Player Matchup

Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Abbaaddon2515
Rama
Diamond V
Level 153
God Stats
16W - 16L
1,602 SR
Queue Stats
514W - 504L
2,082 MMR
Solo
Loki
Loki
Platinum III
Dardadz
Loki
Platinum III
Level 102
God Stats
7W - 1L
1,885 SR
Queue Stats
112W - 87L
2,165 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Madrido
Kuzenbo
Diamond III
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 106L
2,326 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,597 SR
1,915 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,666 SR
2,124 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
Crico
Bacchus
Platinum I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
2,013 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
Sαnji
Cu Chulainn
Platinum V
Level 185
God Stats
2W - 1L
1,742 SR
Queue Stats
60W - 25L
2,003 MMR
Party 2
He Bo
He Bo
Masters
Zavreses
He Bo
Masters
Level 210
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 236L
2,658 MMR
Party 1
Hou Yi
Hou Yi
Masters
semsos
Hou Yi
Masters
Level 203
God Stats
6W - 2L
2,089 SR
Queue Stats
74W - 45L
2,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 1
3,859
772
712
2,347
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Odin
 
Odin
5
1 / 0 / 1
3,652
730
1,640
2,850
1,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 2
3,319
664
1,985
3,655
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
Dardadz
Loki
7
3 / 0 / 0
3,683
737
1,779
2,951
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Madrido
Kuzenbo
5
0 / 1 / 0
3,273
655
2,139
4,451
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAphroditeThanatosVamanaOsiris

VS

Bans
Bake KujiraAh Muzen CabHeimdallrSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 1 / 0
2,916
583
830
1,719
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Crico
Bacchus
6
0 / 1 / 1
3,503
701
1,470
3,808
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Sαnji
Cu Chulainn
6
0 / 1 / 1
3,663
733
3,030
5,323
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Zavreses
He Bo
7
1 / 0 / 0
3,994
799
1,250
1,987
458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
semsos
Hou Yi
6
1 / 1 / 0
3,340
668
3,156
4,008
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Odin
 
Odin
1
0
1
1.5
L
Ra
 
Ra
0
1
0
0
W
0
1
2
1
L
Bacchus
Crico
Bacchus
0
1
1
0.5
W
Loki
Dardadz
Loki
3
0
0
3
W
Kuzenbo
Madrido
Kuzenbo
0
1
0
0
L
Cu Chulainn
Sαnji
Cu Chulainn
0
1
1
0.5
L
He Bo
Zavreses
He Bo
1
0
0
1
L
Hou Yi
semsos
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
9,736
16,254
Taken
16,845
8,686
Mitigated
7,429
5,785
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
712
302
0
1,013
2,347
1,426
0
1,361
986
22,405
2,183
W
Odin
 
Odin
1,640
244
0
1,534
2,850
1,507
0
602
2,248
0
7,751
L
Ra
 
Ra
830
229
0
762
1,719
443
0
608
1,039
10,358
0
W
1,985
1,745
0
1,322
3,655
1,179
0
723
2,932
0
19,285
L
Bacchus
Crico
Bacchus
1,470
538
0
1,410
3,808
2,960
0
0
3,808
6,476
0
W
Loki
Dardadz
Loki
1,779
437
0
1,486
2,951
860
0
704
2,247
0
14,374
W
Kuzenbo
Madrido
Kuzenbo
2,139
770
0
430
4,451
3,714
0
160
4,291
12,131
0
L
Cu Chulainn
Sαnji
Cu Chulainn
3,030
928
0
1,805
5,323
2,284
0
1,933
3,184
0
23,940
L
He Bo
Zavreses
He Bo
1,250
176
0
1,751
1,987
458
0
0
1,987
21,954
0
L
Hou Yi
semsos
Hou Yi
3,156
2,024
0
1,488
4,008
1,284
0
0
4,008
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,786
Gold Earned
17,416
156
Minions Killed
152
0
Camps Cleared
0
551,585
Distance Traveled
516,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,859
772
56
11
0
101,554
0
W
Odin
3,652
730
10
2
0
105,443
1
L
Ra
2,916
583
16
3
0
55,852
0
W
Rama
3,319
664
41
8
0
99,869
0
L
Bacchus
3,503
701
7
1
0
119,550
2
W
Loki
3,683
737
25
5
0
125,194
0
W
Kuzenbo
3,273
655
24
5
0
119,525
0
L
Cu Chulainn
3,663
733
41
8
0
116,127
0
L
He Bo
3,994
799
50
10
0
123,241
0
L
Hou Yi
3,340
668
38
8
0
101,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role