Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
cuttmyblood
Heimdallr
Level 121
God Stats
6W - 5L
1,459 SR
Queue Stats
56W - 60L
1,503 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,501 Elo+

VS

Team Averages
Level 93
1,517 SR
1,508 Elo+
Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dramático
Morgan Le Fay
Level 144
God Stats
1W - 4L
1,281 SR
Queue Stats
13W - 9L
1,573 Elo+
Party 1
Nemesis
Nemesis
Tokyo3580
Nemesis
Level 58
God Stats
3W - 1L
1,802 SR
Queue Stats
11W - 22L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yenosh
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 4
6,686
1,337
5,425
2,642
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
 
Charon
11
0 / 0 / 8
6,256
1,251
4,574
5,240
2,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
 
Nemesis
11
2 / 0 / 2
6,160
1,232
3,089
3,555
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
11
0 / 1 / 6
5,643
1,129
5,430
5,319
4,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
cuttmyblood
Heimdallr
11
3 / 0 / 2
6,335
1,267
2,930
3,443
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

397

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 0
5,365
1,073
3,521
5,351
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
 
Shiva
9
0 / 0 / 0
4,976
995
0
231
104
Morgan Le Fay
Dramático
Morgan Le Fay
11
1 / 1 / 0
5,912
1,182
5,812
5,916
2,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tokyo3580
Nemesis
10
0 / 3 / 0
5,425
1,085
2,600
7,480
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
yenosh
Ah Muzen Cab
10
0 / 2 / 1
5,623
1,125
5,156
4,486
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
8
Kills
1
1
Deaths
8
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
W
Charon
 
Charon
0
0
8
4
W
Nemesis
 
Nemesis
2
0
2
3
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Olorun
 
Olorun
0
2
0
0
L
Shiva
 
Shiva
0
0
0
0
L
Morgan Le Fay
Dramático
Morgan Le Fay
1
1
0
1
L
Nemesis
Tokyo3580
Nemesis
0
3
0
0
W
Heimdallr
cuttmyblood
Heimdallr
3
0
2
4
L
Ah Muzen Cab
yenosh
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
17,089
20,199
Taken
23,464
10,941
Mitigated
10,355
3,686
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,425
672
0
331
2,642
969
0
1,113
1,529
16,108
370
W
Charon
 
Charon
4,574
474
687
1,928
5,240
2,581
0
2,065
3,175
7,635
0
W
Nemesis
 
Nemesis
3,089
246
0
195
3,555
1,535
0
1,613
1,942
0
10,832
W
Cthulhu
 
Cthulhu
5,430
199
222
136
5,319
4,497
0
2,550
2,769
14,038
818
L
Olorun
 
Olorun
3,521
1,369
100
336
5,351
2,333
0
3,919
1,429
9,011
1,465
L
Shiva
 
Shiva
0
0
0
0
231
104
0
231
0
0
0
L
Morgan Le Fay
Dramático
Morgan Le Fay
5,812
96
0
129
5,916
2,432
0
2,974
2,942
20,174
0
L
Nemesis
Tokyo3580
Nemesis
2,600
1,186
0
442
7,480
3,610
0
4,604
2,876
0
7,592
W
Heimdallr
cuttmyblood
Heimdallr
2,930
1,135
0
187
3,443
1,359
0
1,649
1,794
0
17,121
L
Ah Muzen Cab
yenosh
Ah Muzen Cab
5,156
1,252
0
0
4,486
1,876
0
3,089
1,397
0
16,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
27,301
119
Minions Killed
98
5
Camps Cleared
3
521,731
Distance Traveled
439,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,686
1,337
46
9
2
100,847
0
W
Charon
6,256
1,251
9
2
1
116,479
0
W
Nemesis
6,160
1,232
19
4
1
107,573
0
W
Cthulhu
5,643
1,129
16
3
1
101,996
0
L
Olorun
5,365
1,073
16
3
1
116,191
0
L
Shiva
4,976
995
0
0
0
222
0
L
Morgan Le Fay
5,912
1,182
30
6
0
110,077
0
L
Nemesis
5,425
1,085
22
4
2
125,297
0
W
Heimdallr
6,335
1,267
29
6
0
94,836
0
L
Ah Muzen Cab
5,623
1,125
30
6
0
87,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role