Player Matchup

Thoth
Thoth
HUNTERking420
Thoth
Level 144
God Stats
1W - 0L
1,316 SR
Queue Stats
15W - 9L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
Migzalicious1
Baron Samedi
Level 156
God Stats
2W - 2L
1,301 SR
Queue Stats
40W - 52L
1,502 Elo+
Party 3
Charybdis
Charybdis
Monstertammer345
Charybdis
Level 54
God Stats
19W - 17L
1,609 SR
Queue Stats
33W - 35L
1,455 Elo+
Party 3
Achilles
Achilles
RagingCopV2
Achilles
Level 126
God Stats
5W - 3L
1,633 SR
Queue Stats
17W - 15L
1,544 Elo+
Party 1
Thor
Thor
k33d4
Thor
Level 158
God Stats
4W - 9L
1,480 SR
Queue Stats
60W - 76L
1,471 Elo+
Party 3
Team Averages
Level 128
1,467 SR
1,526 Elo+

VS

Team Averages
Level 146
1,550 SR
1,501 Elo+
Ra
Ra
KidSinn
Ra
Level 165
God Stats
5W - 6L
1,472 SR
Queue Stats
130W - 133L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
MrSyrup100
Kuzenbo
Level 142
God Stats
6W - 8L
1,552 SR
Queue Stats
215W - 200L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Oni General
Danzaburou
Level 121
God Stats
9W - 12L
1,488 SR
Queue Stats
56W - 68L
1,399 Elo+
Solo
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 144
God Stats
188W - 155L
1,723 SR
Queue Stats
427W - 449L
1,547 Elo+
Solo
Bellona
Bellona
workojoe
Bellona
Level 158
God Stats
27W - 25L
1,516 SR
Queue Stats
417W - 398L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,642
508
7,860
6,441
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Migzalicious1
Baron Samedi
12
0 / 2 / 3
7,345
432
4,560
9,201
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
14
3 / 3 / 2
8,629
508
10,674
11,043
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RagingCopV2
Achilles
15
1 / 3 / 0
8,632
508
8,706
15,335
11,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
k33d4
Thor
15
3 / 1 / 2
8,398
494
4,288
12,518
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,475
499
5,292
11,163
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
MrSyrup100
Kuzenbo
11
2 / 1 / 3
7,218
425
5,352
13,347
14,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Oni General
Danzaburou
14
2 / 4 / 3
8,613
507
6,708
12,905
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
SavageMyGuy
Thanatos
5
1 / 1 / 1
5,722
337
1,566
2,717
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
workojoe
Bellona
16
3 / 0 / 0
9,585
564
12,686
16,307
10,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
9
10
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
1
1
1.5
W
Baron Samedi
Migzalicious1
Baron Samedi
0
2
3
0.75
W
Charybdis
3
3
2
1.33
L
Kuzenbo
MrSyrup100
Kuzenbo
2
1
3
3.5
L
Danzaburou
Oni General
Danzaburou
2
4
3
0.88
W
Achilles
RagingCopV2
Achilles
1
3
0
0.33
L
Thanatos
SavageMyGuy
Thanatos
1
1
1
1.5
W
Thor
k33d4
Thor
3
1
2
4
L
Bellona
workojoe
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,088
Damage
31,604
54,538
Taken
56,439
27,925
Mitigated
35,453
20,057
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,860
435
0
1,363
6,441
2,692
0
3,724
2,717
73,076
0
L
5,292
727
936
5,728
11,163
4,259
235
6,310
4,305
70,641
2,277
W
Baron Samedi
Migzalicious1
Baron Samedi
4,560
199
265
3,087
9,201
4,288
271
1,396
7,805
43,781
2,152
W
Charybdis
10,674
4,599
0
2,994
11,043
4,330
282
1,949
9,094
0
63,001
L
Kuzenbo
MrSyrup100
Kuzenbo
5,352
2,214
0
2,079
13,347
14,373
10
2,374
10,772
22,005
0
L
Danzaburou
Oni General
Danzaburou
6,708
3,916
0
1,629
12,905
5,148
655
1,618
11,259
0
72,934
W
Achilles
RagingCopV2
Achilles
8,706
2,678
0
5,231
15,335
11,359
0
439
14,795
432
69,526
L
Thanatos
SavageMyGuy
Thanatos
1,566
674
0
1,677
2,717
958
0
109
2,608
0
14,223
W
Thor
k33d4
Thor
4,288
853
0
7,117
12,518
5,256
33
2,888
9,630
0
64,468
L
Bellona
workojoe
Bellona
12,686
4,994
0
7,803
16,307
10,715
0
1,199
14,122
0
78,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
39,613
532
Minions Killed
440
0
Camps Cleared
0
1,602,423
Distance Traveled
1,459,272
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,642
508
146
9
0
305,109
0
L
Ra
8,475
499
132
8
0
357,291
4
W
Baron Samedi
7,345
432
58
3
0
317,860
4
W
Charybdis
8,629
508
105
6
0
322,626
7
L
Kuzenbo
7,218
425
24
1
0
335,595
6
L
Danzaburou
8,613
507
108
6
0
283,714
0
W
Achilles
8,632
508
117
7
0
311,380
4
L
Thanatos
5,722
337
30
2
0
90,289
0
W
Thor
8,398
494
106
6
0
345,448
5
L
Bellona
9,585
564
146
9
0
392,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role