Player Matchup

Tiamat
Tiamat
Autage
Tiamat
Level 135
God Stats
0W - 1L
1,316 SR
Queue Stats
75W - 32L
1,693 Elo+
Party 1
Cerberus
Cerberus
Dajisupplethighs
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Hoober
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 36L
1,660 Elo+
Party 1
Poseidon
Poseidon
Masun
Poseidon
Level 129
God Stats
0W - 5L
1,354 SR
Queue Stats
121W - 116L
1,502 Elo+
Solo
Thoth
Thoth
RainbowBear4089
Thoth
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
35W - 41L
1,577 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,596 Elo+

VS

Team Averages
Level 99
1,496 SR
1,335 Elo+
Ne Zha
Ne Zha
Danydlpr
Ne Zha
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 65L
1,491 Elo+
Party 2
Zeus
Zeus
Darkval123
Zeus
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 2
King Arthur
King Arthur
JustStopOkay
King Arthur
Level 127
God Stats
4W - 1L
1,698 SR
Queue Stats
32W - 39L
1,140 Elo+
Party 3
Jormungandr
Jormungandr
SpoitOfSmite
Jormungandr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 104L
1,491 Elo+
Party 2
Sol
Sol
Ynaught
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,140 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Autage
Tiamat
14
0 / 2 / 5
7,263
660
7,274
7,901
5,062
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 5
8,631
785
6,798
13,703
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Hoober
Jing Wei
16
4 / 3 / 3
8,414
765
6,085
8,869
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Masun
Poseidon
13
1 / 5 / 3
7,324
666
5,394
8,578
3,137
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 4
7,428
675
6,500
9,342
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Danydlpr
Ne Zha
16
4 / 1 / 7
8,721
793
7,708
4,936
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 12
8,405
764
13,605
6,032
2,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
JustStopOkay
King Arthur
15
7 / 2 / 7
9,005
819
9,459
10,275
10,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SpoitOfSmite
Jormungandr
15
4 / 3 / 8
8,948
813
6,504
13,663
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
15
2 / 0 / 10
8,724
793
8,895
8,197
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
8
Kills
20
20
Deaths
8
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Autage
Tiamat
0
2
5
1.25
L
3
5
5
1.1
W
Ne Zha
Danydlpr
Ne Zha
4
1
7
7.5
W
3
2
12
4.5
L
Jing Wei
Hoober
Jing Wei
4
3
3
1.83
W
King Arthur
JustStopOkay
King Arthur
7
2
7
5.25
L
Poseidon
Masun
Poseidon
1
5
3
0.5
L
0
5
4
0.4
W
Jormungandr
SpoitOfSmite
Jormungandr
4
3
8
2.67
W
Sol
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
46,171
48,393
Taken
43,103
31,379
Mitigated
37,068
11,026
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Autage
Tiamat
7,274
212
976
1,471
7,901
5,062
0
5,229
2,492
12,981
380
L
6,798
114
743
2,277
13,703
15,449
0
8,016
5,462
10,858
0
W
Ne Zha
Danydlpr
Ne Zha
7,708
371
273
312
4,936
3,019
0
2,885
2,012
0
18,529
W
13,605
659
1,624
993
6,032
2,661
224
4,468
1,536
18,980
0
L
Jing Wei
Hoober
Jing Wei
6,085
3,966
1,015
1,100
8,869
4,115
0
3,758
4,979
0
14,452
W
King Arthur
JustStopOkay
King Arthur
9,459
404
1,066
343
10,275
10,991
0
4,783
5,265
0
16,988
L
Poseidon
Masun
Poseidon
5,394
415
822
999
8,578
3,137
0
5,402
2,945
14,360
0
L
6,500
222
347
1,276
9,342
3,616
0
5,647
3,511
22,521
0
W
Jormungandr
SpoitOfSmite
Jormungandr
6,504
1,305
1,925
4,534
13,663
16,756
26
7,863
5,582
20,353
0
W
Sol
8,895
2,463
370
4,857
8,197
3,641
1,850
5,184
3,006
22,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,060
Gold Earned
43,803
104
Minions Killed
138
0
Camps Cleared
0
989,386
Distance Traveled
1,126,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,263
660
21
2
0
197,373
0
L
Cerberus
8,631
785
19
2
0
208,435
0
W
Ne Zha
8,721
793
14
1
0
240,013
0
W
Zeus
8,405
764
25
2
0
218,137
0
L
Jing Wei
8,414
765
16
1
0
199,899
0
W
King Arthur
9,005
819
22
2
0
222,336
0
L
Poseidon
7,324
666
15
1
0
190,073
0
L
Thoth
7,428
675
33
3
0
193,606
0
W
Jormungandr
8,948
813
36
3
0
210,175
0
W
Sol
8,724
793
41
4
0
235,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role