Player Matchup

Charybdis
Charybdis
Bronze III
Dat_Boi_A_Killa
Charybdis
Bronze III
Level 78
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Ghstrdr562
Sun Wukong
Bronze III
Level 101
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
Kawf_Drop-
Ix Chel
Bronze III
Level 109
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,589 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,656 SR
1,495 MMR
Raijin
Raijin
Gold IV
GOLDFIRE864
Raijin
Gold IV
Level 66
God Stats
21W - 16L
1,593 SR
Queue Stats
38W - 37L
1,495 MMR
Party 1
Fafnir
Fafnir
Gold IV
LighterFluid125
Fafnir
Gold IV
Level 69
God Stats
9W - 8L
1,642 SR
Queue Stats
38W - 41L
1,495 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
SheepStuff
Cernunnos
Gold IV
Level 86
God Stats
27W - 14L
1,734 SR
Queue Stats
39W - 41L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dat_Boi_A_Killa
Charybdis
15
1 / 6 / 3
10,095
631
12,841
17,743
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
Ghstrdr562
Sun Wukong
15
0 / 3 / 2
9,244
578
9,226
24,763
23,463
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Kawf_Drop-
Ix Chel
15
3 / 5 / 0
9,925
620
10,644
15,130
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KumbhakarnaThothThorGebSurtr

VS

Bans
AchillesArachneKuzenboChernobogXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
6 / 4 / 8
11,804
738
22,821
13,700
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 8
11,457
716
6,278
11,768
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SheepStuff
Cernunnos
19
5 / 0 / 9
12,203
763
22,944
16,839
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dat_Boi_A_Killa
Charybdis
1
6
3
0.42
W
Raijin
6
4
8
2.5
L
Sun Wukong
Ghstrdr562
Sun Wukong
0
3
2
0.33
L
Ix Chel
Kawf_Drop-
Ix Chel
3
5
0
0.6
W
3
0
8
7
W
Cernunnos
SheepStuff
Cernunnos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
52,043
57,636
Taken
42,307
34,361
Mitigated
32,079
14,390
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dat_Boi_A_Killa
Charybdis
12,841
5,003
310
3,660
17,743
5,563
0
8,171
9,331
0
42,151
W
Raijin
22,821
1,505
0
1,440
13,700
6,120
156
4,359
9,341
53,039
603
L
Sun Wukong
Ghstrdr562
Sun Wukong
9,226
1,271
175
8,357
24,763
23,463
0
9,608
14,501
0
30,286
L
Ix Chel
Kawf_Drop-
Ix Chel
10,644
1,488
940
948
15,130
5,335
0
9,606
5,078
35,154
370
W
6,278
1,019
0
2,753
11,768
17,732
277
3,440
8,328
16,195
2,724
W
Cernunnos
SheepStuff
Cernunnos
22,944
11,439
0
10,890
16,839
8,227
2,349
2,803
14,036
0
94,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
35,464
156
Minions Killed
209
0
Camps Cleared
0
771,885
Distance Traveled
823,669
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,095
631
61
4
0
233,436
0
W
Raijin
11,804
738
51
3
0
239,137
3
L
Sun Wukong
9,244
578
37
2
0
299,220
0
L
Ix Chel
9,925
620
58
4
0
239,229
0
W
Fafnir
11,457
716
24
2
0
297,539
0
W
Cernunnos
12,203
763
134
8
0
286,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role