Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold IV
Faadee
Ishtar
Gold IV
Level 106
God Stats
3W - 2L
1,810 SR
Queue Stats
24W - 17L
1,526 MMR
Solo
Agni
Agni
Gold II
TheZoc
Agni
Gold II
Level 135
God Stats
3W - 7L
1,375 SR
Queue Stats
66W - 61L
1,527 MMR
Solo
King Arthur
King Arthur
Silver II
andreus9026
King Arthur
Silver II
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 24L
1,526 MMR
Solo
Raijin
Raijin
Gold III
lm_SKEPTICAL
Raijin
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,537 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,567 SR
1,528 MMR
Chronos
Chronos
Gold II
Djuyce7060
Chronos
Gold II
Level 84
God Stats
85W - 48L
1,625 SR
Queue Stats
879W - 878L
1,531 MMR
Solo
Atlas
Atlas
Gold III
NMEoverERRthang
Atlas
Gold III
Level 139
God Stats
5W - 9L
1,530 SR
Queue Stats
153W - 156L
1,527 MMR
Solo
Artemis
Artemis
Gold V
SSovy
Artemis
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,525 MMR
Party 1
Thanatos
Thanatos
Gold II
Sunchro
Thanatos
Gold II
Level 92
God Stats
7W - 3L
1,681 SR
Queue Stats
62W - 63L
1,530 MMR
Solo
Chernobog
Chernobog
Gold V
lI Slickk Il
Chernobog
Gold V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,525 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
5,473
547
4,906
9,314
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ishtar
Faadee
Ishtar
11
1 / 2 / 0
5,378
538
2,876
8,267
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
TheZoc
Agni
8
0 / 3 / 0
4,887
489
2,853
6,877
3,059
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
andreus9026
King Arthur
10
0 / 3 / 0
5,515
552
4,506
8,474
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
0 / 2 / 1
5,676
568
3,167
5,999
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongAthenaBellonaMaman Brigitte

VS

Bans
JanusAresBastetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djuyce7060
Chronos
11
3 / 0 / 0
6,665
667
5,000
6,540
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 8
5,652
565
4,997
10,569
7,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SSovy
Artemis
10
3 / 1 / 4
5,905
591
7,628
7,842
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Sunchro
Thanatos
12
4 / 0 / 5
6,202
620
4,907
7,631
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
lI Slickk Il
Chernobog
12
2 / 0 / 5
6,960
696
4,114
5,581
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Chronos
Djuyce7060
Chronos
3
0
0
3
L
Ishtar
Faadee
Ishtar
1
2
0
0.5
W
1
1
8
5
W
Artemis
SSovy
Artemis
3
1
4
5
W
Thanatos
Sunchro
Thanatos
4
0
5
6.5
L
Agni
TheZoc
Agni
0
3
0
0
L
King Arthur
andreus9026
King Arthur
0
3
0
0
W
Chernobog
lI Slickk Il
Chernobog
2
0
5
4.5
L
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
26,646
38,931
Taken
38,163
16,195
Mitigated
17,585
9,847
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,906
2,487
0
2,436
9,314
2,497
0
1,067
8,247
0
39,266
W
Chronos
Djuyce7060
Chronos
5,000
1,996
0
3,902
6,540
2,071
0
0
6,540
44,361
3,194
L
Ishtar
Faadee
Ishtar
2,876
1,693
0
2,148
8,267
3,090
0
1,125
7,142
0
44,400
W
4,997
1,713
0
1,806
10,569
7,191
15
1,223
9,346
22,290
0
W
Artemis
SSovy
Artemis
7,628
4,000
0
2,321
7,842
2,793
12
1,983
5,859
0
37,233
W
Thanatos
Sunchro
Thanatos
4,907
1,116
0
7,318
7,631
3,355
0
673
6,958
0
43,995
L
Agni
TheZoc
Agni
2,853
365
608
1,765
6,877
3,059
0
1,611
5,266
16,531
0
L
King Arthur
andreus9026
King Arthur
4,506
201
0
1,870
8,474
5,483
0
4,646
3,498
0
38,654
W
Chernobog
lI Slickk Il
Chernobog
4,114
2,339
0
2,460
5,581
2,175
12
2,043
3,538
0
67,232
L
Raijin
3,167
406
0
1,020
5,999
2,066
0
1,194
4,805
43,851
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
31,384
325
Minions Killed
374
0
Camps Cleared
0
942,890
Distance Traveled
1,044,463
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,473
547
73
7
0
184,123
0
W
Chronos
6,665
667
96
10
0
185,453
0
L
Ishtar
5,378
538
73
7
0
197,076
0
W
Atlas
5,652
565
13
1
0
232,826
6
W
Artemis
5,905
591
77
8
0
181,156
2
W
Thanatos
6,202
620
68
7
0
236,466
1
L
Agni
4,887
489
29
3
0
189,094
3
L
King Arthur
5,515
552
69
7
0
194,506
0
W
Chernobog
6,960
696
120
12
0
208,562
2
L
Raijin
5,676
568
81
8
0
178,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role