Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
ImmoralDarkStar
Ah Muzen Cab
Gold IV
Level 158
God Stats
8W - 9L
1,490 SR
Queue Stats
68W - 66L
1,458 MMR
Solo
Amaterasu
Amaterasu
Silver II
Jeram1ahh
Amaterasu
Silver II
Level 120
God Stats
6W - 11L
1,500 SR
Queue Stats
22W - 37L
1,455 MMR
Solo
Arachne
Arachne
Gold II
LowT338813
Arachne
Gold II
Level 97
God Stats
3W - 2L
1,666 SR
Queue Stats
115W - 118L
1,448 MMR
Solo
Cabrakan
Cabrakan
Gold IV
SaltyBarbosa03
Cabrakan
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 151L
1,437 MMR
Solo
Sol
Sol
Bronze III
Viggoh
Sol
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,531 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,544 SR
1,450 MMR
Bellona
Bellona
Silver I
Chiquigrr
Bellona
Silver I
Level 158
God Stats
15W - 6L
1,823 SR
Queue Stats
137W - 140L
1,435 MMR
Solo
Fafnir
Fafnir
Silver III
Veggiez
Fafnir
Silver III
Level 195
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 236L
1,454 MMR
Solo
Lancelot
Lancelot
Gold III
YoshiBender
Lancelot
Gold III
Level 154
God Stats
5W - 3L
1,553 SR
Queue Stats
143W - 136L
1,441 MMR
Solo
Ra
Ra
Gold V
cappinnigs
Ra
Gold V
Level 109
God Stats
1W - 1L
1,239 SR
Queue Stats
24W - 29L
1,464 MMR
Solo
Rama
Rama
Gold III
santaguy
Rama
Gold III
Level 143
God Stats
95W - 69L
1,605 SR
Queue Stats
121W - 112L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImmoralDarkStar
Ah Muzen Cab
16
2 / 2 / 2
9,441
555
14,246
14,044
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Jeram1ahh
Amaterasu
14
1 / 4 / 1
8,562
504
8,032
21,530
15,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LowT338813
Arachne
14
3 / 8 / 1
8,540
502
8,697
20,806
8,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
11
0 / 3 / 3
8,129
478
2,429
13,431
14,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Viggoh
Sol
16
1 / 4 / 0
8,766
516
5,268
9,529
3,147
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KuzenboMaman BrigitteBake Kujira

VS

Bans
SusanoThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chiquigrr
Bellona
17
2 / 1 / 6
11,246
662
18,820
17,122
20,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Veggiez
Fafnir
13
1 / 2 / 6
9,533
561
7,246
15,389
19,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
YoshiBender
Lancelot
16
4 / 1 / 4
9,635
567
10,402
14,415
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
9,899
582
8,055
9,842
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
19
11 / 1 / 4
12,789
752
12,159
11,818
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chiquigrr
Bellona
2
1
6
5
L
Ah Muzen Cab
ImmoralDarkStar
Ah Muzen Cab
2
2
2
1.5
L
Amaterasu
Jeram1ahh
Amaterasu
1
4
1
0.38
L
Arachne
LowT338813
Arachne
3
8
1
0.44
L
Cabrakan
0
3
3
0.5
W
Fafnir
Veggiez
Fafnir
1
2
6
2
L
Sol
Viggoh
Sol
1
4
0
0.25
W
Lancelot
YoshiBender
Lancelot
4
1
4
6
W
3
2
1
1.75
W
Rama
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
56,682
79,340
Taken
68,586
48,625
Mitigated
57,105
18,312
Healing
20,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chiquigrr
Bellona
18,820
10,191
0
5,822
17,122
20,682
358
0
17,122
0
96,411
L
Ah Muzen Cab
ImmoralDarkStar
Ah Muzen Cab
14,246
3,546
0
827
14,044
6,134
0
4,339
9,404
0
100,575
L
Amaterasu
Jeram1ahh
Amaterasu
8,032
4,387
0
9,020
21,530
15,590
0
0
20,122
0
62,753
L
Arachne
LowT338813
Arachne
8,697
6,384
0
4,843
20,806
8,993
0
4,861
15,771
0
54,453
L
Cabrakan
2,429
156
0
1,132
13,431
14,761
0
4,457
8,798
25,272
1,007
W
Fafnir
Veggiez
Fafnir
7,246
2,376
0
3,825
15,389
19,406
0
3,203
12,024
23,444
1,994
L
Sol
Viggoh
Sol
5,268
2,706
0
2,490
9,529
3,147
0
752
8,777
74,027
6,676
W
Lancelot
YoshiBender
Lancelot
10,402
2,304
0
1,089
14,415
7,741
0
647
13,706
0
88,221
W
8,055
516
2,000
2,878
9,842
3,983
66
635
9,207
88,788
2,085
W
Rama
12,159
9,271
0
4,744
11,818
5,293
2,218
3,103
8,461
0
124,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
53,102
568
Minions Killed
687
0
Camps Cleared
0
1,608,655
Distance Traveled
1,682,922
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,246
662
156
9
0
318,706
0
L
Ah Muzen Cab
9,441
555
177
10
0
351,105
1
L
Amaterasu
8,562
504
129
8
0
304,170
0
L
Arachne
8,540
502
72
4
0
328,148
2
L
Cabrakan
8,129
478
40
2
0
323,298
0
W
Fafnir
9,533
561
25
1
0
319,551
5
L
Sol
8,766
516
150
9
0
301,934
0
W
Lancelot
9,635
567
132
8
0
386,782
0
W
Ra
9,899
582
173
10
0
344,372
3
W
Rama
12,789
752
201
12
0
313,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role