Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blackwings_Dogma
Kukulkan
Level 82
God Stats
0W - 2L
1,393 SR
Queue Stats
5W - 11L
1,468 Elo+
Party 1
Yemoja
Yemoja
MidniteGio
Yemoja
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 316L
1,566 Elo+
Solo
Scylla
Scylla
SewerSIvtDoma
Scylla
Level 197
God Stats
4W - 1L
1,726 SR
Queue Stats
133W - 122L
1,540 Elo+
Party 1
Charybdis
Charybdis
Ulquiorra089
Charybdis
Level 66
God Stats
1W - 3L
1,371 SR
Queue Stats
116W - 123L
1,538 Elo+
Party 1
Team Averages
Level 130
1,498 SR
1,522 Elo+

VS

Team Averages
Level 167
1,564 SR
1,408 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CyBearIcon
Surtr
Level 195
God Stats
1W - 1L
1,741 SR
Queue Stats
43W - 50L
1,258 Elo+
Party 2
Cerberus
Cerberus
CyBearJangle
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,161 Elo+
Party 2
Neith
Neith
Fapen05
Neith
Level 158
God Stats
1W - 1L
1,579 SR
Queue Stats
11W - 6L
1,663 Elo+
Solo
Janus
Janus
Gram64
Janus
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 1 / 0
5,837
584
7,702
10,416
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 6 / 0
4,550
455
1,034
7,250
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
MidniteGio
Yemoja
11
0 / 1 / 1
5,550
555
2,695
4,274
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,466
547
2,460
6,069
1,604
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Ulquiorra089
Charybdis
9
0 / 4 / 1
5,101
510
4,402
10,241
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 2
5,745
575
2,902
7,243
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
1 / 1 / 0
6,624
662
7,519
10,580
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CyBearJangle
Cerberus
9
1 / 0 / 5
5,890
589
3,455
6,818
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Fapen05
Neith
12
10 / 1 / 1
7,730
773
10,126
7,691
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Gram64
Janus
9
0 / 2 / 0
5,281
528
1,611
4,415
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
14
14
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
W
Fenrir
 
Fenrir
2
1
2
3
L
1
6
0
0.17
W
Surtr
1
1
0
1
W
Cerberus
CyBearJangle
Cerberus
1
0
5
3.5
W
Neith
Fapen05
Neith
10
1
1
10.5
W
Janus
Gram64
Janus
0
2
0
0
L
Yemoja
MidniteGio
Yemoja
0
1
1
0.5
L
1
2
2
1
L
Charybdis
Ulquiorra089
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
25,613
38,250
Taken
36,747
16,593
Mitigated
19,341
12,385
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,702
3,200
0
5,019
10,416
7,570
0
533
9,147
0
42,394
W
Fenrir
 
Fenrir
2,902
514
0
1,582
7,243
3,385
0
286
6,914
0
51,279
L
1,034
392
0
410
7,250
2,425
0
562
6,688
11,332
0
W
Surtr
7,519
3,087
0
4,450
10,580
7,018
0
441
9,529
1,741
46,380
W
Cerberus
CyBearJangle
Cerberus
3,455
58
0
3,129
6,818
4,543
0
1,906
4,804
15,397
0
W
Neith
Fapen05
Neith
10,126
3,809
0
2,042
7,691
2,895
855
775
6,838
0
58,063
W
Janus
Gram64
Janus
1,611
0
0
818
4,415
1,500
0
2,265
1,816
37,990
536
L
Yemoja
MidniteGio
Yemoja
2,695
256
75
1,000
4,274
1,720
0
1,451
2,709
36,330
1,193
L
2,460
465
0
2,836
6,069
1,604
0
956
4,994
41,066
614
L
Charybdis
Ulquiorra089
Charybdis
4,402
2,393
0
3,045
10,241
3,274
0
1,751
8,490
0
33,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
31,270
302
Minions Killed
357
0
Camps Cleared
0
968,199
Distance Traveled
1,064,732
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,837
584
82
8
0
184,690
0
W
Fenrir
5,745
575
70
7
0
246,752
0
L
Kukulkan
4,550
455
17
2
0
182,249
0
W
Surtr
6,624
662
86
9
0
197,914
2
W
Cerberus
5,890
589
29
3
0
230,498
5
W
Neith
7,730
773
95
10
0
175,276
1
W
Janus
5,281
528
77
8
0
214,292
4
L
Yemoja
5,550
555
64
6
0
201,643
0
L
Scylla
5,466
547
79
8
0
219,267
0
L
Charybdis
5,101
510
60
6
0
180,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role