Player Matchup

Raijin
Raijin
Cryserk
Raijin
Level 118
God Stats
6W - 4L
1,803 SR
Queue Stats
38W - 30L
1,648 Elo+
Party 1
Sobek
Sobek
Kaizuker
Sobek
Level 86
God Stats
4W - 7L
1,041 SR
Queue Stats
77W - 82L
1,535 Elo+
Party 1
Thor
Thor
ShadowReaper007
Thor
Level 112
God Stats
2W - 2L
1,215 SR
Queue Stats
18W - 17L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Silver_Skullette
Danzaburou
Level 120
God Stats
61W - 57L
1,493 SR
Queue Stats
284W - 300L
1,448 Elo+
Solo
Kukulkan
Kukulkan
jenarg
Kukulkan
Level 107
God Stats
1W - 2L
1,276 SR
Queue Stats
11W - 14L
1,128 Elo+
Solo
Team Averages
Level 109
1,366 SR
1,450 Elo+

VS

Team Averages
Level 92
1,507 SR
1,522 Elo+
Charybdis
Charybdis
Cosmicheese
Charybdis
Level 85
God Stats
67W - 47L
1,534 SR
Queue Stats
1,089W - 1,119L
1,597 Elo+
Solo
Freya
Freya
Cycles
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,589 Elo+
Party 2
Odin
Odin
JOEYJANKS
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,478 Elo+
Party 2
Fenrir
Fenrir
Timeboon
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 150L
1,512 Elo+
Solo
Olorun
Olorun
edwarrrd
Olorun
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cryserk
Raijin
15
5 / 0 / 10
9,314
1,164
13,521
4,483
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kaizuker
Sobek
15
4 / 1 / 11
9,517
1,190
8,912
12,561
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 0 / 10
9,529
1,191
9,572
6,232
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Silver_Skullette
Danzaburou
15
1 / 2 / 10
8,571
1,071
8,965
9,475
4,562
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jenarg
Kukulkan
15
3 / 2 / 9
9,300
1,163
5,518
4,516
2,421
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

309

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cosmicheese
Charybdis
14
0 / 1 / 3
8,301
1,038
8,040
6,511
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
Cycles
Freya
14
1 / 2 / 2
8,604
1,076
11,562
11,125
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
13
0 / 6 / 2
7,630
954
1,680
11,179
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Timeboon
Fenrir
13
1 / 5 / 0
7,769
971
3,910
9,704
4,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
edwarrrd
Olorun
14
3 / 4 / 1
9,130
1,141
9,847
11,821
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
18
Kills
5
5
Deaths
18
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cosmicheese
Charybdis
0
1
3
1.5
W
Raijin
Cryserk
Raijin
5
0
10
10
L
Freya
Cycles
Freya
1
2
2
1
L
Odin
0
6
2
0.17
W
Sobek
Kaizuker
Sobek
4
1
11
9.5
W
5
0
10
10
W
Danzaburou
Silver_Skullette
Danzaburou
1
2
10
3
L
Fenrir
Timeboon
Fenrir
1
5
0
0.2
L
Olorun
edwarrrd
Olorun
3
4
1
0.88
W
Kukulkan
jenarg
Kukulkan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,488
Damage
35,039
37,267
Taken
50,340
27,251
Mitigated
26,016
3,057
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cosmicheese
Charybdis
8,040
3,732
0
146
6,511
2,477
0
2,894
3,537
0
19,504
W
Raijin
Cryserk
Raijin
13,521
2,026
0
0
4,483
2,131
0
2,333
2,022
28,854
622
L
Freya
Cycles
Freya
11,562
4,122
0
1,311
11,125
4,473
0
6,123
4,735
32,406
395
L
Odin
1,680
461
0
235
11,179
9,876
0
6,884
4,162
0
5,997
W
Sobek
Kaizuker
Sobek
8,912
1,014
0
1,464
12,561
15,244
0
7,292
5,189
11,957
497
W
9,572
890
0
0
6,232
2,893
0
3,431
2,709
0
17,752
W
Danzaburou
Silver_Skullette
Danzaburou
8,965
2,721
0
1,593
9,475
4,562
0
5,474
4,001
0
22,888
L
Fenrir
Timeboon
Fenrir
3,910
1,955
0
415
9,704
4,170
0
4,966
4,575
0
8,056
L
Olorun
edwarrrd
Olorun
9,847
5,422
60
1,641
11,821
5,020
0
5,592
6,040
32,369
0
W
Kukulkan
jenarg
Kukulkan
5,518
531
0
0
4,516
2,421
0
2,713
1,755
26,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
41,434
156
Minions Killed
156
5
Camps Cleared
7
774,472
Distance Traveled
659,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,301
1,038
24
3
1
140,714
0
W
Raijin
9,314
1,164
31
4
2
163,172
0
L
Freya
8,604
1,076
68
9
2
158,890
0
L
Odin
7,630
954
9
1
1
101,634
0
W
Sobek
9,517
1,190
15
2
1
160,668
0
W
Thor
9,529
1,191
15
2
1
166,011
0
W
Danzaburou
8,571
1,071
34
4
1
141,659
0
L
Fenrir
7,769
971
5
1
2
109,290
0
L
Olorun
9,130
1,141
50
6
1
148,864
0
W
Kukulkan
9,300
1,163
61
8
0
142,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role