Player Matchup

Thor
Thor
BigSolBamba22
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 2
Anubis
Anubis
HaZe_BlaZe4-20
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
942 Elo+
Party 2
Sol
Sol
PRV99399
Sol
Level 88
God Stats
8W - 4L
1,578 SR
Queue Stats
295W - 272L
1,469 Elo+
Solo
Cupid
Cupid
SteFoster-24
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,308 Elo+
Party 2
Cerberus
Cerberus
idontlikeu78
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 2
Team Averages
Level 36
1,516 SR
1,211 Elo+

VS

Team Averages
Level 101
1,534 SR
1,498 Elo+
Bake Kujira
Bake Kujira
AjLaKaos
Bake Kujira
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 234L
1,489 Elo+
Party 1
Merlin
Merlin
EdusinX
Merlin
Level 52
God Stats
2W - 0L
1,758 SR
Queue Stats
73W - 61L
1,448 Elo+
Solo
Chernobog
Chernobog
JamboCollins
Chernobog
Level 100
God Stats
22W - 25L
1,418 SR
Queue Stats
134W - 127L
1,415 Elo+
Party 1
Surtr
Surtr
UniformMango545
Surtr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,722 Elo+
Solo
Awilix
Awilix
yologue12345
Awilix
Level 120
God Stats
410W - 343L
1,493 SR
Queue Stats
544W - 559L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,574
438
1,713
9,975
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 9 / 1
6,403
427
5,154
12,546
5,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 0
7,662
511
4,590
7,051
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 7 / 0
5,660
377
5,606
14,943
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
idontlikeu78
Cerberus
10
0 / 0 / 0
6,162
411
3,305
12,646
7,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AjLaKaos
Bake Kujira
14
2 / 0 / 3
7,940
529
5,835
12,361
13,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
EdusinX
Merlin
15
5 / 1 / 4
9,008
601
8,735
8,009
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
JamboCollins
Chernobog
14
5 / 0 / 2
8,642
576
14,949
5,168
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
8,532
569
5,268
10,987
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
17
6 / 0 / 2
9,116
608
4,622
6,960
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
20
20
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
AjLaKaos
Bake Kujira
2
0
3
3.5
L
2
2
0
1
W
Merlin
EdusinX
Merlin
5
1
4
7
L
0
9
1
0.06
W
Chernobog
JamboCollins
Chernobog
5
0
2
6
L
2
2
0
1
L
0
7
0
0
W
2
3
1
0.83
L
Cerberus
idontlikeu78
Cerberus
0
0
0
0
W
Awilix
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
39,409
57,161
Taken
43,485
22,053
Mitigated
28,656
12,149
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
AjLaKaos
Bake Kujira
5,835
2,571
147
3,612
12,361
13,001
508
2,678
9,683
48,470
2,494
L
1,713
453
0
2,092
9,975
2,945
0
2,377
7,598
0
19,905
W
Merlin
EdusinX
Merlin
8,735
516
0
2,212
8,009
2,375
1,688
4,092
3,917
51,801
0
L
5,154
306
0
600
12,546
5,780
0
6,358
6,139
34,388
2,177
W
Chernobog
JamboCollins
Chernobog
14,949
7,366
0
2,665
5,168
2,283
1,667
569
4,599
0
65,889
L
4,590
1,587
0
2,061
7,051
2,104
0
188
6,295
39,443
13,624
L
5,606
1,952
154
3,464
14,943
3,932
0
1,429
13,514
0
37,302
W
5,268
1,372
0
1,659
10,987
7,525
991
4,756
6,231
694
56,021
L
Cerberus
idontlikeu78
Cerberus
3,305
40
1,439
2,339
12,646
7,292
0
4,399
8,247
16,535
298
W
Awilix
4,622
1,796
0
250
6,960
3,472
0
257
6,703
0
85,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
43,238
281
Minions Killed
485
0
Camps Cleared
0
1,248,335
Distance Traveled
1,489,558
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,940
529
75
5
0
269,274
9
L
Thor
6,574
438
30
2
0
320,705
0
W
Merlin
9,008
601
94
6
0
246,321
0
L
Anubis
6,403
427
63
4
0
208,323
0
W
Chernobog
8,642
576
105
7
0
285,586
6
L
Sol
7,662
511
102
7
0
191,959
0
L
Cupid
5,660
377
52
3
0
237,089
0
W
Surtr
8,532
569
95
6
0
272,772
3
L
Cerberus
6,162
411
34
2
0
290,259
0
W
Awilix
9,116
608
116
8
0
415,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role