Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BongSZN
Lancelot
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,265 Elo+
Party 3
Charybdis
Charybdis
DKnigth00
Charybdis
Level 128
God Stats
2W - 3L
1,181 SR
Queue Stats
43W - 50L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Whiddey_
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,241 Elo+
Party 3
Maui
Maui
omarrore
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,454 Elo+
Solo
Team Averages
Level 124
1,436 SR
1,382 Elo+

VS

Team Averages
Level 81
1,520 SR
1,459 Elo+
Heimdallr
Heimdallr
DarkElementalist
Heimdallr
Level 105
God Stats
5W - 4L
1,848 SR
Queue Stats
116W - 110L
1,492 Elo+
Party 2
Bacchus
Bacchus
Hvtefu11
Bacchus
Level 46
God Stats
6W - 13L
1,243 SR
Queue Stats
16W - 20L
1,444 Elo+
Party 2
He Bo
He Bo
Icy-Hot_40
He Bo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,474 Elo+
Party 1
Set
Set
ultimate nija
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
King Arthur
King Arthur
zLiann-
King Arthur
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
14W - 13L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 0
7,619
635
8,094
12,042
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
BongSZN
Lancelot
12
5 / 2 / 2
7,050
588
6,565
8,925
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DKnigth00
Charybdis
12
3 / 0 / 4
7,413
618
6,124
5,329
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Whiddey_
Baba Yaga
13
1 / 0 / 1
7,031
586
4,076
5,430
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
11
0 / 3 / 4
6,868
572
3,244
11,444
9,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
3 / 3 / 1
6,844
570
7,011
8,977
3,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Hvtefu11
Bacchus
9
2 / 3 / 1
5,773
481
4,042
8,063
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
11
0 / 1 / 0
6,127
511
3,441
7,918
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
4,857
405
2,451
6,540
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
zLiann-
King Arthur
13
0 / 1 / 0
7,214
601
7,156
13,614
12,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Lancelot
BongSZN
Lancelot
5
2
2
3
W
Charybdis
DKnigth00
Charybdis
3
0
4
5
L
Heimdallr
3
3
1
1.17
L
Bacchus
Hvtefu11
Bacchus
2
3
1
0.83
L
He Bo
0
1
0
0
W
Baba Yaga
Whiddey_
Baba Yaga
1
0
1
1.5
W
Maui
0
3
4
0.67
L
0
2
2
0.5
L
King Arthur
zLiann-
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
24,101
43,170
Taken
45,112
33,010
Mitigated
29,060
10,482
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,094
2,601
0
3,102
12,042
14,239
0
0
12,042
0
63,396
W
Lancelot
BongSZN
Lancelot
6,565
2,056
0
687
8,925
4,599
0
1,678
7,247
0
50,904
W
Charybdis
DKnigth00
Charybdis
6,124
3,726
0
1,310
5,329
1,939
755
412
4,917
0
55,113
L
Heimdallr
7,011
3,454
0
2,597
8,977
3,617
0
704
8,273
0
51,594
L
Bacchus
Hvtefu11
Bacchus
4,042
743
0
1,021
8,063
7,133
0
1,533
6,530
15,230
0
L
He Bo
3,441
449
0
2,365
7,918
2,799
0
4,076
3,842
41,271
1,628
W
Baba Yaga
Whiddey_
Baba Yaga
4,076
182
0
1,375
5,430
2,391
726
1,476
3,954
54,985
1,511
W
Maui
3,244
943
232
3,776
11,444
9,842
404
3,649
7,795
21,544
2,013
L
2,451
1,217
0
825
6,540
2,820
0
462
6,037
0
18,358
L
King Arthur
zLiann-
King Arthur
7,156
954
0
2,160
13,614
12,691
0
0
12,641
0
64,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
30,815
418
Minions Killed
322
0
Camps Cleared
0
1,264,279
Distance Traveled
1,056,860
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,619
635
125
10
0
213,029
0
W
Lancelot
7,050
588
89
7
0
307,154
0
W
Charybdis
7,413
618
90
8
0
254,140
2
L
Heimdallr
6,844
570
99
8
0
238,965
0
L
Bacchus
5,773
481
18
2
0
212,301
0
L
He Bo
6,127
511
67
6
0
215,585
0
W
Baba Yaga
7,031
586
90
8
0
232,961
0
W
Maui
6,868
572
24
2
0
256,995
0
L
Set
4,857
405
30
3
0
167,806
0
L
King Arthur
7,214
601
108
9
0
222,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role