Player Matchup

Raijin
Raijin
Dark Genjii
Raijin
Level 127
God Stats
6W - 7L
1,700 SR
Queue Stats
275W - 336L
1,502 Elo+
Party 1
Achilles
Achilles
ElBankivoide851
Achilles
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,502 Elo+
Party 1
Apollo
Apollo
MostWanted17743
Apollo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 204L
1,462 Elo+
Party 1
Cerberus
Cerberus
Overkulery
Cerberus
Level 67
God Stats
6W - 7L
1,500 SR
Queue Stats
335W - 421L
1,520 Elo+
Party 1
Susano
Susano
ThoughtBlock318
Susano
Level 128
God Stats
31W - 25L
1,386 SR
Queue Stats
103W - 154L
1,413 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,480 Elo+

VS

Team Averages
Level 99
1,637 SR
1,510 Elo+
Hercules
Hercules
ArkopsFinest
Hercules
Level 43
God Stats
3W - 3L
1,569 SR
Queue Stats
56W - 64L
1,503 Elo+
Solo
Ra
Ra
DisbarredRose5
Ra
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 60L
1,486 Elo+
Party 2
Chiron
Chiron
GodNamedThicc
Chiron
Level 141
God Stats
2W - 2L
1,572 SR
Queue Stats
61W - 50L
1,501 Elo+
Party 2
Maui
Maui
IchabodsReaper
Maui
Level 120
God Stats
2W - 3L
1,637 SR
Queue Stats
14W - 18L
1,548 Elo+
Party 2
Awilix
Awilix
Mykull8
Awilix
Level 157
God Stats
3W - 1L
1,910 SR
Queue Stats
40W - 39L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 3 / 2
8,882
522
9,379
9,839
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
16
5 / 2 / 0
10,569
622
12,130
15,412
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 4 / 0
7,446
438
5,157
11,265
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Overkulery
Cerberus
13
1 / 2 / 3
8,159
480
4,710
15,150
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 4
8,632
508
10,343
14,750
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArkopsFinest
Hercules
12
1 / 4 / 1
7,981
469
9,015
14,548
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 3
9,360
551
8,267
11,715
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 2
8,711
512
8,659
9,664
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
7,577
446
4,863
11,682
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Awilix
Mykull8
Awilix
16
5 / 2 / 2
8,708
512
8,020
14,150
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
12
12
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArkopsFinest
Hercules
1
4
1
0.38
W
Raijin
1
3
2
0.67
L
3
1
3
4.5
W
Achilles
5
2
0
2.5
L
2
1
2
3
L
1
1
4
3
W
1
4
0
0.25
L
Awilix
Mykull8
Awilix
5
2
2
3
W
Cerberus
Overkulery
Cerberus
1
2
3
1.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
38,824
66,416
Taken
61,759
37,027
Mitigated
37,075
21,589
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArkopsFinest
Hercules
9,015
2,979
0
6,026
14,548
10,239
0
0
13,410
0
59,572
W
Raijin
9,379
1,396
0
950
9,839
2,986
0
3,999
5,781
67,843
746
L
8,267
516
878
4,674
11,715
5,292
0
5,003
6,222
90,644
0
W
Achilles
12,130
3,620
0
8,244
15,412
12,631
0
998
13,350
0
87,938
L
8,659
2,550
226
2,877
9,664
4,004
2,688
1,718
7,886
0
83,621
L
4,863
1,380
0
2,004
11,682
10,335
0
3,408
8,008
20,763
0
W
5,157
1,856
0
2,227
11,265
4,152
0
3,074
8,191
0
52,263
L
Awilix
Mykull8
Awilix
8,020
3,362
0
870
14,150
7,205
0
3,214
10,840
0
91,887
W
Cerberus
Overkulery
Cerberus
4,710
103
0
3,983
15,150
11,155
0
3,733
11,270
25,399
248
W
10,343
1,476
0
6,185
14,750
6,103
0
1,120
13,630
0
84,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
42,337
530
Minions Killed
552
0
Camps Cleared
0
1,694,903
Distance Traveled
1,630,312
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,981
469
106
6
0
234,103
4
W
Raijin
8,882
522
125
7
0
307,270
2
L
Ra
9,360
551
161
9
0
367,642
2
W
Achilles
10,569
622
149
9
0
333,712
4
L
Chiron
8,711
512
122
7
0
308,084
0
L
Maui
7,577
446
31
2
0
334,685
4
W
Apollo
7,446
438
99
6
0
333,004
0
L
Awilix
8,708
512
132
8
0
385,798
0
W
Cerberus
8,159
480
45
3
0
327,864
0
W
Susano
8,632
508
112
7
0
393,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role