Player Matchup

Geb
Geb
BULLET PROOF019
Geb
Level 129
God Stats
8W - 5L
1,482 SR
Queue Stats
529W - 528L
1,448 Elo+
Solo
Fenrir
Fenrir
Debmar
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 1
Nu Wa
Nu Wa
SewingBasilisk
Nu Wa
Level 60
God Stats
0W - 3L
1,543 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Charon
Charon
Thellium
Charon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,448 Elo+
Party 1
Skadi
Skadi
jrfire9989
Skadi
Level 88
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,317 Elo+

VS

Team Averages
Level 85
1,451 SR
1,454 Elo+
Charybdis
Charybdis
GenLeeAroused
Charybdis
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 49L
1,470 Elo+
Party 3
Sobek
Sobek
UltInstnctShaggy
Sobek
Level 107
God Stats
11W - 12L
1,916 SR
Queue Stats
237W - 230L
1,503 Elo+
Party 3
Bellona
Bellona
XIxCuBaxIX
Bellona
Level 81
God Stats
8W - 6L
1,299 SR
Queue Stats
188W - 175L
1,472 Elo+
Party 2
Bastet
Bastet
kaliche12345
Bastet
Level 51
God Stats
10W - 10L
1,423 SR
Queue Stats
72W - 76L
1,360 Elo+
Party 2
Janus
Janus
rapadash078
Janus
Level 62
God Stats
3W - 8L
1,117 SR
Queue Stats
84W - 106L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,969
397
1,348
6,604
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Debmar
Fenrir
9
4 / 2 / 1
5,542
554
4,068
9,432
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,845
485
1,329
4,617
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Thellium
Charon
7
0 / 2 / 4
4,831
483
4,619
8,535
5,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
7
2 / 2 / 1
4,532
453
4,467
4,329
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GenLeeAroused
Charybdis
8
1 / 4 / 2
4,908
491
6,090
7,179
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 4
5,664
566
3,712
9,559
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
XIxCuBaxIX
Bellona
11
2 / 0 / 3
6,881
688
3,423
5,583
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
10
5 / 2 / 1
6,000
600
3,683
8,196
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 1
6,068
607
2,832
3,540
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
11
11
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Fenrir
Debmar
Fenrir
4
2
1
2.25
W
Charybdis
GenLeeAroused
Charybdis
1
4
2
0.5
L
0
2
2
0.5
L
Charon
Thellium
Charon
0
2
4
1
W
1
1
4
3
W
Bellona
XIxCuBaxIX
Bellona
2
0
3
3.5
L
Skadi
2
2
1
1.25
W
Bastet
5
2
1
2.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
19,740
33,517
Taken
34,057
15,240
Mitigated
18,187
3,706
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,348
28
0
595
6,604
2,938
0
397
5,855
14,937
0
L
Fenrir
Debmar
Fenrir
4,068
1,136
0
1,436
9,432
3,966
0
1,070
8,239
0
29,390
W
Charybdis
GenLeeAroused
Charybdis
6,090
1,871
0
1,000
7,179
2,617
608
2,389
4,790
0
34,841
L
1,329
157
0
230
4,617
1,366
144
1,710
2,907
21,756
294
L
Charon
Thellium
Charon
4,619
1,023
0
1,445
8,535
5,484
0
2,018
6,470
16,875
1,581
W
3,712
252
0
3,790
9,559
6,694
0
2,608
6,909
17,991
0
W
Bellona
XIxCuBaxIX
Bellona
3,423
642
0
2,424
5,583
4,457
0
1,062
4,343
0
37,961
L
Skadi
4,467
1,546
0
0
4,329
1,486
0
1,329
3,000
424
19,647
W
Bastet
3,683
1,059
0
1,382
8,196
3,223
0
971
7,185
0
36,330
W
2,832
226
0
250
3,540
1,196
98
279
3,261
42,573
3,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
29,521
142
Minions Killed
277
0
Camps Cleared
0
869,772
Distance Traveled
950,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,969
397
14
1
0
137,524
0
L
Fenrir
5,542
554
38
4
0
203,641
1
W
Charybdis
4,908
491
50
5
0
153,855
1
L
Nu Wa
4,845
485
45
5
0
160,170
0
L
Charon
4,831
483
10
1
0
192,248
0
W
Sobek
5,664
566
20
2
0
206,125
0
W
Bellona
6,881
688
62
6
0
199,223
0
L
Skadi
4,532
453
35
4
0
176,189
0
W
Bastet
6,000
600
52
5
0
208,125
0
W
Janus
6,068
607
93
9
0
183,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role