Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LoKao_RS-
Izanami
Level 51
God Stats
1W - 5L
1,310 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1
Da Ji
Da Ji
Vitao x IMT
Da Ji
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 299L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
eduPR780
Jormungandr
Level 143
God Stats
4W - 0L
1,498 SR
Queue Stats
152W - 217L
1,479 Elo+
Party 1
Team Averages
Level 125
1,462 SR
1,445 Elo+

VS

Team Averages
Level 136
1,544 SR
1,570 Elo+
Terra
Terra
Directlink
Terra
Level 175
God Stats
3W - 7L
1,311 SR
Queue Stats
151W - 137L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Kanuy
Danzaburou
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 150L
1,593 Elo+
Solo
Hades
Hades
iTz_AleKZinD3L4S
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 250L
1,480 Elo+
Party 2
Bake Kujira
Bake Kujira
jaggedmichael
Bake Kujira
Level 144
God Stats
5W - 1L
1,910 SR
Queue Stats
305W - 400L
1,541 Elo+
Party 2
Pele
Pele
zMacroz-_-
Pele
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 0 / 1
8,273
636
6,437
7,519
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
13
0 / 1 / 2
7,905
608
5,828
8,811
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LoKao_RS-
Izanami
11
0 / 3 / 0
6,106
470
1,058
5,601
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 5
7,564
582
6,664
10,943
4,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
eduPR780
Jormungandr
10
1 / 1 / 2
6,460
497
3,659
5,505
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 1 / 3
6,999
538
3,534
8,747
8,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Kanuy
Danzaburou
14
4 / 1 / 0
8,007
616
5,747
7,657
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,651
435
2,591
5,112
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
jaggedmichael
Bake Kujira
12
1 / 3 / 0
6,354
489
5,467
11,582
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 1
6,127
471
4,171
11,646
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
1
5.5
W
Cu Chulainn
 
Cu Chulainn
0
1
2
1
L
Terra
0
1
3
1.5
L
Danzaburou
Kanuy
Danzaburou
4
1
0
4
W
Izanami
LoKao_RS-
Izanami
0
3
0
0
W
4
0
5
6.5
W
Jormungandr
eduPR780
Jormungandr
1
1
2
2
L
0
0
0
0
L
Bake Kujira
jaggedmichael
Bake Kujira
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
21,510
38,379
Taken
44,744
18,432
Mitigated
34,277
14,186
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,437
611
512
2,573
7,519
3,324
62
3,349
4,170
79,307
0
W
Cu Chulainn
 
Cu Chulainn
5,828
1,057
0
2,182
8,811
5,528
231
3,519
4,947
0
66,487
L
Terra
3,534
476
216
1,816
8,747
8,356
0
1,738
7,009
38,848
566
L
Danzaburou
Kanuy
Danzaburou
5,747
2,550
0
2,753
7,657
3,098
483
1,531
6,126
0
73,434
W
Izanami
LoKao_RS-
Izanami
1,058
671
0
855
5,601
1,659
0
1,151
4,450
0
38,012
W
6,664
1,206
0
4,961
10,943
4,652
0
1,937
8,916
0
52,632
W
Jormungandr
eduPR780
Jormungandr
3,659
900
1,397
1,706
5,505
3,269
0
914
4,591
19,078
0
L
2,591
482
658
3,868
5,112
2,394
0
2,675
2,383
32,620
1,837
L
Bake Kujira
jaggedmichael
Bake Kujira
5,467
3,558
0
1,207
11,582
15,577
0
829
10,753
47,005
0
L
4,171
536
0
693
11,646
4,852
0
3,269
8,377
0
48,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
33,138
440
Minions Killed
405
0
Camps Cleared
0
1,331,963
Distance Traveled
1,280,932
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,273
636
157
12
0
285,778
2
W
Cu Chulainn
7,905
608
110
8
0
227,181
0
L
Terra
6,999
538
52
4
0
310,513
7
L
Danzaburou
8,007
616
128
10
0
254,994
3
W
Izanami
6,106
470
76
6
0
216,767
0
W
Da Ji
7,564
582
75
6
0
309,812
0
W
Jormungandr
6,460
497
22
2
0
292,425
0
L
Hades
5,651
435
72
6
0
187,133
0
L
Bake Kujira
6,354
489
69
5
0
236,267
0
L
Pele
6,127
471
84
6
0
292,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role