
0
1,101
3,924
0
19,686
L
Jing Wei
 
Jing Wei
2,262
1,558
0
822
4,047
1,367
0
0
3,990
0
24,574
W
Bastet
Ambru
Bastet
2,227
623
0
2,830
6,978
2,162
171
1,496
5,482
0
20,380
W
Medusa
EXPERT3257
Medusa
4,395
1,108
0
849
4,613
1,536
253
933
3,680
0
42,219
W
4,064
236
167
4,665
7,898
2,883
0
3,546
4,352
42,964
1,750
L
Surtr
7,187
2,673
0
4,004
9,521
10,343
0
0
9,479
1,695
39,396
L
1,813
514
0
1,422
8,757
3,691
0
1,930
6,700
0
33,147
W
Mulan
7,106
1,302
0
4,401
11,517
7,836
0
977
9,910
0
42,392
L
Morgan Le Fay
TheBoyola31
Morgan Le Fay
3,610
267
0
488
4,215
1,373
0
1,602
2,575
25,402
0
L
Charon
yGustavo
Charon
3,410
312
55
3,298
8,231
4,307
0
448
7,606
27,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
24,832
296
Minions Killed
253
0
Camps Cleared
0
1,010,709
Distance Traveled
862,436
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,897
544
35
4
0
224,705
4
L
Jing Wei
4,404
489
42
5
0
137,294
0
W
Bastet
5,323
591
32
4
0
228,543
1
W
Medusa
5,627
625
67
7
0
169,664
0
W
Hel
6,151
683
87
10
0
192,951
5
L
Surtr
5,939
660
67
7
0
168,771
2
L
Thor
4,866
541
62
7
0
206,198
0
W
Mulan
5,627
625
75
8
0
194,846
1
L
Morgan Le Fay
4,526
503
41
5
0
161,602
0
L
Charon
5,097
566
41
5
0
188,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role