Player Matchup

Cerberus
Cerberus
DeityOfMassacre
Cerberus
Level 123
God Stats
8W - 9L
1,462 SR
Queue Stats
99W - 100L
1,517 Elo+
Party 1
Bellona
Bellona
Delightss
Bellona
Level 108
God Stats
2W - 3L
1,501 SR
Queue Stats
102W - 107L
1,523 Elo+
Party 2
Sol
Sol
Revibal
Sol
Level 174
God Stats
156W - 138L
1,606 SR
Queue Stats
290W - 275L
1,567 Elo+
Party 2
Charybdis
Charybdis
T7S_Dobber
Charybdis
Level 124
God Stats
8W - 2L
1,861 SR
Queue Stats
106W - 106L
1,517 Elo+
Party 1
Bastet
Bastet
xXxOv3rkill
Bastet
Level 157
God Stats
6W - 3L
1,877 SR
Queue Stats
201W - 190L
1,484 Elo+
Solo
Team Averages
Level 137
1,661 SR
1,522 Elo+

VS

Team Averages
Level 130
1,493 SR
1,493 Elo+
Surtr
Surtr
Supershadplayz
Surtr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 143L
1,497 Elo+
Solo
Bellona
Bellona
treebranch1
Bellona
Level 128
God Stats
1W - 2L
1,298 SR
Queue Stats
659W - 609L
1,449 Elo+
Solo
Charybdis
Charybdis
ttv-gavnlul
Charybdis
Level 63
God Stats
4W - 3L
1,643 SR
Queue Stats
474W - 464L
1,459 Elo+
Solo
Geb
Geb
xLegit Narwhalx
Geb
Level 152
God Stats
1W - 1L
1,272 SR
Queue Stats
66W - 66L
1,492 Elo+
Solo
Agni
Agni
zergcorruptor
Agni
Level 180
God Stats
16W - 12L
1,754 SR
Queue Stats
222W - 180L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 1
5,641
564
3,145
10,240
6,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Delightss
Bellona
11
0 / 2 / 1
6,387
639
7,002
10,392
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
12
0 / 1 / 0
6,285
629
1,491
7,020
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
T7S_Dobber
Charybdis
11
0 / 2 / 0
6,169
617
1,738
4,993
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
1 / 2 / 0
5,628
563
2,718
8,738
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,769
577
3,309
7,408
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
treebranch1
Bellona
10
3 / 1 / 0
5,816
582
4,743
12,038
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ttv-gavnlul
Charybdis
12
5 / 0 / 2
6,499
650
5,162
5,230
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 7
6,018
602
4,276
9,355
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 2
6,095
610
4,412
2,966
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
1
0.13
L
Bellona
Delightss
Bellona
0
2
1
0.25
L
Sol
0
1
0
0
W
1
0
2
2
L
Charybdis
T7S_Dobber
Charybdis
0
2
0
0
W
Bellona
treebranch1
Bellona
3
1
0
3
W
Charybdis
ttv-gavnlul
Charybdis
5
0
2
6
W
1
1
7
4.5
L
Bastet
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
21,902
41,383
Taken
36,997
25,867
Mitigated
27,121
15,278
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,145
194
0
2,541
10,240
6,904
0
3,169
7,003
20,563
1,531
L
Bellona
Delightss
Bellona
7,002
1,703
0
3,168
10,392
12,168
0
377
9,120
0
50,263
L
Sol
1,491
369
0
3,794
7,020
2,314
0
3,267
3,513
44,162
0
W
3,309
1,405
0
4,345
7,408
4,513
0
436
6,972
1,452
41,400
L
Charybdis
T7S_Dobber
Charybdis
1,738
761
0
1,474
4,993
1,625
275
461
4,532
0
53,174
W
Bellona
treebranch1
Bellona
4,743
1,612
0
3,240
12,038
13,604
0
0
11,125
0
30,481
W
Charybdis
ttv-gavnlul
Charybdis
5,162
2,965
0
1,078
5,230
1,703
529
874
4,356
0
46,239
W
4,276
632
0
2,363
9,355
6,348
0
1,828
7,502
19,859
0
L
Bastet
2,718
823
0
4,301
8,738
2,856
0
1,310
7,384
0
33,707
W
4,412
150
0
955
2,966
953
0
1,171
1,675
42,565
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
30,197
404
Minions Killed
305
0
Camps Cleared
0
1,037,521
Distance Traveled
1,114,270
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,641
564
41
4
0
195,880
2
L
Bellona
6,387
639
86
9
0
207,012
0
L
Sol
6,285
629
108
11
0
213,298
2
W
Surtr
5,769
577
74
7
0
252,532
1
L
Charybdis
6,169
617
107
11
0
173,105
0
W
Bellona
5,816
582
36
4
0
220,737
0
W
Charybdis
6,499
650
83
8
0
203,171
0
W
Geb
6,018
602
17
2
0
225,427
1
L
Bastet
5,628
563
62
6
0
248,226
2
W
Agni
6,095
610
95
10
0
212,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role