Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
JackDusk
Awilix
Level 120
God Stats
4W - 10L
1,285 SR
Queue Stats
169W - 174L
1,475 Elo+
Solo
Hun Batz
Hun Batz
gadsden1911
Hun Batz
Level 114
God Stats
24W - 22L
1,551 SR
Queue Stats
34W - 48L
1,459 Elo+
Solo
Team Averages
Level 131
1,445 SR
1,478 Elo+

VS

Team Averages
Level 106
1,444 SR
1,471 Elo+
Merlin
Merlin
ApocalypticAce1
Merlin
Level 105
God Stats
3W - 3L
1,321 SR
Queue Stats
54W - 65L
1,455 Elo+
Party 1
Chiron
Chiron
NarfleDeGarthok
Chiron
Level 129
God Stats
10W - 9L
1,512 SR
Queue Stats
75W - 84L
1,487 Elo+
Party 1
Athena
Athena
Osoroshi_Okami14
Athena
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 1
6,669
606
1,318
5,446
1,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
JackDusk
Awilix
13
2 / 6 / 2
8,193
745
10,349
15,057
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
gadsden1911
Hun Batz
13
2 / 7 / 1
8,369
761
7,292
16,818
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,159
833
8,534
7,424
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 2 / 5
10,235
930
14,332
7,784
3,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 12
8,452
768
6,681
12,583
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
14
14
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
W
4
1
8
8
L
Awilix
JackDusk
Awilix
2
6
2
0.5
W
9
2
5
5.75
W
1
1
12
7
L
Hun Batz
gadsden1911
Hun Batz
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
29,547
37,321
Taken
27,791
15,475
Mitigated
18,500
4,567
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,318
304
253
40
5,446
1,933
0
2,136
3,189
10,723
527
W
8,534
330
0
500
7,424
3,168
1,147
401
7,023
33,680
1,240
L
Awilix
JackDusk
Awilix
10,349
2,886
274
2,139
15,057
5,706
0
5,731
8,840
0
21,998
W
14,332
6,080
689
2,131
7,784
3,431
997
316
7,468
0
42,831
W
6,681
1,934
0
1,773
12,583
11,901
413
569
12,014
12,538
0
L
Hun Batz
gadsden1911
Hun Batz
7,292
2,822
0
1,861
16,818
7,836
0
6,291
10,104
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
27,846
82
Minions Killed
131
0
Camps Cleared
0
501,045
Distance Traveled
633,900
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,669
606
23
2
0
123,438
3
W
Merlin
9,159
833
49
4
0
196,185
1
L
Awilix
8,193
745
16
1
0
198,030
0
W
Chiron
10,235
930
69
6
0
199,923
0
W
Athena
8,452
768
13
1
0
237,792
0
L
Hun Batz
8,369
761
43
4
0
179,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role