Player Matchup

Cliodhna
Cliodhna
Burlone1
Cliodhna
Level 120
God Stats
20W - 12L
1,575 SR
Queue Stats
73W - 70L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
Illaesis
Aphrodite
Level 140
God Stats
12W - 15L
1,525 SR
Queue Stats
96W - 101L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
Lelemudan
Guan Yu
Level 157
God Stats
11W - 7L
1,583 SR
Queue Stats
28W - 27L
1,568 Elo+
Party 1
Agni
Agni
TheHunter26
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,445 Elo+
Party 1
Neith
Neith
osmanmertty
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,528 Elo+
Party 2
Team Averages
Level 130
1,537 SR
1,512 Elo+

VS

Team Averages
Level 123
1,481 SR
1,467 Elo+
Chaac
Chaac
Booska_ATL
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 275L
1,402 Elo+
Party 3
Ne Zha
Ne Zha
ByNiighT_
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 327L
1,455 Elo+
Party 3
Tiamat
Tiamat
BySuns_
Tiamat
Level 115
God Stats
1W - 3L
1,365 SR
Queue Stats
69W - 121L
1,431 Elo+
Party 3
Sol
Sol
Depression1998
Sol
Level 125
God Stats
1W - 5L
1,370 SR
Queue Stats
45W - 52L
1,552 Elo+
Party 4
Gilgamesh
Gilgamesh
ThelLaw
Gilgamesh
Level 151
God Stats
6W - 5L
1,672 SR
Queue Stats
100W - 93L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Burlone1
Cliodhna
17
9 / 3 / 4
9,854
616
13,407
17,722
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
Illaesis
Aphrodite
14
4 / 3 / 4
8,102
506
5,869
13,314
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Lelemudan
Guan Yu
15
4 / 0 / 3
9,656
604
14,199
14,986
17,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
4 / 2 / 4
9,900
619
13,267
11,674
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 0 / 5
8,592
537
8,088
10,346
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 1
7,075
442
6,486
16,737
13,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ByNiighT_
Ne Zha
14
2 / 6 / 2
7,786
487
8,159
17,855
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
BySuns_
Tiamat
14
2 / 7 / 1
8,285
518
4,395
13,935
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
7,935
496
8,955
12,388
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
ThelLaw
Gilgamesh
12
4 / 3 / 0
7,893
493
8,306
17,885
14,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
8
8
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
W
Cliodhna
Burlone1
Cliodhna
9
3
4
3.67
L
Ne Zha
ByNiighT_
Ne Zha
2
6
2
0.5
L
Tiamat
BySuns_
Tiamat
2
7
1
0.36
L
0
2
3
0.75
W
Aphrodite
Illaesis
Aphrodite
4
3
4
2
W
Guan Yu
Lelemudan
Guan Yu
4
0
3
5.5
W
4
2
4
3
L
Gilgamesh
ThelLaw
Gilgamesh
4
3
0
1.33
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,830
Damage
36,301
68,042
Taken
78,800
40,833
Mitigated
46,271
27,286
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,486
1,057
0
2,345
16,737
13,468
0
602
16,093
0
48,824
W
Cliodhna
Burlone1
Cliodhna
13,407
2,728
0
7,058
17,722
7,688
271
2,159
15,458
0
85,240
L
Ne Zha
ByNiighT_
Ne Zha
8,159
2,117
0
6,093
17,855
6,984
0
4,036
13,674
0
60,173
L
Tiamat
BySuns_
Tiamat
4,395
321
0
1,897
13,935
7,440
0
6,335
7,242
57,580
0
L
8,955
2,537
0
4,756
12,388
4,252
584
3,205
9,151
66,686
497
W
Aphrodite
Illaesis
Aphrodite
5,869
389
5,769
6,624
13,314
6,049
312
2,863
10,451
38,497
601
W
Guan Yu
Lelemudan
Guan Yu
14,199
2,232
272
3,051
14,986
17,748
46
0
14,986
0
71,618
W
13,267
1,391
0
2,028
11,674
5,014
0
3,990
7,684
89,095
2,638
L
Gilgamesh
ThelLaw
Gilgamesh
8,306
2,177
0
3,611
17,885
14,127
0
4,122
13,707
0
31,735
W
8,088
2,816
0
2,484
10,346
4,334
2,034
4,117
6,229
0
83,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
38,974
559
Minions Killed
418
0
Camps Cleared
0
1,628,228
Distance Traveled
1,569,172
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,075
442
69
4
0
294,019
0
W
Cliodhna
9,854
616
111
7
0
394,365
1
L
Ne Zha
7,786
487
94
6
0
351,011
1
L
Tiamat
8,285
518
101
6
0
312,081
0
L
Sol
7,935
496
106
7
0
287,058
3
W
Aphrodite
8,102
506
67
4
0
314,097
0
W
Guan Yu
9,656
604
107
7
0
281,525
0
W
Agni
9,900
619
139
9
0
335,402
2
L
Gilgamesh
7,893
493
48
3
0
325,003
0
W
Neith
8,592
537
135
8
0
302,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role