Player Matchup

Izanami
Izanami
Clownyyy
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 3
Jormungandr
Jormungandr
JohnWick358838
Jormungandr
Level 120
God Stats
4W - 4L
1,517 SR
Queue Stats
197W - 183L
1,541 Elo+
Party 2
Yemoja
Yemoja
Jupiter916
Yemoja
Level 105
God Stats
18W - 21L
1,479 SR
Queue Stats
140W - 120L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
PrinceofRavens6
Nu Wa
Level 98
God Stats
12W - 9L
1,809 SR
Queue Stats
55W - 41L
1,711 Elo+
Party 2
Ratatoskr
Ratatoskr
goatpea
Ratatoskr
Level 68
God Stats
2W - 3L
1,495 SR
Queue Stats
78W - 68L
1,451 Elo+
Party 3
Team Averages
Level 80
1,560 SR
1,487 Elo+

VS

Team Averages
Level 115
1,468 SR
1,507 Elo+
Pele
Pele
BLANK_INT3RLUDE
Pele
Level 147
God Stats
3W - 1L
1,699 SR
Queue Stats
119W - 131L
1,531 Elo+
Party 1
Ishtar
Ishtar
JxkeBox
Ishtar
Level 116
God Stats
7W - 3L
1,479 SR
Queue Stats
66W - 52L
1,614 Elo+
Solo
Bacchus
Bacchus
Silvera-00
Bacchus
Level 67
God Stats
10W - 12L
1,500 SR
Queue Stats
90W - 78L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
badlildoggy76
Yu Huang
Level 118
God Stats
3W - 3L
1,159 SR
Queue Stats
108W - 108L
1,439 Elo+
Solo
Shiva
Shiva
iTz_DangersuM
Shiva
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 101L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clownyyy
Izanami
10
0 / 3 / 0
5,928
423
1,348
7,009
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
JohnWick358838
Jormungandr
13
1 / 4 / 2
7,611
544
9,292
11,969
9,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Jupiter916
Yemoja
11
3 / 3 / 3
7,385
528
5,440
10,235
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 2
7,163
512
4,384
4,648
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
goatpea
Ratatoskr
11
1 / 5 / 2
6,176
441
4,303
12,521
5,542
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
7,898
564
9,675
14,769
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
JxkeBox
Ishtar
15
6 / 0 / 1
9,058
647
7,738
8,136
3,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Silvera-00
Bacchus
11
1 / 4 / 7
7,041
503
4,030
12,330
12,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
badlildoggy76
Yu Huang
13
1 / 0 / 2
7,299
521
4,085
3,451
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 3
8,010
572
6,513
11,029
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
15
16
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Izanami
Clownyyy
Izanami
0
3
0
0
L
Jormungandr
JohnWick358838
Jormungandr
1
4
2
0.5
L
Yemoja
Jupiter916
Yemoja
3
3
3
1.5
W
Ishtar
JxkeBox
Ishtar
6
0
1
6.5
L
1
1
2
2
W
Bacchus
Silvera-00
Bacchus
1
4
7
1.13
W
Yu Huang
badlildoggy76
Yu Huang
1
0
2
2
L
Ratatoskr
goatpea
Ratatoskr
1
5
2
0.4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
32,041
46,382
Taken
49,715
26,923
Mitigated
34,316
8,795
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,675
1,998
0
5,841
14,769
6,449
572
5,091
9,678
0
69,435
L
Izanami
Clownyyy
Izanami
1,348
1,273
0
500
7,009
2,507
0
489
6,520
0
33,430
L
Jormungandr
JohnWick358838
Jormungandr
9,292
2,293
0
3,438
11,969
9,114
0
1,703
9,693
58,748
1,977
L
Yemoja
Jupiter916
Yemoja
5,440
852
692
2,158
10,235
7,971
0
2,062
8,128
26,803
0
W
Ishtar
JxkeBox
Ishtar
7,738
5,806
0
3,406
8,136
3,720
1,110
1,411
6,725
0
77,091
L
4,384
1,187
0
741
4,648
1,789
150
1,562
3,037
46,431
393
W
Bacchus
Silvera-00
Bacchus
4,030
721
0
1,396
12,330
12,384
0
4,837
7,493
13,107
0
W
Yu Huang
badlildoggy76
Yu Huang
4,085
457
25
648
3,451
1,411
183
1,368
2,083
54,734
0
L
Ratatoskr
goatpea
Ratatoskr
4,303
1,019
0
1,266
12,521
5,542
0
2,299
10,175
0
39,288
W
6,513
929
472
3,297
11,029
10,352
58
6,031
4,998
0
50,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
39,306
340
Minions Killed
437
0
Camps Cleared
0
1,225,004
Distance Traveled
1,419,561
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,898
564
97
7
0
305,798
0
L
Izanami
5,928
423
68
5
0
229,492
0
L
Jormungandr
7,611
544
91
7
0
197,023
2
L
Yemoja
7,385
528
41
3
0
259,567
2
W
Ishtar
9,058
647
116
8
0
269,013
5
L
Nu Wa
7,163
512
82
6
0
237,350
2
W
Bacchus
7,041
503
21
2
0
297,158
5
W
Yu Huang
7,299
521
108
8
0
266,828
3
L
Ratatoskr
6,176
441
58
4
0
301,572
0
W
Shiva
8,010
572
95
7
0
280,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role