Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
OOSly
Charon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Lancelot
Lancelot
superverdolaza
Lancelot
Level 178
God Stats
7W - 10L
1,403 SR
Queue Stats
373W - 378L
1,516 Elo+
Solo
Maman Brigitte
Maman Brigitte
wobass
Maman Brigitte
Level 134
God Stats
60W - 57L
1,571 SR
Queue Stats
798W - 829L
1,518 Elo+
Solo
Team Averages
Level 158
1,495 SR
1,507 Elo+

VS

Team Averages
Level 122
1,610 SR
1,584 Elo+
Persephone
Persephone
 
Persephone
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XciteSmite
Ah Muzen Cab
Level 120
God Stats
13W - 4L
1,772 SR
Queue Stats
208W - 211L
1,578 Elo+
Solo
Bakasura
Bakasura
ZaarMobile
Bakasura
Level 157
God Stats
2W - 0L
1,779 SR
Queue Stats
184W - 97L
1,702 Elo+
Party 1
Freya
Freya
cabronSNOOPY
Freya
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 147L
1,494 Elo+
Solo
Artio
Artio
waterbottle80
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 2
6,654
1,109
11,065
4,139
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
10
0 / 0 / 2
5,818
970
1,019
3,208
1,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
OOSly
Charon
11
2 / 1 / 0
7,046
1,174
1,206
2,801
1,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
11
0 / 6 / 3
6,091
1,015
5,117
10,024
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
wobass
Maman Brigitte
11
0 / 3 / 3
6,084
1,014
4,556
8,152
4,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

312

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 10
6,943
1,157
7,501
4,975
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
XciteSmite
Ah Muzen Cab
13
3 / 0 / 6
7,543
1,257
5,201
3,261
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ZaarMobile
Bakasura
12
3 / 1 / 7
6,778
1,130
4,718
6,842
4,275
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 3
6,768
1,128
3,154
5,300
2,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 8
7,524
1,254
5,188
6,572
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
3
Kills
11
11
Deaths
3
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
2
2
L
Horus
 
Horus
0
0
2
1
W
Persephone
 
Persephone
0
0
10
5
L
Charon
OOSly
Charon
2
1
0
2
W
Ah Muzen Cab
XciteSmite
Ah Muzen Cab
3
0
6
6
W
Bakasura
ZaarMobile
Bakasura
3
1
7
6.5
W
2
2
3
1.75
L
Lancelot
0
6
3
0.25
W
3
0
8
7
L
Maman Brigitte
wobass
Maman Brigitte
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,963
Damage
25,762
28,324
Taken
26,950
12,829
Mitigated
16,516
1,601
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,065
251
0
0
4,139
1,648
0
2,721
1,418
24,927
1,058
L
Horus
 
Horus
1,019
189
166
475
3,208
1,378
0
2,010
998
0
1,677
W
Persephone
 
Persephone
7,501
450
0
512
4,975
2,029
0
2,887
2,088
18,161
431
L
Charon
OOSly
Charon
1,206
49
0
244
2,801
1,727
0
1,014
1,634
7,462
0
W
Ah Muzen Cab
XciteSmite
Ah Muzen Cab
5,201
1,744
0
384
3,261
1,382
0
1,921
1,340
0
23,671
W
Bakasura
ZaarMobile
Bakasura
4,718
2,651
0
536
6,842
4,275
0
4,345
2,497
0
6,556
W
3,154
1,025
0
628
5,300
2,167
0
3,348
1,952
11,473
0
L
Lancelot
5,117
885
0
500
10,024
3,827
0
5,675
3,697
0
10,915
W
5,188
510
642
1,759
6,572
6,663
0
4,140
2,432
7,302
440
L
Maman Brigitte
wobass
Maman Brigitte
4,556
98
0
216
8,152
4,249
0
3,718
3,851
9,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
35,556
82
Minions Killed
115
5
Camps Cleared
7
527,169
Distance Traveled
647,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,654
1,109
39
7
2
110,970
0
L
Horus
5,818
970
10
2
1
102,804
0
W
Persephone
6,943
1,157
36
6
1
129,188
0
L
Charon
7,046
1,174
7
1
0
73,331
0
W
Ah Muzen Cab
7,543
1,257
44
7
2
127,765
0
W
Bakasura
6,778
1,130
13
2
1
136,882
0
W
Freya
6,768
1,128
21
4
3
112,074
0
L
Lancelot
6,091
1,015
16
3
0
133,692
0
W
Artio
7,524
1,254
1
0
0
141,169
0
L
Maman Brigitte
6,084
1,014
10
2
2
106,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role