Player Matchup

Mulan
Mulan
ExoMikaze
Mulan
Level 41
God Stats
4W - 2L
1,926 SR
Queue Stats
71W - 54L
1,645 Elo+
Solo
Rama
Rama
HayZeusCries
Rama
Level 49
God Stats
6W - 10L
1,452 SR
Queue Stats
88W - 112L
1,513 Elo+
Party 3
Arachne
Arachne
Hayzeus0
Arachne
Level 104
God Stats
11W - 6L
1,637 SR
Queue Stats
102W - 116L
1,529 Elo+
Party 3
Hel
Hel
LivinlikeJames
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo
Sol
Sol
PhiIIip
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 25L
1,565 Elo+
Party 3
Team Averages
Level 70
1,603 SR
1,543 Elo+

VS

Team Averages
Level 74
1,387 SR
1,540 Elo+
Medusa
Medusa
Evilperses
Medusa
Level 99
God Stats
12W - 11L
1,527 SR
Queue Stats
61W - 60L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
Ghostie-I
Ratatoskr
Level 103
God Stats
2W - 3L
1,417 SR
Queue Stats
103W - 108L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
I3ubbles7346
Nu Wa
Level 19
God Stats
0W - 2L
1,330 SR
Queue Stats
61W - 74L
1,524 Elo+
Party 2
Ymir
Ymir
YKMMist
Ymir
Level 5
God Stats
0W - 2L
1,393 SR
Queue Stats
7W - 9L
1,619 Elo+
Party 1
Tyr
Tyr
jaqsticky
Tyr
Level 146
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ExoMikaze
Mulan
16
2 / 1 / 1
9,807
577
10,904
14,187
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 7
8,661
509
6,840
12,294
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Hayzeus0
Arachne
15
3 / 2 / 7
8,726
513
8,100
15,799
7,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 5
7,558
445
5,771
15,150
9,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
17
8 / 1 / 4
10,537
620
17,111
13,722
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evilperses
Medusa
15
5 / 4 / 3
8,599
506
15,137
12,219
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Ghostie-I
Ratatoskr
15
1 / 4 / 0
7,924
466
4,479
14,689
6,110
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 3 / 1
7,826
460
7,717
8,475
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
YKMMist
Ymir
13
1 / 4 / 1
7,923
466
4,459
12,965
11,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 0
9,184
540
9,583
17,950
21,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
9
9
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Evilperses
Medusa
5
4
3
1.63
W
Mulan
ExoMikaze
Mulan
2
1
1
2.5
L
Ratatoskr
Ghostie-I
Ratatoskr
1
4
0
0.25
W
3
2
7
3.25
W
Arachne
Hayzeus0
Arachne
3
2
7
3.25
L
0
3
1
0.17
W
2
3
5
1.5
W
Sol
8
1
4
10
L
Ymir
YKMMist
Ymir
1
4
1
0.38
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
41,375
71,152
Taken
66,298
38,318
Mitigated
48,307
37,009
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Evilperses
Medusa
15,137
6,771
0
3,405
12,219
5,606
944
5,325
6,894
0
82,882
W
Mulan
ExoMikaze
Mulan
10,904
2,157
0
9,220
14,187
11,727
0
1,159
12,956
0
84,601
L
Ratatoskr
Ghostie-I
Ratatoskr
4,479
801
0
5,461
14,689
6,110
0
4,491
10,160
0
54,286
W
6,840
4,984
0
1,572
12,294
4,739
0
2,499
9,669
0
57,465
W
Arachne
Hayzeus0
Arachne
8,100
6,166
0
5,332
15,799
7,577
142
2,678
12,939
0
65,758
L
7,717
1,179
0
1,020
8,475
3,377
0
5,957
2,518
51,153
1,735
W
5,771
959
6,996
6,881
15,150
9,080
0
3,901
11,159
38,552
125
W
Sol
17,111
5,366
0
7,008
13,722
5,195
0
3,007
10,557
109,275
1,147
L
Ymir
YKMMist
Ymir
4,459
641
0
1,024
12,965
11,840
87
5,155
7,810
26,017
3,230
L
9,583
1,315
0
6,669
17,950
21,374
0
1,692
15,226
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
41,456
535
Minions Killed
468
0
Camps Cleared
0
1,599,987
Distance Traveled
1,534,750
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,599
506
87
5
0
290,450
0
W
Mulan
9,807
577
134
8
0
294,053
1
L
Ratatoskr
7,924
466
90
5
0
384,343
6
W
Rama
8,661
509
92
5
0
288,408
1
W
Arachne
8,726
513
103
6
0
388,610
1
L
Nu Wa
7,826
460
94
6
0
277,998
1
W
Hel
7,558
445
47
3
0
303,150
0
W
Sol
10,537
620
159
9
0
325,766
0
L
Ymir
7,923
466
72
4
0
299,382
0
L
Tyr
9,184
540
125
7
0
282,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role