Player Matchup

Medusa
Medusa
BobJenk
Medusa
Level 145
God Stats
4W - 5L
1,630 SR
Queue Stats
227W - 197L
1,514 Elo+
Solo
Da Ji
Da Ji
BustibleLemon
Da Ji
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 262L
1,368 Elo+
Party 2
Fafnir
Fafnir
FreakiestWood
Fafnir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 98L
1,357 Elo+
Party 2
Poseidon
Poseidon
Khokla
Poseidon
Level 128
God Stats
1W - 7L
1,179 SR
Queue Stats
84W - 196L
1,339 Elo+
Party 2
King Arthur
King Arthur
aBro Named Beau
King Arthur
Level 153
God Stats
3W - 7L
1,356 SR
Queue Stats
110W - 170L
1,429 Elo+
Party 2
Team Averages
Level 136
1,433 SR
1,401 Elo+

VS

Team Averages
Level 120
1,602 SR
1,534 Elo+
Arachne
Arachne
Daemonknight
Arachne
Level 130
God Stats
30W - 26L
1,608 SR
Queue Stats
270W - 257L
1,537 Elo+
Solo
Hachiman
Hachiman
EdwinTheKiller3
Hachiman
Level 63
God Stats
3W - 4L
1,494 SR
Queue Stats
128W - 116L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
HUNTERking420
Baron Samedi
Level 144
God Stats
2W - 2L
1,644 SR
Queue Stats
15W - 9L
1,641 Elo+
Party 1
Achilles
Achilles
RagingCopV2
Achilles
Level 126
God Stats
5W - 3L
1,528 SR
Queue Stats
17W - 15L
1,529 Elo+
Party 1
Ares
Ares
Roughly9Fish
Ares
Level 139
God Stats
2W - 2L
1,738 SR
Queue Stats
44W - 52L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BobJenk
Medusa
17
7 / 3 / 1
10,507
618
18,682
12,222
6,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 2
6,930
408
6,669
17,779
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 5
8,295
488
4,454
18,948
25,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Khokla
Poseidon
14
3 / 5 / 0
8,774
516
11,614
9,288
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
aBro Named Beau
King Arthur
13
2 / 7 / 0
8,432
496
7,188
18,419
12,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daemonknight
Arachne
17
13 / 2 / 6
10,418
613
13,141
17,842
9,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
15
1 / 5 / 6
8,109
477
6,838
12,118
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HUNTERking420
Baron Samedi
15
3 / 2 / 10
9,415
554
10,885
11,419
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
RagingCopV2
Achilles
16
7 / 1 / 7
10,513
618
14,960
18,337
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 9
8,857
521
6,603
15,238
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
26
26
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
BobJenk
Medusa
7
3
1
2.5
L
0
7
2
0.14
W
Arachne
Daemonknight
Arachne
13
2
6
8
W
Hachiman
1
5
6
0.8
L
0
4
5
0.63
W
Baron Samedi
HUNTERking420
Baron Samedi
3
2
10
4
L
Poseidon
Khokla
Poseidon
3
5
0
0.6
W
Achilles
RagingCopV2
Achilles
7
1
7
10.5
W
2
2
9
3.25
L
King Arthur
aBro Named Beau
King Arthur
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
52,427
76,656
Taken
74,954
55,405
Mitigated
54,002
17,423
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BobJenk
Medusa
18,682
6,866
0
3,157
12,222
6,015
419
1,553
10,540
0
105,817
L
6,669
1,168
0
4,584
17,779
7,405
0
2,585
14,977
0
48,351
W
Arachne
Daemonknight
Arachne
13,141
10,067
0
6,072
17,842
9,339
211
4,462
13,380
0
58,987
W
Hachiman
6,838
3,582
0
2,624
12,118
4,531
293
464
11,654
0
60,231
L
4,454
1,252
0
5,533
18,948
25,572
13
6,962
11,397
25,077
2,010
W
Baron Samedi
HUNTERking420
Baron Samedi
10,885
1,005
1,448
3,212
11,419
6,305
148
6,116
5,303
75,136
1,335
L
Poseidon
Khokla
Poseidon
11,614
865
0
418
9,288
3,447
0
3,393
5,529
65,388
2,157
W
Achilles
RagingCopV2
Achilles
14,960
4,728
0
5,506
18,337
16,228
66
1,458
16,879
0
77,117
W
6,603
1,091
0
3,461
15,238
17,599
156
3,895
11,343
19,704
1,642
L
King Arthur
aBro Named Beau
King Arthur
7,188
1,149
19
3,712
18,419
12,966
0
1,550
15,984
0
56,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
47,312
483
Minions Killed
443
0
Camps Cleared
0
1,471,568
Distance Traveled
1,711,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,507
618
163
10
0
329,779
0
L
Da Ji
6,930
408
71
4
0
317,293
2
W
Arachne
10,418
613
68
4
0
392,537
0
W
Hachiman
8,109
477
97
6
0
349,787
0
L
Fafnir
8,295
488
30
2
0
295,537
1
W
Baron Samedi
9,415
554
136
8
0
280,436
0
L
Poseidon
8,774
516
120
7
0
276,547
0
W
Achilles
10,513
618
121
7
0
354,599
4
W
Ares
8,857
521
21
1
0
334,242
0
L
King Arthur
8,432
496
99
6
0
252,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role