Player Matchup

Hachiman
Hachiman
ParrainAmin
Hachiman
Level 157
God Stats
1W - 2L
1,462 SR
Queue Stats
36W - 32L
1,569 Elo+
Solo
Odin
Odin
Runcandel
Odin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 37L
1,700 Elo+
Party 2
Thanatos
Thanatos
Woswhi
Thanatos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,769 Elo+
Party 2
Chang'e
Chang'e
nacho77z
Chang'e
Level 106
God Stats
1W - 3L
1,195 SR
Queue Stats
115W - 125L
1,526 Elo+
Solo
Geb
Geb
xxpadixx3
Geb
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
400W - 413L
1,553 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,623 Elo+

VS

Team Averages
Level 208
1,545 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ore-wa-okotta-zo
Bastet
Level 227
God Stats
1W - 0L
1,499 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yami_Sekehiro
Cu Chulainn
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,717 Elo+
Party 1
Scylla
Scylla
oX-KillerStar-Xo
Scylla
Level 155
God Stats
1W - 0L
1,727 SR
Queue Stats
10W - 8L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ParrainAmin
Hachiman
11
2 / 1 / 0
6,573
1,315
1,448
1,882
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
8
0 / 5 / 1
4,692
938
4,214
8,836
7,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Woswhi
Thanatos
10
1 / 5 / 0
5,357
1,071
4,620
7,438
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
nacho77z
Chang'e
9
0 / 4 / 3
4,966
993
1,878
5,890
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 3
5,104
1,021
3,532
9,900
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 11
6,811
1,362
9,402
5,023
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
 
Ix Chel
10
1 / 1 / 17
6,582
1,316
2,138
5,034
4,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
5 / 0 / 14
7,039
1,408
6,871
4,578
2,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Yami_Sekehiro
Cu Chulainn
12
5 / 1 / 14
6,852
1,370
7,107
7,324
7,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 13
7,305
1,461
6,470
3,160
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
3
Kills
20
20
Deaths
3
7
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
11
10.5
W
Ix Chel
 
Ix Chel
1
1
17
9.5
W
5
0
14
12
L
Hachiman
ParrainAmin
Hachiman
2
1
0
2
L
Odin
0
5
1
0.1
L
Thanatos
Woswhi
Thanatos
1
5
0
0.2
W
Cu Chulainn
Yami_Sekehiro
Cu Chulainn
5
1
14
12
L
Chang'e
nacho77z
Chang'e
0
4
3
0.38
W
4
0
13
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
31,988
33,946
Taken
25,119
17,890
Mitigated
17,142
4,995
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,402
4,209
452
898
5,023
2,525
2,011
1,551
3,472
0
15,877
W
Ix Chel
 
Ix Chel
2,138
504
2,898
1,560
5,034
4,080
784
1,484
3,550
3,930
0
W
6,871
1,232
265
1,128
4,578
2,250
383
496
4,082
0
10,414
L
Hachiman
ParrainAmin
Hachiman
1,448
819
0
225
1,882
708
0
1,048
834
0
6,617
L
Odin
4,214
1,488
0
637
8,836
7,383
0
2,163
6,549
0
4,278
L
Thanatos
Woswhi
Thanatos
4,620
1,350
59
1,834
7,438
2,833
0
1,679
5,586
0
6,018
W
Cu Chulainn
Yami_Sekehiro
Cu Chulainn
7,107
1,941
849
1,284
7,324
7,042
711
1,414
5,910
0
13,738
L
Chang'e
nacho77z
Chang'e
1,878
0
224
360
5,890
1,945
0
2,266
3,499
6,457
321
W
6,470
348
851
754
3,160
1,245
455
216
2,944
13,309
0
L
3,532
369
436
1,220
9,900
5,021
0
1,452
8,325
7,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
34,589
28
Minions Killed
64
0
Camps Cleared
0
370,219
Distance Traveled
548,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,811
1,362
17
3
0
88,319
0
W
Ix Chel
6,582
1,316
7
1
0
116,746
0
W
Bastet
7,039
1,408
14
3
0
123,748
0
L
Hachiman
6,573
1,315
15
3
0
21,766
0
L
Odin
4,692
938
2
0
0
80,100
0
L
Thanatos
5,357
1,071
2
0
0
96,906
0
W
Cu Chulainn
6,852
1,370
8
2
0
121,048
0
L
Chang'e
4,966
993
8
2
0
73,144
0
W
Scylla
7,305
1,461
18
4
0
99,134
0
L
Geb
5,104
1,021
1
0
0
98,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role